Joseph Staten

Halo, Destiny lead writer rejoins Microsoft after jumping ship from Bungie

Halo, Halo 2, Halo 3, Halo ODST and Destiny writer Joseph Staten has turned up at Microsoft, having left Bungie in September.

Joseph Staten headlines

  • Destiny creative director and writer leaves Bungie

    Long-serving Bungie writer Joe Staten has parted ways with the developer.

  • Destiny character stories to play out across all game modes

    Bungie created one of gaming’s most iconic heroes with Halo, but in Destiny it will be up to you to write your own personal story.

  • Destiny: Bungie promises it'll look "awesome" regardless of platform

    Destiny developer Bungie is going big on multi-format and cross-play in its MMO shooter, but whether playing on PS4, PS3 or Xbox 360, the developer has assured fans that it’s going to look “awesome”.

  • Bungie: "Immersion was the main goal" in creating Master Chief

    Bungie’s lead writer Joseph Staten has said that when the developer was creating the character of Master Chief for Halo, “immersion” was key to what he would become.

  • Staten: Bungie "had to break through" Infinity Ward "noise" to announce Acti deal

    Bungie writer Joe Staten’s said to Joystiq that the developer “had to break though” a lot of the noise that is currently going about with Infinity Ward following news of the developer signing a ten-year deal with Activision on its new IP yesterday.

  • ODST is open-world, Reach could use Natal, says Bungie

    Halo 3: ODST is an open-world game, Bungie’s told the Seattle Times. “We’re doing a lot of pretty neat things in terms of mixing it up, introducing some non-linearity, some free exploration,” said Joseph Staten, writer and creative director. “This is also a mystery story so there’s a lot more clue-finding and mystery-solving than you […]

  • Bungie's Staten outlines Halo: ODST

    In an Q&A with Gamepreo, Halo: ODT writer and creative director Joseph Staten sheds some more light on how stealth will play a part in the next instalment of Bungie’s mega-shooter. “The silenced SMG is just one of the tweaks to the Halo 3 sandbox that make ODST a stealthier experience — one that, at […]

  • Halo 3: Recon in open-world, has flashbacks

    The latest issue of Game Informer has, as promised, fleshed out detail on Halo 3: Recon, revealing the add-on as an open-world shooter with flashback story-telling. From CVG: On the ground you’ve got new equipment, such as a PDA to set waypoints on a wireframe map, and you’re left to explore the city in an […]