Tag Archives: Need for Speed: Nitro
Mon, Oct 19, 2009 | 14:45 BST
EA’s just announced that Need for Speed: Nitro will see a UK release on November 6 for the DS and Wii.
The publisher also announced the soundtrack of the game. Some of the artists include Dizzee Rascal, The Enemy and Lady Sovereign.
PR is after the break.
Sat, Oct 17, 2009 | 15:25 BST
Sat, Oct 10, 2009 | 17:21 BST
Need for Speed: Nitro screens popped up today over on IGN.
Looks like there’s a car-editor with loads of crazy options.
We like whatever that is that looks like a cross between a VW Bug and a 1946 Austin 10 GS 1.
But we just like cars, period.
It’s out for DS and Wii November 17 and 20 in the US and UK, respectively.
Wed, Jul 22, 2009 | 15:20 BST
EA has announced that Need for Speed NITRO has been dated.
No longer just “coming in November”, now you can get the DS and Wii racer on November 17 and 20 in the US and UK respectively.
We know you are excited.
Press release after the break.
Thu, Jul 09, 2009 | 21:57 BST
Need for Speed: Nitro screens have popped up over on Kotaku showing both the DS and Wii versions.
We think they’re all new, so go have a look-see.
Game’s out in November.
Fri, Jun 12, 2009 | 11:12 BST
Speaking with Gamespot, EA Games president Frank Gibeau set the course for EA’s Wii games to come, and warned against the choppy waters ports tend to bring.
“These need to be stand-alone, high-quality games that are profitable,” he said. “Our operating assumption is that ports on the Nintendo Wii don’t sell very well, and we have to design from the ground up–design from the controller out, frankly–an experience that can happen in an IP universe that might be someplace else or might be on multiple platforms, but it really needs to cater to Wii players and how Wii players play games.”
“We think that there’s opportunity to bring custom designs like Dead Space Extraction, Spore, and Need for Speed Nitro, which are all in their own unique windows, they’re not shipping with other games on other platforms. They all have their own unique designs, their own looks. They’re also targeting different customers.”
He used Need for Speed as an example, noting that Xbox, PS3, and PC versions of the game are out to press high-end racing fans’ fun buttons, while the Wii version is more of an arcade racer.
EA knows you, Wii gamer. It knows when you’re sleeping and when you’re awake. Tons more through the link.
Fri, May 29, 2009 | 17:26 BST
EG.de’s posted a two-minute gameplay edit of NfS: Nitro, the upcoming Wii version of EA’s evergreen racer.
What does a cartoon Audi look like when it’s vomiting blue fire? You’re about to find out.
Wed, May 20, 2009 | 21:31 BST
New Need for Speed: Nitro screens have surfaced for both DS and Wii.
Expected for an autumn release, gamers build up boost as they drift and drag behind their opponents and use it to strategically to change the course of the race.
Features a variety of fully customizable and licensed cars too.
Head on over to Kotaku for a look.
Wed, May 20, 2009 | 20:00 BST
EA has stated that its “vision for Wii is a long-term one” and the company is ready to take risks and make some new games.
According to an interview with the company’s senior producer Joe Booth, the game industry has “woken up to the Wii in the right way.”
“The vision for the Nintendo group at Electronic Arts is a long-term one,” he told Official Nintendo Magazine. “We always want to have a balanced portfolio but we also want to break some new games and take some risks.
“I can’t speak for the rest of the industry or all of EA but I can speak for my group when I say I think we’ve turned a corner and the industry has woken up to Wii in the right way.
Booth also said that EA has a lot of passion for the games it’s creating, and the people who work there contribute to the enthusiasm.
“We’re seeing a lot of new energy on the platform,” he added. “One of the things I’ve found when I’ve been building the Nintendo group is that there’s a lot of very passionate people here. Our job is to find people that can be passionate about Wii and our mission.”
Booth is currently overseeing Need for Speed: Nitro which is a DS and Wii.
Tue, May 19, 2009 | 21:03 BST
A new Need for Speed: Nitro video is posted after the break.
Expected for an Autumn release on DS and Wii, gamers build up boost as they drift and drag behind their opponents and use it to strategically to change the course of the race.
Features a variety of fully customizable and licensed cars too.
Hit the jump to watch.
Fri, May 15, 2009 | 15:08 BST
Criterion Games is rumored to be working on the next iteration of the Need for Speed franchise, and it’s slated for a 2010 release.
According to a Primotech source, the development was announced during an internal presentation at EA Redwood last week by John Riccitiello.
EA responded to queries regarding the news with a side step, stating that “right [now] we’re focused on Need for Speed World Online, SHIFT and NITRO.”
Need for Speed developers, Black Box, are currently at work on the MMO title and will return to the racer for the 2011 release.
Last month, Need for Speed: Shift producer Jesse Abney from Slightly Mad Studios told us that Criterion would be a “great team to work with” on the series.
Get more through the link.
Mon, Feb 02, 2009 | 20:36 GMT
EA just released the first images of Need for Speed SHIFT, NITRO and World Online.
Need for Speed got an announced franchise revamp last week, the three new games being mentioned for the first time.
A press release detailing the titles was issued today. Get it and the screens after the break.
Fri, Jan 30, 2009 | 11:10 GMT
EA has told Eurogamer that the immensely popular Need For Speed franchise is to be reinvented into separate core, casual and ‘Play 4 Free’ games.
Need for Speed: Shift will launch on PC, Xbox 360, PS3 and PSP this autumn, apparently, along with Need for Speed: Nitro on Wii and DS.
Need for Speed: World Online will be released to the Asian online PC market this summer, before heading West in the winter.
“The urban underground was a manifestation of style in some past Need for Speed games for sure, but Shift focuses less on these style cues and more on mirroring the driver experience, that athleticism of being in a wickedly-intense race, and what it really feels like to be behind the wheel,” said EA marketing boss Keith Munro about Need for Speed Shift.
Of Need for Speed Nitro he added: “Need for Speed Nitro on the Wii and DS will not be a Mario Kart clone – Nintendo already does an excellent job with that.
“Instead, we are evolving the arcade racer with a fresh and unique visual style that is very Need for Speed. The game will be rich and deep and will appeal to experienced arcade racers as well as casual players.”
“What you’ll see is that Nitro in no way resembles any other previous Need for Speed title,” said Munro.
Loads more through the link.