Tag Archives: Yosuke Hayashi
Tue, Jan 31, 2012 | 09:35 GMT
“Nintendo asked us what we would want from the hardware. And when we gave them our feedback, we could see that they really listened and made changes. The hardware is currently changing constantly.” – Team Ninja boss Yosuke Hayashi, speaking to German website Gamefront.de (via GoNintendo).
Sat, Dec 10, 2011 | 22:06 GMT
“Itagaki might have left, but the hatred for Tekken is still around in the team [laughter]. So when we see Street Fighter X Tekken and those kinds of games… We’re coming out with Dead or Alive. We don’t need to rely on anything else to present Dead or Alive as a strong fighting game in the genre. We don’t need that kind of thing to prove ourselves. We understand that Tekken has… It opened the way for 3D fighting games, we understand that it has a long history, we respect that history, but we’re coming in as a challenger to those 3D fighting games. We’re there to represent and take them on.” – Team Ninja studio head Yosuke Hayashi to VentureBeat.
Sat, Dec 10, 2011 | 21:38 GMT
“With developers taking stuff that they normally would have put on the disc and selling that for DLC later, we think that lowers the value of the actual disc, the players that are going to buy that disc. We don’t think that’s a good way to do things. But as for using DLC as a way to add more stuff and increase the longevity of the title, if we’re adding stuff later we think that will… Fans will enjoy that, we as developers will enjoy that, we’ll just have that much more time to spend with that game. That’s the approach that we would like to take.” – Team Ninja studio head Yosuke Hayashi to VentureBeat.
Thu, Dec 08, 2011 | 23:08 GMT
A press event this week has yielded a few details of Ninja Gaiden 3′s multiplayer.
Thu, Dec 08, 2011 | 01:42 GMT
Ninja Gaiden 3 will launch on PlayStation 3 and Xbox 360 in March, Team Ninja lead Yosuke Hayashi told journalists including Joystiq yesterday. The studio has since followed up with confirmation on Twitter. The latest entry in the famously difficult hack-and-slash series will also appear on Wii U when the system launches next year, and a Vita game is expected in February.
Mon, Nov 28, 2011 | 01:29 GMT
Team Ninja is chasing the holy grail of accessibility and serious depth with Dead or Alive 5.
Thu, Nov 24, 2011 | 00:02 GMT
There are no morality choices in Ninja Gaiden 3; you either cut your enemies down or fall in their place.
Mon, Nov 14, 2011 | 12:54 GMT
Team Ninja boss Yosuke Hyashi has a hell of a reputation to live up to. Brenna Hillier cornered him to get the word on the genuinely hardcore Ninja Gaiden 3.
Mon, Nov 14, 2011 | 05:57 GMT
Team Ninja boss Yosuke Hayashi claims Dead or Alive 5 will use the full power of current generation hardware, something none of the “simplistic” fighters of this generation have done.
Sat, Nov 05, 2011 | 19:45 GMT
“I think the only way to still see some potential come out of current-gen consoles is improvement in graphics. This will really depend on the skill of CG designers, but any further dramatic evolution in current consoles that could be plainly understood by the general gamer would be fairly difficult to achieve…. I don’t think there is a great need anytime soon for the next generation of consoles to advance the industry. I say this because I believe that gamers thirst for great content, which doesn’t necessarily rely on new console hardware as there are other options to produce a good console game experience. A good and captivating game is just that. As a an avid gamer I can still see myself playing on X360 and PS3 for a bit longer since there continues to be great new games. In order to advance the gaming industry into the future, performance on its own is not the key.” – Yosuke Hayashi, Team Ninja leader to Industry Gamers.
Fri, Sep 23, 2011 | 20:24 BST
“The story for Other M was definitely the product of Mr. Sakamoto at Nintendo. We definitely worked with them on the project, but that was all him. For NG3, we’ve worked with Masato Kato to create our own story. It’s going to be different in a lot of ways. There are definitely things we learned from Other M by working with Mr. Sakamoto and with Nintendo that we’ve applied to the NG development. The actual story that you will experience here, however, will have a very different feel. A ‘Team Ninja’ feel, you might say.” – Team Ninja’s Yosuke Hayashi to G4 regarding the stories in Other M and NG3.
Fri, Sep 23, 2011 | 09:21 BST
Ninja Gaiden 3 will let you transform into a fire dragon, able to kill everybody in the room and absorb their life energies. And while it’ll dispatch everybody double-quick, you may start second-guessing your attack.
Wed, Sep 21, 2011 | 09:16 BST
We don’t know much yet about Dead Or Alive 5, but we do know that it is a “fighting entertainment” game, no matter what you might think. That’s the way Team Ninja boss Yosuke Hayashi describes it, and he’s got good reason for it.
Mon, Aug 29, 2011 | 00:48 BST
Team Ninja would “of course” like to expand the Ninja Gaiden series onto other platforms if possible.
Tue, Jul 05, 2011 | 11:30 BST
Team Ninja boss Yosuke Hayashi has said the studio isn’t trying to emulate Metal Gear Solid or Splinter Cell with Ninja Gaiden 3.
Fri, Jun 24, 2011 | 10:09 BST
EG’s announced Ninja Gaiden III will be at Eurogamer Expo, while BioWare’s confirmed it’ll also be at the show with Star Wars: The Old Republic.
Tue, Jun 21, 2011 | 10:48 BST
Team Ninja head Yosuke Hayashi has said he’s a living argument against an old prejudice against gaming as a kid.
Wed, Jun 15, 2011 | 03:52 BST
Fri, Jun 10, 2011 | 06:20 BST
We’ve all heard the preview scandals – Ninja Gaiden 3 turns down the gore, packs in quick time events, and uses touch-screen controls. But Team Ninja is quick to point out that demos can be misleading.
Thu, Apr 28, 2011 | 09:37 BST
Team Ninja boss Yosuke Hayashi has said it picked 3DS for Dead or Alive: Dimensions because it offered a “different perspective” on the series.