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Ninja Theory ain’t afraid of no PS3

Tuesday, 27th April 2010 16:17 GMT By Stephany Nunneley

enslaved

Ninja Theory’s chief designer has said that because of the team’s first outing on PS3, Heavenly Sword, the developer now has a tighter grasp on how to develop games for the console.

Speaking with NowGamer, Tameem Antoniades said that because of Heavenly Sword, it didn’t have to start from scratch this time around with Enslaved.

He also feels that with some of the negativity surrounding the console vanishing, development’s been a lot less nerve-wracking for the team as well.

“When we went into this project instead of starting from scratch with absolutely nothing we had a much clearer idea of what we wanted to do and how we could do it,” he said.

“The PS3 didn’t scare us anymore because we were so used to it, so it’s been a lot smoother.

“I think a lot of the games that were announced back then were tainted by that negativity about the price of the console and the things people were saying about it.

Enslaved: Odyssey to the West is slated for fall on PS3 and Xbox 360.

The script was penned by 28 Days Later and Sunshine writer Alex Garland.

Check out screens for it through here.

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7 Comments

  1. mington

    http://www.youtube.com/watch?v=dXHd5rf3XSQ&feature=related

    #1 5 years ago
  2. Razor

    PS3 just seems to be get going from a dev perspective.

    #2 5 years ago
  3. Eregol

    Well, to be honest, when they didn’t know how to develop for it, the games were on a par with first gen 360 software.
    Now they’re getting to grips with it it has been shown it can do either same level or better than 360.

    Not dissing the 360, it’s a good machine. But in the right hands the PS3 can really really sing.

    #3 5 years ago
  4. Yoshi

    Stupid developers, didnt sony offer lots of help for developers with problems when creatin games? Why didnt they ask for any *SLAP* XD

    #4 5 years ago
  5. Gheritt White

    @ 4: Sony Cambridge built about 50% (if not more) of Heavenly Sword – so who’s the stupid one now?

    #5 5 years ago
  6. Eregol

    @4 – Who knows?
    Sony may have offered the help at a price of sorts. May be the reason why so many didn’t bother.

    But yeah, the offer has been there for a long time. Realistically more developers should take them up on the offer.

    #6 5 years ago
  7. theevilaires

    Well good cause I want a H.S.2

    #7 5 years ago

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