According to this, God of War: Chains of Olympus on PSP is a tad short, weighing in at less than five hours. Doesn’t sound too wonderful in the back half, either.
“Yes, it’s a very good game that perfectly replicates the feel of GoW’s combat on the portable,” said Wired’s Chris Kohler. “But it’s also hard to ignore that by the end of the game, any semblance of creative level design goes out the window, replaced with a never-ending gauntlet of big open rooms filled with enemies.”
That red PSP’s not looking so hot after all.
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