David Cox
Castlevania: Lords of Shadow 2 progression similar to ‘Metroidvania’ titles
Castlevania: Lords of Shadow 2 producer Dave Cox has stressed that while the sequel’s new ‘open’ exploration format feels familiar to classic ‘Metroidvania’ titles like Symphony of the Night, this wasn’t a conscious decision from developer MercurySteam.
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Castlevania: Lords of Shadow ports unlikely due to lack of time, resources
Castelvania: Lords of Shadows 2 and Mirror of Fate producer David Cox has said neither title is likely to make the jump to other platforms.
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Castlevania on 3DS "quite a challenge" but "remarkable"
Castlevania: Lords of Shadow – Mirror of Fate developer MercurySteam has nothing but praise for the 3DS despite the difficulties of tackling a whole new platform.
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Castlevania: Mirror of Fate 'not trying to recreate Metroidvania' - Konami
Castlevania: Mirror of Fate is heading to 3DS, but rather than try to recreated 2D ‘Metroidvania’ games like Dawn of Sorrow or Portrait of Ruin, Konami and mercury Steam want to give you a full, open experience.
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MercurySteam reiterates intent to pass the Castlevania torch after Lords of Shadow 2
MercurySteam producer David Cox has reiterated that the firm plans for Lords of Shadow 2 to go out with a bang, as it has no plans to develop other games in the series once the trilogy ends.
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Lords of Shadow producer teases Castlevania news
Castlevania: Lords of Shadow procuer David Cox hasn’t been shy about his desire for a sequel – and seems to be prepping to make an announcement.
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Castlevania: LoS producer working on two unannounced projects
Castlevania: Lords of Shadow producer David Cox is currently working on two unannounced projects, he revealed via a tweet.
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Reverie DLC on US PSN an "error", says Lords of Shadow producer
Castlevania: Lords of Shadow producer David Cox has said DLC pack Reverie’s release to the US PSN was an error, but it’s too late to correct it.
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Castlevania's Gabriel started off as a barbarian, says Cox
Castlevania: Lords of Shadow producer David Cox has said the main character in the game, Gabriel, was originally a barbarian until Hideo Kojima told him he needed to re-think the character a bit.
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Castlevania: Lords of Shadow 2 progression similar to ‘Metroidvania’ titles
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Castlevania: Lords of Shadow ports unlikely due to lack of time, resources
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Castlevania: Mirror of Fate ‘not trying to recreate Metroidvania’ – Konami
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MercurySteam reiterates intent to pass the Castlevania torch after Lords of Shadow 2
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Castlevania: LoS producer working on two unannounced projects
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Reverie DLC on US PSN an “error”, says Lords of Shadow producer