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Jon Zuk

Raven: “We’d love for there to be more Singularity games”

Singularity creative director Jon Zuk has admitted ambitions for more games to follow the fledgling FPS, but said Raven is “presumptuous” enough to assume the new IP will spawn sequel. “Of course we’d love for there to be more Singularity games,” Zuk told VG247, “but right now we’re concentrating on making this first game as […]

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Jon Zuk headlines

  • Singularity to be exactly the same for PC, PS3 and 360

    Raven’s Singularity is to be deliver the same experience across all formats, Raven’s told VG247, thanks to the developer’s cross-platform experience and the use of Unreal Engine 3 for the game. “We are developing across the X360/PS3/PC simultaneously,” said the title’s creative director, Jon Zuk. “Each platform has challenges, but you’ll get the same experience […]

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  • Singularity has age control, not time travel

    Bet you all thought Raven’s Singularity was just going to be “another” time-travelling shooter, didn’t you? Not so. The nuclearafied Cold War FPS allows you to control the age of objects, not the flow of time. We know because we asked. See: VG247: The whole “time-control” mechanic is pretty well-worn now. How will Singularity freshen […]

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