Tag Archives: human head
Tue, Apr 19, 2011 | 17:02 BST
Human Head co-founder and Prey 2 project lead Chris Reinhart has stated that the portals and gravity puzzles of the first game have made way for fans to “experience something new in the world”.
Tue, Apr 19, 2011 | 09:15 BST
The embargo lifted on Bethesda’s pre-E3 yesterday, revealing masses of new information and media on Skyrim, RAGE, Prey 2 and Brink. Get access to everything after the break.
Mon, Apr 18, 2011 | 15:00 BST
Human Head co-founder Jim Sumwalt has hinted to VG247 that its Prey 2 DLC plans may go down the narrative route.
Thu, Apr 07, 2011 | 15:31 BST
Bethesda’s just released the first direct-feed screen and a piece of art for Human Head’s Prey 2. That’s it. It’s promised more to come on the game “in the coming weeks.” Stay tuned, eh?
Get the pair after the break. Game’s out in 2012 for PS3, 360 and PC.
Thu, Mar 31, 2011 | 22:42 BST
Human Head has explained why Prey 2 won’t feature portals or shifting gravity, among the most memorable aspects of the 2006 original.
Mon, Mar 21, 2011 | 13:44 GMT
The first proper Prey 2 info has emerged from GameReactor magazine, confirming it’ll be a single-player only experience that takes cues from DICE’s Mirror’s Edge.
Wed, Mar 16, 2011 | 06:29 GMT
Tue, Mar 15, 2011 | 12:30 GMT
Tue, Mar 15, 2011 | 07:26 GMT
Bethesda PR and marketing VP Pete Hines has confirmed that Prey 2 won’t be using id Tech 5.
Wed, Mar 19, 2008 | 06:25 GMT