Remember Me is the latest recipient of a Capcom Unity community Q&A, and in the video posted below, you can find out how the main character, Nilin, was created.
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One of Dontnod’s original concepts for the game that eventually became Remember Me had the player zipping around a flooded coastal city on a jetski.
Dontnod didn’t set out to push gender politics with Remember Me, instead designing its sensibly dressed, butt-kicking protagonist Nilin for grown up gamers.
Remember Me studio Dontnod Entertainment was advised by several publishers that making lead character Nilin female would result in weak sales, and that a male star would fare better. However it stuck to its guns and kept Nilin female before signing a deal with Capcom.
Remember Me, which entered production in 2010, was once known as Adrift and an IP in development for Sony before the firm decided to “cut a number of projects,” according to Dontnod co-founder Jean-Maxime Moris.
Remember Me doesn’t want to pander to gaming stereotypes and reliance on over-the-top violence, according to creative director Jean-Maxime Moris.
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