Tag Archives: titan studios
Wed, Jul 06, 2011 | 00:47 BST
Fat Princess dev team founds Carbon Games
Former staff of recently-closed Fat Princess developer Titan Studios have formed a new team called Carbon Games.
Mon, Oct 26, 2009 | 07:48 GMT
Fat Princess to get free new map in patch release
Titan Studios has confirmed on the US PS Blog that they will release a free piece of DLC for Fat Princess, by releasing a free map entitled New Pork.
Catchy.
The map will be released with the release of patch 1.3. The devs also confirmed they will release a demo of the game alongside the release of the patch.
Find the full rundown of notes for the patch at the link,
Sat, Sep 12, 2009 | 20:37 BST
Titan Studios demos Fat Princess: New Pork at PAX

Sony has posted a video showing off a demo of New Pork – the new DLC coming for Fat Princess.
We have it for you after the break, courtesy of the US PS Blog.
More DLC is also planned for the title in the future, and while we have yet to play the game, we hear it is rather fun.
Enough with our prattling, watch on force feeders!
Thu, Aug 20, 2009 | 00:53 BST
Pirates and ninjas coming to Fat Princess?

Pirates and ninjas? On Titan Studios’ website? What could this possibly mean? Could Fat Princess’ already sublime recipe be adding a couple dashes of stealth and swashbuckling?
Considering that one of the pictures is titled “FatPrincessPirates,” we’re going to say yes. Titan Studios, however, is saying nothing, so we’re just going to let the evidence speak for itself.
Thu, Aug 13, 2009 | 20:20 BST
Fat Princess patch headed to EU PSN later tonight

A patch for Fat Princess will be released tonight for the EU PSN.
Hopefully this will fix some of the connection issues people have been experiencing.
Some of the point balances and classes have been tweaked along with some changes to player ranks.
You can view the rank changes over on the EU PS Blog.
Sat, Aug 08, 2009 | 20:27 BST
Fat Princess fix live in US, hits Europe next week

Titan Studios has released a multiplayer fix for Fat Princess in North America.
No more disconnects for you, apparently.
The patch improves server stability, reduces lag, and fixes a few in-game bugs (broken hat machines, scoring exploits).
Unfortunately Europe will have to wait until next week. While not very fair, at least the single-player should hold you over until then.
Mon, Aug 03, 2009 | 10:45 BST
Titan fixing “specific problem” with Fat Princess

Titan Studios has said it’s found a “specific problem” as to why most people can’t connect to a online game in Fat Princess, but insists it’s working on it right now.
“Players are sometimes experiencing significant lag in some games. Thanks to your feedback, we’ve identified a specific problem and already have a fix in testing. The matchmaking system will randomly pick potential servers bases on a number of criteria. As implemented, the results that are returned are fit in some regards, but sometimes have a high ping for your location,” said the studio on its blog.
“We have implemented a number of fixes for previously identified problems, focusing most of our efforts on connection failures. We have already tested this patch on our own client machines, and performance appears to be dramatically improved. We are working with Sony now to get the patch into the Sony testing process as soon as possible.”
Fat Princess was released onto the PlayStation Store last Thursday.
Mon, Jul 27, 2009 | 17:53 BST
SCEA confirm worldwide Fat Princess release for Thursday

Sony Computer Entertainment America has confirmed that Fat Princess will finally a get a release worldwide this Thursday. Managing Producer for SCEA, Deborah Mars, made the announcement on the US PS Blog.
“Without further ado, we’re proud to announce that Fat Princess will make her royal appearance on the PlayStation Network this Thursday, July 30th for $14.99,” said Mars.
“Fat Princess will be released simultaneously worldwide in N. America, Europe and Asia. A Japan release is also in the works, and we’ll have more information on that in weeks to come.”
There you have it. More info at the link, where there is even a video interview with Titan Studios’ Chris Millar and Craig Leigh.
Wed, Mar 18, 2009 | 17:54 GMT
GDC 09: PS Blog mixer hosting Media Molecule, Sucker Punch, Insomniac

The SCEA PS Blog mixer at GDC next week features tons of games, demos and whatnot. The list of developers attending was confirmed today. It’s pretty damn cool.
Tuesday – March 24
- Sucker Punch will be on hand to to demo inFamous
Wednesday – March 25
- Titan Studios will be demoing Fat Princess
- Insomniac will provide a case study for Resistance 2′s co-op and multiplayer
- Jack Buser will be talking Home
- Media Molecule will be there all day discussing LittleBigPlanet and the rise of user generated content.
Thursday – March 26
- Q-Games’ Dylan Cuthbert will demo PixelJunk and give the audience hand time with it.
It’s gonna be fun. We’ll have dictaphones at the ready.



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