Tag Archives: XBLIG
Sat, Apr 06, 2013 | 18:12 BST
CastleMiner Z moves 1.5 million on Xbox Live Indie Games
DigitalDNA has announced that CastleMiner Z has hit 1.5 million in sales on the Xbox Live Indie Games service, making it “one of the most successful indie titles of all time, let alone on the Xbox.” The figure is up from 1 million reported in September, and the firm said the original CastleMiner is “dangerously close” to 1 million in sales. Awesome news. Thanks, woe.
Mon, Jan 28, 2013 | 06:44 GMT
Grid Space Shooter launches on XBLIG
Meh Games has launched its twin-stick arena shooter Grid Space Shooter on the Xbox Live Indie Games service. The game offers a large variety of enemies as well as power-up options, reports Indie Games.
Grid Space Shooter is going for 80 Microsoft points or can be trialed for free and offers three ships to play with, each with its own powers and abilities as well as alternate flight modes, offering more battle options.
Tue, Sep 18, 2012 | 09:21 BST
CastleMiner Z cracks 1 million sales
CastleMiner Z holds a couple of Xbox Live Indie Games records – it’s the fastest-selling release the service has ever hosted, and also the first to crack the big 1 million.
Sun, Feb 19, 2012 | 22:32 GMT
New Xbox 360 dashboard update returns indies to the limelight
Microsoft has restored the Xbox Live Indie Games service to its front-and-centre dashboard position.
Wed, Jan 04, 2012 | 22:10 GMT
XBLIG policy changes allow for larger, less expensive titles
Microsoft has announced it’s increased the size limit for Indie titles submitted for inclusion on Xbox Live. According to a blog post from the XNA Game Studio team, XBLIG submissions to the App Hub can now be 500MB in size, compared to the previous limit of 150MB. Developers can now also apply a 80 MSP price point to any game under 150MB in size, which is three times the current limit of 50MB. Lastly, studios can now have up to 20 games through the services, where as the limit before was 10 per studio, which was up from the original eight title limit. Thanks, NeoGAF.
Thu, Aug 11, 2011 | 06:55 BST
FortressCraft is highest-grossing XBLIG title with $1 million
Minecraft clone FortressCraft has grossed $1 million in its first six months on Xbox Live Indie Games.
Thu, Jul 07, 2011 | 01:06 BST
Indie developer lashes out at XBLIG
Shield the Beat developer Mathieu Briau has criticised Xbox Live Indie Games for failing to follow through on its potential to promote independent games.
Wed, Mar 30, 2011 | 00:52 BST
Xbox Live Indie Games rating manipulation under investigation
Microsoft is investigating Xbox Live Indie Game rankings manipulation after suspected shenanigans last week.
Wed, Mar 30, 2011 | 00:41 BST
XBLIG developers would like MS to add Achievements, a new storefront, offline play
Xbox Live Indie developers would like to see Microsoft implements a better storefront on the service as well as add Achievements to indie games.


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