Tag Archives: Denise Kaigler
Thu, Jul 08, 2010 | 21:41 BST
Tue, Apr 27, 2010 | 17:31 BST
Denise Kaigler, former-NOA vice president of corporate affairs, has joined 38 Studios as chief marketing officer.
Sat, Nov 21, 2009 | 14:48 GMT
NOA’s Denise Kaigler has revealed through an IGN Minute post that she has vacated her position as vice president of corporate affairs in order to spend more time with her family.
Here is her official announcement:
It’s a fact of life that job and family often pull us in opposite directions. As regular readers of this feature know, this has proved particularly challenging for me, as I’ve spent the last two years commuting almost constantly between San Francisco, Seattle, New York and my home in New England. It has been a fantastic adventure, but the time has come where I need to choose one over the other … and I have to choose my family.
During my time at Nintendo I have developed friendships with so many wonderful people, from my co-workers to people I have interacted with along the way, including reporters, bloggers and video game fans like all of you. Those memories simply can’t be replaced, and I will take them with me. What I leave behind is a great team that will continue to tell the story of Nintendo’s pipeline of wonderful products.
There are hundreds of people I hope I will run across again – and trust that I will. So instead of considering this “game over,” I look at my choice as really just finishing one level … and moving on to the next.
Thanks for giving me the opportunity to answer your questions and talk so directly with Nintendo’s fans. For now, my “Minute” is up.
“Denise Kaigler has been a valuable part of the Nintendo of America team for the last two years. Shes made a personal decision to spend more time with her family in New England. We wish her all the best in this next chapter of her life, and we look forward to continuing to deliver great Nintendo experiences to people of all ages as we head into this holiday season”.
Wow. Good luck Denise. We’re going to miss your big friendly smile.
Thu, Sep 24, 2009 | 22:32 BST
NOA’s Denise Kaigler has told IGN that the reason the US will not see a Wii bundle complete with MotionPlus and Wii Sports Resort is because Wii Sports is still doing rather well.
Also, Kaigler says that Nintendo never said it would not drop the price of Wii in the past, just that, finally, the timing “made sense”.
“We never said that it would never happen. And the timing makes sense,” said Kaigler. “What better time to give consumers this gift package right before the official start of the holiday season?
“With the upcoming launch of Wii Fit Plus on October 2 and the November 15 launch of New Super Mario Bros. Wii, it’s a great time to do this — to make gaming accessible to everyone. That really is part of our mission.
“We are definitely on a journey and this is a never-ending, exciting journey to expand the market and to make videogames accessible to everyone. There are 50 million U.S. consumers sitting on the sidelines, looking for a reason to be part of all the fun, and we do believe that reducing the price of the world’s most popular videogame home console will be that trigger for many of those consumers.
“The timing was done in such a way that it happens just before we launch these highly anticipated titles.”
More through the link.
Sat, Aug 29, 2009 | 20:20 BST
Despite Sony and Microsoft announcing price cuts on PS3 and 360, Nintendo is not planning on bowing to pressure, nor is it expecting to be clobbered in the market.
Instead, according to NOA’s Denise Kaigler, the company’s sales forecast “remains unchanged”.
“Our focus has always been on creating fun and engaging game-play experiences,” said Kaigler. “Because of that focus, Wii has been the best-selling video game system in the United States for two years and counting.
“It offers the most fun and the best value for consumers. Wii can be played by every member of the family the moment it comes out of the box. It’s the only console that offers the option of precision motion controls right now, with the Wii MotionPlus accessory. And Nintendo systems are the only place you can play new and classic Nintendo franchises.
“Wii games that will be on people’s lists through the holidays include Wii Sports Resort, Metroid Prime: Trilogy, Wii Fit Plus and New Super Mario Bros. Wii.
“Nintendo offers something for everyone.”
Good to know, Denise.
Tue, Aug 11, 2009 | 17:15 BST
Denise Kaigler, NOA’s vice president of corporate affairs, has said that the DSi sold more units in its first three months on sale in the US (1.7 million) than the original DS (1.38 million), DS Lite (1.07 million) or Wii (1.52 million).
So far, DSi has sold 6.86 million units worldwide and is expected to continue selling well due to the line-up of games for it on the way.
“As for what’s on the way, as you know, we have a number of strong hand-held games coming up before the end of the year, including Professor Layton and the Diabolical Box, Mario & Luigi: Bowser’s Inside Story, Pokémon Mystery Dungeon: Explorers of Sky and, of course, The Legend of Zelda: Spirit Tracks,” Kaigler told IGN. “And don’t forget, there’s the August launch of Fossil Fighters, which I am personally very excited about! No matter what kinds of games you like, there should be something to enjoy on this list.
“On top of that we’ll also have a regular flow of Nintendo DSiWare titles available for download.”
More through the link.
Wed, Jul 29, 2009 | 15:41 BST
NOA’s Denise Kaigler has admitted she’s unsure why Wii titles like MadWorld and The Conduit along with other games aimed at the core audience are not selling at retail.
However, she said that she is hopeful that things will start picking up soon, and that Nintendo will continue to support core players as well as the casual.
“You know, I don’t know. It’s hard to say. It could be titles have the same type of sales curve that a lot of Nintendo titles have,” she told Wired. “A lot of Nintendo titles don’t follow that traditional sales curve where they launch big and then that’s it. Our titles have a long tail. They build in popularity, and this could be the case with MadWorld and The Conduit. I’ve played both. I’m not a core gamer, and I found that they were challenging and fun.
“We’re hopeful that the titles will catch on and that consumers who already have those games will spread the word and others will follow suit there. They’re deep experiences, and they’re very challenging titles, and we certainly like them. But it’s our hope that the games will pick up in popularity and they’ll continue to sell.
“We certainly want to make sure that we’re putting games on the market that casual and core alike enjoy. It’s certainly one of our primary areas of focus. And based on the popularity of the Wii, the Nintendo DS and DSi, that tells us we’re doing something right. As you know, we’ve got a very passionate fanbase out there – very vocal and very passionate, so they definitely tell us when they’re not happy. But the good thing is, they also tell us when they are happy. And we definitely got some really good response out of E3.
“They were certainly very happy with Metroid: Other M, and some of the other titles we announced at E3.”
Wed, Jul 22, 2009 | 22:57 BST
Nintendo has said that fitness games are now accepted in the videogame market, and are no longer scoffed at.
“When we first announced the Wii Balance Board, people were skeptical,” said Nintendo’s Denise Kaigler. “But consumers responded quickly and told their friends about it. Now when a new fitness game like Wii Fit Plus is announced, no one bats an eye.
“Fitness games are now an accepted part of the video game landscape.”
Wii Fit has currently sold 18 million copies and Wii Fit Plus is expected later this year.
More over on Kotaku.
Sat, Jun 27, 2009 | 16:07 BST
Denise Kaigler, VP of corporate affairs for NOA, has said that it’s not Nintendo’s intention to bring what works on DS over to Wii just “for the sake of doing it”.
It only gets a console version if the company feels it would be a good fit.
“What we do is look at games that make sense to apply to Wii”, she told GoNinteno at E3. “Same thing can be said of Virtual Console games. We’re always looking at ways to make the experience more fun and more compelling for gamers. If we look at a DS game and see that a Wii version…experience can be enhanced, then that’s what we do.
“We don’t just do it for the sake of doing it. If we can make that experience more fun, more compelling, more immersive…that’s what drives that decision.”
Prime examples of DS games going Wii include: New Super Mario Bros., Mario Kart DS, and Animal Crossing: Wild World.
More through the link.
Fri, Jun 05, 2009 | 10:46 BST
Nintendo US corporate affairs boss Denise Kaigler has told GameSetWatch that “blog” coverage doesn’t effect the company’s strategy, and it rather plays to a long-term plan.
“We all read the blogs – everyone does,” Kaigler said. “If you’re asking if what we read on the blogs has an absolute impact on our strategy, I guess the simple answer is that our strategy isn’t done right at that moment… our strategy is long-term.
“Our strategy has always been to expand the gaming universe.”
But: “We need core gamers. We recognize that and we’ve always known that, though. We announce games when they’re ready to be announced. I’m glad you described the overall tone of the press conference as being balanced, because that’s what our strategy is.”
Nintendo certainly played to the “core” at E3 this week, with two Mario Wii games and a new Metroid title.
Read the full interview through the link.
Wed, May 13, 2009 | 08:38 BST
Nintendo’s Denise Kaigler never wants to give you enough. She wants you to keep begging, you disgusting little boy.
“I will give you that hardcore gamers have an insatiable appetite for everything Nintendo,” she told BitMob.
“And we love that! We love that! When we get to a point where core gamers say, ‘OK, Nintendo, enough! We don’t need any more games from you guys…” None of us wants to be put in that position, right?
“We don’t want your appetite to ever be satisfied, because when we satisfy you, it’s time for us to go [dusts off hands], ‘OK! Let’s go on home now!’ And none of us wants to go home. So there’s this sort of fun… relationship, I think, that’s happening between Nintendo and the hardcore gamer — which we enjoy and hope that the core gamer enjoys it.”
Keep going, Denise. Nearly there.
Sat, Feb 14, 2009 | 22:37 GMT
Speaking to IGN, Denise Kaigler, Nintendo’s vice president of corporate affairs, has said the company sees zero threat in iPhone or PSP, because is applauds “any device that spurs interest in on-the-go gaming, because that helps expand a form of entertainment that has always been one of our core strengths”.
Kaigler went on to say that “consumers purchased 9.95 million hardware systems in the United States [last year], an all-time record for a portable system. On top of that they bought nearly 60 million games for Nintendo DS. Clearly people are still finding fun and interesting ways to spend their time with the system.”
With Fire Emblem: Shadow Dragon coming in February, followed by Pokemon Platinum and GTA: Chinatown Wars in March and Final Fantasy Crystal Chronicles: Echoes of Time coming this spring, Kaigler concluded:
“Nintendo DS and the upcoming Nintendo DSi will continue to stand out with games and experiences that just aren’t possible on any other system.”
Good for you, Denise.
More through the link.
Tue, Jul 15, 2008 | 10:00 BST
Nintendo has issued a press release confirming exactly who will be taking to the stage to host its E3 press conference in LA this evening.
Starting at at 5.00pm UK time, the Nintendo briefing will be fronted by Satoru Iwata, Shigeru Miyamoto, Reggie Fils-Aime, Cammie Dunaway and Denise Kaigler.
Nintendo added: “With its popular Wii and Nintendo DS video game systems and game releases that resonate with an ever-expanding audience, Nintendo continues to break down the barriers between gamers and non-gamers.”
We’ll be there, Nintendo.
By Mike Bowden