If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Molyneux: Fable "burnt people’s lives"

petermolyneux

Peter Molyneux has said he's learned not to push his staffers too hard when making a game.

Speaking in an interview with Develop, Molyneux said that Lionhead basically "destroyed lives" while working on Fable, and he made sure not to make the same mistake with Fable II.

"If I’m honest, on Fable we just burnt people’s lives; we destroyed the team," he said.

"Week after week, month after month, they worked 50, 60, 70, 80 hour weeks. It destroyed their lives and destroyed their marriages. You just can’t do that anymore.

"So looking back at Fable 2, yeah, we crunched at the end, but it was only at the very, very end that we used up people’s whole weekends. There’s a few exceptions, but a lot of Sundays this studio was empty, which I thought was great."

In comparison, Molyneux says that Lionhead is now a much better place to work for. So hooray for that.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

fable

Xbox Series X/S, Xbox, PC

Fable II

Xbox 360

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

Comments