Robin Hunicke
Journey, LittleBigPlanet and Child of Eden devs get together for crowdfunded gamejam and documentary
A group of developers including Robin Hunicke (Journey), Mark Healey (LittleBigPlanet) and Tetsuya Mizuguchi (Child of Eden) want to make 12 games and a documentary, and need your money to do it.
Robin Hunicke headlines
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Journey producer says developers should design "aesthetics first"
Former producer of Journey and co-founder of Funomena Robin Hunicke wants more developers to think about the feelings a game should inspire in the player, rather than designing mechanics first and working down to aesthetics. Clever thoughts after the break.
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Journey: you can create successful games by thinking about feelings first, says producer
Journey was a game that had ‘all the feels,’ which I think is what you kids like to say these days. It’s a sentiment shared by former producer and co-founder of Funomena Robin Hunicke, who believes that if you start with feelings first then move backwards to mechanics, you will create a successful game.
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Katamari creator, Journey producer team up for new project
Keita Takahashi and Robin Hunicke are working together again, reuniting one of the industry’s most awesome bromances.
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Journey producer to keynote Boston Festival of Indie Games
Best known for her role as producer of thatgamecompany’s Journey, Robin Hunicke will open the 2013 Boston Festival of Indie Games.
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Journey "pretty much perfect", unlikely to birth a sequel
Journey executive producer Robin Hunicke has said the award-winning adventure probably won’t see a follow up.
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Journey's online play inspired Hunicke to investigate MMO space
MMO Glitch may seem a million years away from stripped-back adventure Journey, but for Robin Hunicke, one project naturally succeeds the other.
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Once upon a time: how Journey nearly became an MMO
Journey took the path less traveled on its way to becoming a bestselling adventure. Nathan Grayson sojourns with thatgamecompany’s Jenova Chen and Robin Hunicke.
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Thatgamecompany's Robin Hunicke joins Tiny Speck
Journey producer Robin Hunicke has announced her departure from thatgamecompany, the developer’s second high profile departure today.
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Journey playtesters kept offing each other
Thatgamecompany’s Robin Hunicke got very down on humanity while prototyping co-operative adventure Journey.
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thatgamecompany: No DLC or sequel for Journey
So Journey’s pretty much the greatest. It’s a few hours of pure exploratory bliss – short and sweet as its scarves are irresistibly snazzy. It is, to be frank, exactly what it needs to be. And that’s why Jenova Chen and the rest of thatgamecompany aren’t in any hurry to mess with perfection.
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Journey's desert setting to "encourage a connection" between players
In Journey, players are free to interact or not as they choose, but thatgamecompany has built a space in which makes hanging out with others attractive.
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Hunicke: large publishers can learn from thatgamecompany
Thatgamecompany’s Robin Hunicke has said that large publishers could stand to learn from the tiny studio’s development process, in order to create games with “continuity and integrity ” in an “intimate and friendly” fashion.
Robin Hunicke latest
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Journey, LittleBigPlanet and Child of Eden devs get together for crowdfunded gamejam and documentary
-
Journey producer says developers should design “aesthetics first”
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Journey: you can create successful games by thinking about feelings first, says producer
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Journey’s online play inspired Hunicke to investigate MMO space
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Journey’s desert setting to “encourage a connection” between players