Jean-Maxime Moris
Remember Me Q&A discusses the creative process behind Nilin
Remember Me is the latest recipient of a Capcom Unity community Q&A, and in the video posted below, you can find out how the main character, Nilin, was created.
Jean-Maxime Moris headlines
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Remember Me was originally called Adrift, had jetskis
One of Dontnod’s original concepts for the game that eventually became Remember Me had the player zipping around a flooded coastal city on a jetski.
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Remember Me dev wanted to "respect" gamers with a strong female protagonist
Dontnod didn’t set out to push gender politics with Remember Me, instead designing its sensibly dressed, butt-kicking protagonist Nilin for grown up gamers.
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Remember Me: publishers told dev 'female characters don't sell', before signing with Capcom
Remember Me studio Dontnod Entertainment was advised by several publishers that making lead character Nilin female would result in weak sales, and that a male star would fare better. However it stuck to its guns and kept Nilin female before signing a deal with Capcom.
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Remember Me developer discusses amicable split with Sony, Capcom's enthusiasim
Remember Me, which entered production in 2010, was once known as Adrift and an IP in development for Sony before the firm decided to “cut a number of projects,” according to Dontnod co-founder Jean-Maxime Moris.
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Remember Me dev eschews stereotypes, ultra-violence
Remember Me doesn’t want to pander to gaming stereotypes and reliance on over-the-top violence, according to creative director Jean-Maxime Moris.