Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

First Prey 2 info gets out, inspired by Mirror's Edge

The first proper Prey 2 info has emerged from GameReactor magazine, confirming it'll be a single-player only experience that takes cues from DICE's Mirror's Edge.

Prey 2 removes Tommy as the main character and lets you step into the shoes of Killian Samuels, a sheriff and a prison guard. You may have already seen him in the live-action trailer Bethesda released last week.

The game kicks off with you playing the first level from the original Prey, but only as Killian, not Tommy.

Human Head said the game has been in development for three years, with Xbox 360 being the lead platform.

3D, Move and Kinect support won't be featured.

There's to be no multiplayer, but there will be DLC after release.

"Who would pick the MP mode of Prey 2 ahead of the one in, for example, Halo Reach? We’d rather to a really good SP adventure,” said the studio to the mag.

The game will have an open structure. Said the mag: "Go wherever you want, talk to whoever you want, do the missions you want."

You'll also be able to use your surroundings and shadows to sneak up on enemies.

The game's producer said the sequel will take its inspirations from Mass Effect, Riddick and Blade Runner, with another key inspiration being DICE's Mirror's Edge. This will be shown in-game with parkour moments.

The magazine notes that Killian is "as flexible and limber as Faith of ME, leaping over hights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures," adding it has "the moving scheme from Mirror's Edge, the freedom of Mass Effect and the fire fights of Killzone 2."

More details on GAF.

Prey 2 releases in 2012 for PS3, 360 and PC.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Prey 2

PS3, Xbox 360, PC

Related topics
About the Author

Johnny Cullen

Contributor

Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.
Comments