Tag Archives: splinter cell
Wed, Sep 29, 2010 | 14:17 BST
Ubisoft’s released the first shots of Splinter Cell for 3DS.
Tue, Sep 21, 2010 | 20:37 BST
Remember the Splinter Cell and Prince of Persia HD trilogies that popped up on Amazon France back in August?
Well, both are now listed on Zavvi’s website.
Wed, Sep 01, 2010 | 11:31 BST
Ubisoft Europe MD Alan Corre has said the publisher isn’t planning to release any new IPs until the next generation of consoles.
Sat, Aug 07, 2010 | 22:36 BST
Amazon France has listings on its site for a Splinter Cell Trilogy and a Prince of Persia Trilogy, and it has both slated to hit PS3 in November in full HD glory.
Tue, May 18, 2010 | 08:43 BST
Black Arrow may have a bloody nose, but Sam’s not out of the mixed metaphor woods yet.
Tue, May 04, 2010 | 04:51 BST
Mon, Apr 26, 2010 | 15:54 BST
Hey, Ubi! You can keep saying it’s not true, but no one’s listening!
Fri, Apr 16, 2010 | 11:06 BST
Ubisoft’s Maxime Béland has told VG247 that as far as Splinter Cell on PlayStation 3 goes in the future, the company is taking a ‘wait and see’ approach.
Wed, Apr 14, 2010 | 18:07 BST
Ubisoft has announced that DLC for Splinter Cell: Conviction will start arriving on a weekly basis for game, and best of all, you can get it for free.
Wed, Apr 14, 2010 | 06:19 BST
Patrick Redding, the game director for Splinter Cell: Conviction’s multiplayer, has revealed that the co-op portion of the game came about because no one wants a “solitary experience” anymore.
Wed, Mar 17, 2010 | 21:38 GMT
Wed, Mar 17, 2010 | 21:35 GMT
Direct2Drive is offering those who pre-order Splinter Cell: Conviction digitally the original Splinter Cell game for free.
Wed, Mar 17, 2010 | 17:46 GMT
Tue, Mar 02, 2010 | 15:23 GMT
Microsoft has announced an Xbox 360 Splinter Cell Conviction Special Edition Bundle.
Tue, Mar 02, 2010 | 11:04 GMT
Ubisoft’s Max Beland has said Splinter Cell will probably end up coming to PS3 and other platforms after the release of Conviction in April.
Sat, Feb 27, 2010 | 20:08 GMT
Ubisoft’s Patrick Redding has said that one of the reasons Splinter Cell: Conviction was delayed so many times was to fix a few things with the AI and to add things to the game from its “laundry list”.
Sat, Feb 27, 2010 | 16:05 GMT
Splinter Cell: Conviction has three new videos floating around the net for it, one focusing on co-op, and the other two on single and multiplayer.
Thu, Nov 26, 2009 | 12:55 GMT
Apparently, it says this:
“Periodically security system will be disconnected for conducting of planned works and data protection. During similar works can arise the breach out of danger from the external threat. Thus, all turning offs will bear random nature in accordance with the random diagram Delta-3-6- Oscar”
Awesome. Also, there are some GPS co-ordinates in the bottom right corner. We’re going to trust Ve3tro here. Apparently they point to Saint Petersburg.
There’s more! Look at this.
Reckon it’s got something to do with Splinter Cell and Russia? Should know tomorrow.
Sat, Sep 26, 2009 | 15:12 BST
Details regarding the online multiplayer bit for Splinter Cell: Conviction will be released “very shortly”, the game producer Alexandre Parizeau told CVG.
“We’re going to have multiplayer, but we’re not announcing what we’re doing until a little later,” he said. “It will be announced very shortly, we’re going to talk about soon.”
Previous iterations in the franchise included online hide and seek, which garnered praise from many outlets.
More through CVG.
Tue, Jul 28, 2009 | 01:20 BST
If you thought there was some big conspiracy behind the recently announced delays of Splinter Cell: Conviction and Red Steel 2, prepare to be disappointed. Turns out, Ubisoft just thought the two games could use a bit more time in the powder room.
“The changes on Splinter Cell and Red Steel – it’s just a question of polish. The team was asking that they couldn’t be with the level of quality on all the maps and all the game for the end of the year, so they had asked for more time to be able to come with a better product, for both of those games,” Ubisoft CEO Yves Guillemot said during a recent earnings call.
The quality of the games is there for what you’ve been able to see at E3, but we were not able to have that same quality on the full game of those two products,” he added.
He also revealed that, by missing the chance to stuff gamers’ stockings this holiday season, Splinter Cell and Red Steel will probably sell “around a million units” fewer in their respective first months. Madness? Not quite. “We really think with the level of quality that we’ll be able to obtain with the time we give them we will have a long shelf life for those products,” he explained.