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Rumour – Microsoft to “serve the hardcore” at E3 with Kinect reveals

Monday, 16th May 2011 12:28 GMT By Johnny Cullen

Microsoft will affirm its support to hardcore Kinect titles at E3, with announces of Dance Central 2 and Kinect Sports 2 to come in Los Angeles in two-and-half weeks.

Eurogamer is reporting that Kinect Sports 2 is set to be unveiled for a Christmas launch later this year, with another title for the motion camera in development at Rare. The second title won’t use familiar characters from past franchises, such as Banjo.

Meanwhile, Dance Central 2 from Harmonix – which was already confirmed to be in development as far back as November last year – is set to have a Christmas 2011 launch exclusivity period.

Announcements will also be made regarding two new titles from a developer who has already launched titles for Kinect, although it’s unknown who that developer is.

Two new studios have also opened and are working on Kinect titles, according to the site: one in Soho, London and another near Microsoft’s HQ in Redmond, Seattle.

Another recently opened studio in Vancouver is thought to be working on a core FPS for the controller.

The Kinect announcements will “serve the hardcore,” according to one of the site’s sources.

EG’s also reporting that a brand new open-world Forza title is on the way from ex-Codemasters staffer Gavin Raeburn. This is not the first time open-world and Forza have been mentioned together: a survey for Forza 4 already mentioned the possibility earlier this year.

Microsoft said following the release of NPD data for April that it would triple the output of Kinect titles by the end of the year.

EG has also said that ten non-sequel Kinect titles will also be announced in LA.

MS has refused to comment.

Micrsoft’s press conference takes place at the University of Southern California’s Galen Theatre on Monday, June 6 from 9am PST (5pm BST).

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24 Comments

  1. ASBI

    lol

    #1 4 years ago
  2. daytripper

    hmmm i do think they are taking a risk with the exclusive line up controller wise, when price drops occur people will look and say box a has this line up and box b has this line up plus all this.

    i know they have to invest in kinect but i cant help but feel they will end up alienating core gamers who dont give a shit about the product. its alright saying well it still has the call of dutys, mass effects and so on but they are available on other boxes, add to the cost of xbox live and people may start to wonder.

    i’m not trolling its just how i feel about it.

    #2 4 years ago
  3. Deacon

    I’m still waiting to see a ‘hardcore’ game that works without a controller.
    Can’t be done IMO.

    Just keep milking the casuals Microsoft.

    #3 4 years ago
  4. Erthazus

    Oh yeah… Core games.

    If your game have a setting or better graphics and style, that does not make it a “Core” Game, Microballs.

    I won’t buy this even if they are going to announce some kind of Gears Of War kinect title where you stand in front of your TV like a douche and trying to slice someone with a chainsaw… uhhh so HardCore!1

    Keep your bullshit for fratboys or dudebros.

    #4 4 years ago
  5. Suikoden Fan

    i’ll believe it when i see it

    #5 4 years ago
  6. Christopher Jack

    You can’t base a hardcore game on Kinect, you can use certain features but that’s all. Considering it’s low pixel quality, the PS Eye would be better for those features.

    #6 4 years ago
  7. StolenGlory

    @4

    Dudebro Erth?

    You mean like this:

    http://www.youtube.com/watch?v=kC9pjbei_bc

    :)

    #7 4 years ago
  8. Erthazus

    @7, *Saved the link*

    ahahaha :D Perfection! that video is perfect!

    M For Macho !

    #8 4 years ago
  9. Johnny Cullen

    Guess I’m jacked-out dancing again in Cologne if they show off DC2.

    #9 4 years ago
  10. StolenGlory

    @9

    That was some seriously pimp shit last year JC :)

    #10 4 years ago
  11. rrw

    on related notes. seem project kingdom is kinect game

    http://www.gamasutra.com/view/news/34544/Source_Layoffs_At_Crytek_Budapest_Kinect_Game_Moves_Foward.php

    “first-person melee Kinect game Codename: Kingdoms”

    that is interesting. choking virtual person. i guess i will laugh when i see MS E3. just like every year

    :P

    #11 4 years ago
  12. Erthazus

    Crytek, i’m dissapoint.

    Crysis 2 dissapointment, now new game is for kinect?

    Oh no….

    #12 4 years ago
  13. Zurtech

    @12

    Crysis Party!

    #13 4 years ago
  14. Erthazus

    @13, there is a trailer already: http://www.youtube.com/watch?v=jRTXpncI8BI

    #14 4 years ago
  15. Ge0force

    Again: a game with a mature theme but with on-rails movement and/or limited motion controlled gameplay is NOT a hardcore game.

    #15 4 years ago
  16. Zurtech

    @Erth

    Haha, now imagine that with players doin that dance in real life their front room. -_^

    #16 4 years ago
  17. OlderGamer

    If someone made a Mech games, where the controles were laid out in a see throough over lay hud style type thing. And controled your mech by holding your hands at certian points on the screen as if they were inserted into gloves/on control sticks, and used your hands to touch and select weapons/skills from the dash/screen overlay… you might have something worth playing for the core.

    But it still seems to me like it would be clunky and slow and hard to make a run and gun action game with that given what we have currently seen.

    I just don’t think it is impossible. Just hasn’t been done yet. Too many folks, devs/pubs and so called core gamers think that anything motion(Wii/Move/Kinect) should be casual party mini puzzle pet exercise or dance games. And I don’t think Wii and Move doing shooter games while useing a thumb pad/controler and pointing at the screen with a wiimote/wand is the best it can get.

    I just think it needs the right approach, and a few open minds. But I think more then a few devs see the things as threats and thus aren’t interested in going anywhere near them.

    #17 4 years ago
  18. Blerk

    Personally I’d rather they stuck to catering for the audience that’s clearly happy with Kinect the way it is, and just made ‘normal’ games for the rest of us.

    #18 4 years ago
  19. OlderGamer

    @18 That would prolly be the best.

    #19 4 years ago
  20. Christopher Jack

    @Blerk, Same here, keep kiddy & casual games on Kinect, the traditional ‘hardcore’ gamer shouldn’t have bought Kinect in the first place. Like to see MS build a few new internal studios rather than focusing on 3rd party partnerships.

    #20 4 years ago
  21. Blerk

    I just can’t imagine the majority of that audience even trying such a game, even if by some miracle they did manage to produce something worth having. And the casual fans will just want dancing and sports mini-games, so they won’t get it either. It’s almost certainly just money down the toilet.

    #21 4 years ago
  22. minxamo

    oh fuck off Microsoft, nobody cares about your shitty eyetoy, give me real games!!!

    #22 4 years ago
  23. SplatteredHouse

    “And I don’t think Wii and Move doing shooter games while useing a thumb pad/controler and pointing at the screen with a wiimote/wand is the best it can get.

    I just think it needs the right approach, and a few open minds. But I think more then a few devs see the things as threats and thus aren’t interested in going anywhere near them.”

    I agree with your first point, however, there’s one complication for the Kinect “peripheral”. You do not need one to operate your Xbox 360, it may even be more hindrance than help to try to do so in fact! But be that as it may, the point stands that by catering a core game to Kinect for a developer to do that, there’s going to be a considerable reduction in the potential pool of players who can readily pick it up. Maybe, it’s just not viable, with the way Kinect is.

    #23 4 years ago
  24. Lahanas

    The terms “Hardcore” and “Kinect” cannot exist in the same sentence. Nobody gives a rat’s ass about Kinect. Nobody. Give us some real games MS.

    #24 4 years ago

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