Splash Damage CEO Paul Wedgewood has told Gamasutra that the studio’s multiplayer shooter Brink sold over 2.5 million units worldwide.
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Splash Damage CEO Paul Wedgewood feels that single-player shooters can be too restrictive, so with Brink, the studio tried to change things a bit.
Splash Damage has posted a Brink update over on the firm’s official site, which details some of the in-game issues which the firm is aware of or have already addressed with an update.
Splash Damage bossman Paul Wedgwood has told Eurogamer that Brink’s single-player mode will “teach people to be good at multiplayer shooters”. “It’s our goal from the outset to incidentally teach people to be good at multiplayer shooters while they’re playing our single-player shooter,” he said. “At a certain point in the game we say to […]