Tag Archives: Karl Hilton
Wed, Jun 22, 2011 | 08:28 BST
No Second Sight 2 due to insufficient interest in first game, says Crytek UK
Crytek UK head Karl Hilton has said that a Second Sight sequel was not made due to the lack of interest with the first game.
Tue, May 03, 2011 | 17:17 BST
TIGA Board elects five new members from Lionhead, Crytek, more
TIGA has announced it has elected five new directors to the Board, with positions being filled by various member of the UK games industry.
Wed, Nov 03, 2010 | 14:47 GMT
Crytek UK wants Haze to be remembered “a little more gently than when it was released”

Remember Haze? That shooter from Free Radical, published by Ubisoft and was a PS3 exclusive? Didn’t go down too well? Its developer wants you to remember it. A lot more “gently”.
Fri, Apr 09, 2010 | 10:41 BST
Crytek becomes TIGA member

TIGA’s announced today that Crytek has become the latest developer to join the UK trade association.
Thu, Oct 08, 2009 | 20:50 BST
Crytek UK working on “original FPS”
Crytek UK boss Karl Hilton’s told Develop that the studio’s working on a brand new shooter property.
“We are currently concepting up an original IP that we hope will become a defining game series for the UK studio,” he said.
“However, in reality, the opportunity to make any kind of original FPS genre game where we get to focus on the quality of both the multiplayer and single player experience is what drives people at the studio.
“We have a strong history of creativity here, and we want to take that forward with Crytek and the CryENGINE 3.”
No other detail yet. Crytek UK rose from the ashes of Free Radical after it went pop last Christmas.
Via GoGamingGiant and Joystiq.
Mon, Aug 17, 2009 | 12:05 BST
Crytek UK working on “exciting stuff”, TS4 still a possibility
Karl Hilton, head of Crytek UK – that’s Free Radical, or what was Free Rad, to you and me – has said in an interview that they are working on some “exciting” new concepts right now at the studio.
“Going forward, we’ve always made it very clear that we want to build original games and we’re going to do that, and we are concepting some of that up at the moment,” said Hilton.
“It’s early days, but there’s some really exciting stuff that we’re concepting. When we’re ready we’ll talk to publishers, and hopefully publishers will like it, and we’ll own and produce those games in our own studio.”
Although they aren’t quite ruling out the possibility of Timesplitters 4. But he does insist that if TS4 were to happen, it would be down to the demands of the market.
“Like with all businesses, content is dictated by the desires of the market. These days the mass-market shooters tend to be aimed at the hyper-realistic stuff. If developers had free reign with the CryEngine, they would easily be able to produce really bizarre, wacky wonderful stuff.”
More at MCV.




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