Tag Archives: revolution software

Mon, Jun 13, 2011 | 18:02 BST

Charles Cecil awarded MBE

charlescecil

Charles Cecil, the creator of Broken Sword and head-man of UK studio Revolution, has been awarded an MBE in the Queen’s Birthday Honours list. Said the dev legend in a tweet: “Thrilled, flattered and humbled by all the MBE-congratulatory messages. Thanks so much!”

Many congrats, Charles.

Thu, Dec 09, 2010 | 10:00 GMT

Broken Sword 2 gets remastered release on iPhone, iPad before Christmas

broken sword 2

Revolution Software has announced it’s to release a remastered edition of Broken Sword 2: The Smoking Mirror for iPad, iPhone and iPod Touch before Christmas.

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Tue, Oct 27, 2009 | 13:49 GMT

Beneath a Steel Sky: Remastered about to hit 20K sold for iPhone

beneathasteelsky

Revolution Software’s Charles Cecil has told GI.biz that the iPhone version of Beneath a Steel Sky is expected to hit the 20,000 units sold during its first month of release.

The game is expected to sell 70,000 copies during its first year and 100,000 during its lifetime.

“As a small developer it’s an opportunity we’ve been able to grasp and it’s made possible because of the advent of digital distribution and of Apple who have reached out to people to buy music and games rather than download it from pirate sites,” Cecil told the site during today’s Eurogamer Expo. “The great thing about the Apple system is that it’s so easy to use, it’s easier to buy it [than resort to piracy] and it’s cheap.

“It’s so exciting that we can take something that was released so long ago and put it on the iPhone. We’re in a wonderful position where we can exploit our own games in a way that you could never do at a mainstream publisher.”

More through the link.

Tue, Oct 06, 2009 | 16:18 BST

Revolution’s Charles Cecil designing Christmas Carol game for Disney flick

a christmas carol

Charles Cecil has signed on as designer and to lend his voice to a Christmas Carol game based on Disney’s upcoming performance-capture flick.

Speaking during a BAFTA seminar, Cecil chatted a it about the game based on the Robert Zemeckis movie, starring Jim Carey, Colin Firth and Gary Oldman.

“It was a really nice little project,” he said. “I was approached by Disney to design a game based on a Christmas Carol and it turned out to be really fun. I believe it’s very important for games to be able to broaden their horizons. If we, the industry, can start embracing classic works of literature like Dickens, then that’s really breaking down a barrier there.

“The approach I took was to place the player as the hand of fate, guiding a very willful protagonist down the road to redemption, and he doesn’t want to down that road at all. Players have to interact with people and the environment to make that happen, and it tells the story in really different way.

“I’m very happy with it.”

No word on a release or formats yet, but the film is expected in theaters next month.

More through Develop.