Ryse: Son of Rome reviews begin, get all the Xbox One scores here

Thursday, 21 November 2013 11:02 GMT By Dave Cook

Ryse: Son of Rome reviews have been kicked into the news pit like that poor sod from 300. As always, we’re collecting them here for your convenience. THIS. IS. ROUND-UP!

You can check out Brenna’s full Ryse: Son of Rome appraisal through the link.

The game’s out tomorrow, November 22.

Now then, here are those shiny numbers:

Eurogamer – 5/10
Joystiq – 2.5/5
Polygon – 6/10
Destructoid – 5/10
Shacknews – 5/10
OXM – 7/10
IGN – 6.8/10
Kotaku – Yes
GameInformer – 6/10

Got a score we’ve missed? Paste it below and we’ll add it when we get a moment.


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  1. Dragon

    Knack vs. Ryse
    Who shall take the wooden spoon?

    #1 1 year ago
  2. Lv01


    #2 1 year ago
  3. xFidelCashflow


    #3 1 year ago
  4. Djoenz

    I did not expect this. I need to read the reviews but must be a damn short game. . . . . Crytek are truly dipshits oh boy.

    #4 1 year ago
  5. viralshag

    Looking like I was spot on what I said earlier about scores… I’m not sure I’ll bother reading them as I’ll see for myself tomorrow anyway.

    #5 1 year ago
  6. f1r3storm – 7/10

    #6 1 year ago
  7. Nam3M3King

    Lol guess they could QTE out of this situation

    #7 1 year ago
  8. monkeygourmet

    So… They hid a shit game behind mediocre ones…

    Welcome to next gen! The star of the show?

    Indie games!!! Games you can play on a machine for half the price of the next gen consoles, whoot!

    My girlfriend has decided against an X1 now, looks like we are sticking with PC & Wii U for a good while now till things start to catch up.

    #8 1 year ago
  9. VibraniumSpork

    So…kinda like Killzone: Shadow Fall. An enjoyable though fairly pedestrian affair with some heartily-impressive visuals that show off the system. I’d still hit it though.

    #9 1 year ago
  10. monkeygourmet

    Judging by Eurogamers breakdown of the combat, it’s criminal that games like this will probably sell, and games like Wonderful 101 don’t get a look in.

    Sad state of affairs really.

    #10 1 year ago
  11. viralshag

    @10, Well if W101 made it to a next-gen system then it might have.

    #11 1 year ago
  12. Ireland Michael

    @1 The difference with Knack is that it isn’t a glorified QTE fest and has actual gameplay, and everyone whose actually played it loved it.

    Everyone knew Ryse was going to be terrible from the moment they saw it. As with everything Crytek makes, it’s a technical marvel with no soul. This scores were entirely predictable.

    #12 1 year ago
  13. viralshag

    @12, I do find it funny that you’re defending a game that got bad reviews based on people getting more time to actually play it but not offering the same courtesy to this game.

    It might end up still being shit but at least give the game the same chance.

    #13 1 year ago
  14. VibraniumSpork

    @12 +1

    #14 1 year ago
  15. Xbone

    gametrailers 7/10–son-of-rome-review

    #15 1 year ago
  16. absolutezero


    Man people bad-mouthing Crytek makes me sad. Far Cry 1 is still great and the first Crysis is the best sand-box FPS to date, still. Fuck Crysis is fucking superb at what it does. I think it might be a case of “playing it wrong”, I know I managed to change one of my friends minds about the game by just getting him to play a little differently.

    #16 1 year ago
  17. Beta

    A glorified tech demo then. As always with Crytek, a beautiful game let down by average gameplay.

    #17 1 year ago
  18. monkeygourmet


    Not guarenteed by previous selling efforts from the studio.

    It all boils down to if you want to play good games or mediocre ones. Not saying that the X1 won’t have some fantastic titles in the future, but the launch titles are average at best (although that was to be expected).

    If you can’t fork out £149 to support titles like 101 but you CAN fork out £429 to play titles like Ryse, well, I don’t know?! Seems arse backwards to me, but each to their own eh? :)

    #18 1 year ago
  19. mistermogul

    @9 – Like Killzone but worse! (if you take metacritic into consideration, currently 73 & 60)

    #19 1 year ago
  20. mistermogul

    Here’s Destructoid’s –

    #20 1 year ago
  21. monkeygourmet


    Everyone who’s actually played it…?

    Bit strong Mike! JM will ask you to justify that kind of statement if your not careful.

    Also, watch out with the ‘soul’ comment, thats frowned upon too…

    #21 1 year ago
  22. VibraniumSpork

    @19 Meh, I’d say that they’re both meeting the same ‘just above average’ plateau, review-wise.

    #22 1 year ago
  23. Xbone

    @16 I does not disagree with you, but I dont think Crysis 1 was a real sandbox game, cause you always went from A to B. Of course there was plenty of room but still. I think the best sandbox FPS is Far Cry 3.

    #23 1 year ago
  24. Ireland Michael

    @13 I rest fairly confident in the belief that the vast majority people won’t enjoy Ryse, simply because of its utterly transparent monotony. It’s a glorified tech demo. The game has barely any gameplay to actually speak of. Knack at least has that.

    @21 I like you MG, but please, please don’t use me to passively insult someone else.

    I have a bad habit of using absolutes when it’s not what I actually mean, bad habit. You understood my points though.

    #24 1 year ago
  25. Pytox

    Knack wins :p

    #25 1 year ago
  26. Djoenz

    Come on Monkey go in your basket noaw! Dont start that shit.

    Seriously why are people comparing a game like Knack to Ryse? Different target audience and perhaps even different genres? Im not that sure about the genre tbh…hmmm.

    #26 1 year ago
  27. naffgeek

    Well at least Microsoft didn’t hold back reviews until it was too late for people to cancel their pre-orders….!

    You stay classy MS!

    And before anyone screams fanboy I have been desperately looking for a reason to own both next gen consoles and between them the yhaven’t given me a single one.

    This time next year then.

    #27 1 year ago
  28. mistermogul

    @22 – You’re probably right but QTE’s are not my thing, so the difference in score is probably valid for me…

    #28 1 year ago
  29. Djoenz

    Havent you guys noticed that Gigahurtz never post in positive ps4 news or negative Xbox One articles unless he really can defend something.

    You have been OUTED my friend! BAM! ALABAMA!

    #29 1 year ago
  30. Xbone

    @27 not sure if serious or irony.

    #30 1 year ago
  31. VibraniumSpork

    Real Talk: I’ve been playing a lot of Vita Jak & Daxter over the last few days…this has me ludicrously pumped for Knack, reviews be damned >_<

    #31 1 year ago
  32. naffgeek

    @30 Sarcasm to be clear :).

    #32 1 year ago
  33. Ireland Michael

    @26 The comparision has more do with the similarly low scores and not really the games themselves, since they’re both supposed to be showcase launch titles for their respective consoles.

    At least nobody has called me a CrapStation 3.5 fanboy yet.

    It’s suspiciously nice around here the last day or two… it’s making me a little nervous…

    @31 Knack is great, as long as you play to its strengths – different enemy types has very specific strategies, and you *have* to use them to beat them.

    Knack is definitely from the Jak / Dexter school of game design as well, but that sort of thing isn’t “cool” anymore. It doesn’t have guns and violence ‘n’ shit.

    #33 1 year ago
  34. monkeygourmet


    Okay, fair point, I shouldn’t have had a dig. Sorry JM in advance.

    @Your original point

    Don’t you think your dislike of monotonous violence has slighlty ‘skewed’ your judgement?

    After all, Knack has been described as a ‘kids God of War’ by many, and you seemed to dislike that combat system?

    #34 1 year ago
  35. Xbone

    @32 Ok. I thought it wasnt serious but I wasnt sure :D

    #35 1 year ago
  36. Djoenz

    Ireland Michael is spot on IMO without Soul its all pointless. It needs to have magic!

    #36 1 year ago


    #37 1 year ago
  38. naffgeek

    @35 Like I said I am no Fanboy and really want a reason to own a next gen console but some of the business practices employed lately have been less than transparent.

    Drives me mad….yeah I’ll pay £429 for a console, then £50 for a game…what’s that you want more money in micro-transactions…!!!!

    And it’s not just MS, GT6 has just announced them too :(

    #38 1 year ago
  39. Christopher Jack

    So essentially God of War without the fun & monsters?
    & I’m not even a huge fan of God of War so this seems like it’ll lull me to sleep.

    #39 1 year ago
  40. Djoenz

    Thats my Gigahurtz again :)
    You said the same thing in the Knack article so Im very proud of you my friend you actually listened a bit to me.

    Im just kidding btw nothing personal bro ;)

    PS: I was just curious why you never replied to the EA: Many COD hours played on PS4 since you like COD?

    #40 1 year ago

    “A flop, is a flop, is a flop.”

    - G1GAHURTZ 2013.

    #41 1 year ago
  42. Ireland Michael

    @35 It has nothing to do with monotonous violence, it has to do with monotonous gameplay. There’s barely anything to the gameplay at all. It’s funny that you mention God of War actually, because Ryse is even more limiting and basic that Kratos’ outings.

    I’m okay with violence in games (Bulletstorm and Silent Hill are two games I love to pieces), I just don’t care about violence for violence’s sake… especially if the game is lacking in decent gameplay to boot.

    Knack and God or War is a poor comparison. Knack requires you to mix up your attacks and strategies constantly if you want to progress. God of War doesn’t even has an inch of that much strategy to it. Knack is the far superior title, gameplay wise.

    #42 1 year ago


    Do what? which story? link?

    #43 1 year ago

    Knack and God or War is a poor comparison. Knack requires you to mix up your attacks and strategies constantly if you want to progress.

    That’s not what the reviewers said.

    #44 1 year ago
  45. Djoenz

    My bad I misread the signals NVM!

    #45 1 year ago
  46. VibraniumSpork

    @33 RE: Knack. Cool, thanks fella. I think I’ve got to pick it up. I love the general look of the game, and I’ve rediscovered my love for platforming recently. Nice to have something a bit more relaxing and fun to play than the usual video game practices of shooting/stabbing stuff in the face ^_^

    Have also been hitting that Knack iOS game up for added collectibles…would hate to see ‘em go to waste!

    #46 1 year ago
  47. Ireland Michael

    @44 I don’t give a flying fuck what the reviewers have said when I’ve actually played the game and come to the conclusion myself.

    #47 1 year ago
  48. SCAssassin 7/10

    #48 1 year ago
  49. TheBlackHole

    Many of these reviews read like they are reviewing a product based on far loftier expectations than other games had.

    This is the problem with reviews nowadays – no game is reviewed in an open, level context. Things like developer heritage and product budget and pre-launch hype are inevitably taken into account, which have literally no bearing on the end user experience.

    I’ll be picking this up because it’s fun. I don’t need every game to be an indie-inspired wonder hit or a technically demanding open-world RPG.

    @33 So Knack is great, because the shit scores ignore the fun you had with it, but this is shit just because you don’t like the lack of variety, despite it getting marginally better scores?

    #49 1 year ago
  50. monkeygourmet


    Sorry, but it just sounded like you parroted the Knack article DrDamn posted the other day.

    You could replace ‘Knack’ with ‘Ryse’ in that article and im sure it would express how some people feel about the X1 title.


    “Knack requires you to mix up your attacks and strategies constantly if you want to progress.”

    That pretty much describes God of Wars gameplay.

    #50 1 year ago
  51. Ireland Michael

    @49 Gameplay for me is what matters, and it’s my personal *opinion* that many people will feel the same way about this game, and that it will not receive the same positive love Knack has from those who eventually play it.

    Do you have an argument to make on the subject or are you just going to resort to lazy ad hominems?

    @50 “Sorry, but it just sounded like you parroted the Knack article DrDamn posted the other day.”

    No, I just happen to completely agree with it.

    “That pretty much describes God of Wars gameplay.”

    It really, really doesn’t. You barely have to diverge from the basic chain attack in God of War, and you can still steamroll most of the game on normal mode. In Knack, that kind of laziness will see you back at the nearest checkpoint. Over, and over, and over again.

    #51 1 year ago
  52. _LarZen_

    Buying Knack even tho the revews are all over the place. Gamer feedback on twitch,forums and metacritics are way more positive then the reviewers.

    So I am going to pick up Ryse also, I think it looks stunning and fun. I don’t care that it can get a little simple or repetitive. If I cared about that I would have played 1 FPS game a year and not 5-10.

    #52 1 year ago
  53. DrDamn

    This looked shit from the beginning. Plenty of people could see that, myself included.

    Absolutely NO surprises here.

    Edit: for reference


    #53 1 year ago
  54. KineticCalvaria

    Oh this is just too funny, this is the only game that was tempting me over to the X1 and it’s shit, phew lucky escape there.

    #54 1 year ago
  55. absolutezero

    That first trailer when little was known about the title is still a nicely made piece of fluff.

    Then it was a Kinect title, and then it was not a Kinect title and then it was moved to next gen and then it was terrible.

    Potential was had, potential was lost.

    #55 1 year ago
  56. Nephilimator

    Pure shit just like dvrxboxone

    #56 1 year ago


    So all of the reviewers are wrong, and you’re right?

    How did this happen?

    #57 1 year ago
  58. DrDamn


    #58 1 year ago
  59. Ireland Michael

    @57 No, they’re not “wrong”. Their opinions are just different to mine.

    I already went into my opinion in a previous thread on why I think the game scored the way it did and factors that could have influenced it… but at the end of the day, my personal experience of the game counts for me far more than someone else’s.

    The user reception of the game has been overwhelmingly positive, and with the exponentially growing popularity of user reviews and streaming, “professional” reviews are honestly starting to become a little… outdated.

    Opinions are not facts, and are completely free to be as flexible as the individuals chooses. At no point have I ever said my opinion was law and that you had to agree with.

    By the way, there *are* positive reviews of Knack.

    You really should take that chip off your shoulder, bud. It’s really weighing your down. Chill out, junior.

    #59 1 year ago


    I stand corrected.


    By the way, there *are* positive reviews of Knack.

    Please quote me exactly where I said otherwise…

    Go on. Find the quote.

    Do we really have to go through all this again?

    You make a false accusation… I ask you to prove it… You, unable to do so, call me a bully… etc, etc.

    It’s boring. Just be honest instead of doing exactly what you’re doing now.

    #60 1 year ago

    Interesting quote from DDs first link:

    The basic mechanics are simple; you have one attack button, a dodge move on the right analog stick, and three two-button combos that unleash special moves like a shockwave or one that turns Knack into a deadly tornado of relic shards. It doesn’t sound like much, but the myriad enemies you face force you to use this small selection of moves in a wide variety of ways. Even on normal difficulty, you die often. Surprisingly, the tense battles often made me recall the God of War series.

    #61 1 year ago
  62. Sini

    no tits

    #62 1 year ago
  63. Ireland Michael

    @60 “Please quote me exactly where I said otherwise…”

    “So all of the reviewers are wrong, and you’re right?”

    If all the reviewers are wrong, than that means I must therefore be the only one with a positive opinion. Pedantry, thy name is GIGZ.

    Then again, I never said all the reviewers were wrong.

    “You make a false accusation.”

    Except for the part where I never made that accusation.

    I’m sure all those starving journalists will appreciate your knightly chivalry though.

    “It’s boring.”

    Agreed. Have fun.

    @62 NO TITS?! Damn… FLOP! FLOP!

    #63 1 year ago
  64. Dave Cook

    This is hilarious stuff. Keep going.

    #64 1 year ago
  65. VibraniumSpork

    Ireland Michael continually reminds me of this gif (in a good way) ;)

    #65 1 year ago
  66. monkeygourmet


    Exactly. I have heard Knack compared to God of War many times.


    “It really, really doesn’t. You barely have to diverge from the basic chain attack in God of War, and you can still steamroll most of the game on normal mode.”

    I couldn’t disagree more. I used all of the weapons in many encounters as each allows access to new combo links. If you found it too easy, well, thats what ‘hard’ or ‘nightmare’ difficulty are for.

    Knack borrows much of the mechanics of the GOW titles, thats just a fact.

    Look at this!!!

    Even the guy who made it states where his inspiration came from…

    Cerny cites numerous influences for Knack’s gameplay, hinting that Crash Bandicoot and God of War fans may find a lot to like in the finished product. “The way I look at it – there’s a bit of Crash Bandicoot in there, a bit of Katamari Damacy, which is a game I love and must have bought three or four times over the years,” he explains. “And there’s a bit of God of War too. You can see that game’s influence on Knack – especially in the control set, where the right stick is the dodge.”

    #66 1 year ago
  67. Djoenz

    “Thy name is GIGZ” lmao
    “Thy name is buttHURTZ”

    #67 1 year ago
  68. monkeygourmet


    Are you continually suprised how we can all put so much effort into arguing about nothing? :)

    #68 1 year ago
  69. Ekona

    Sod you all, I’m looking forward to playing Ryse tonight. Sometimes I don’t want epic drawn out sagas, sometimes I just want flashy graphics with lots of blood.

    #69 1 year ago
  70. Joe Musashi

    @69 Ekona. Nicely put!

    I hope you enjoy it – just to spite us. :P


    #70 1 year ago
  71. Dave Cook

    @69 I’m starting it tonight as well, though what I played of the multiplayer at gamescom was pretty poor. Very clunky. Then again, I love Bayonetta. They’re miles apart in terms of combat.

    #71 1 year ago
  72. Ireland Michael

    @65 Hahahahaha, that’s pretty brilliant.

    Calm as a log here though. It often perplexes me why people seem to latch onto my opinions so aggressively.

    “And there’s a bit of God of War too. You can see that game’s influence on Knack – especially in the control set, where the right stick is the dodge.”

    That seems like an extremely vague similarity.

    I guess I can see how the linear progression is fairly similar, but the core mechanics? Not really.

    My main problem with God of War is how poorly polished the combat is. Its just so clunky and unresponsive. Even if it borrowed from it (which I simply don’t see) Knack feels a lot more responsive and fluid, and more enjoyable to me as a result.

    @69 Let us know what you think. Always nice to see a different opinion on these things.

    #72 1 year ago
  73. KineticCalvaria

    Don’t even bother Mike, some people live in their own little world where everything they say is always right, unfortunately he hasn’t realised we aren’t in that world with him.

    #73 1 year ago


    Here we go… Just wait for the “you’re a big mean bully” accusation.

    It’s coming…

    The facts


    “Knack and God or War is a poor comparison. Knack requires you to mix up your attacks and strategies constantly if you want to progress.”

    That’s not what the reviewers said.


    @44 I don’t give a flying **** [edited for decency] what the reviewers have said when I’ve actually played the game and come to the conclusion myself.



    So all of the reviewers are wrong, and you’re right?

    How did this happen?


    By the way, there *are* positive reviews of Knack.

    In summary…

    1. You said that the combat in Knack “requires you to mix up your attacks and strategies constantly”.

    2. I said that’s not what the reviewers said about the combat.

    3. You said (using the foul language of someone unable to muster an intelligent response) that you didn’t care what the reviewers said. (bear in mind that I only mentioned your point about combat, and in no way talked about the game in general.)

    4. I asked (specifically continuing to speak about the combat) if you were right, and all of the reviewers (later corrected to not be “ALL” by DD) were wrong.

    5. You accused me (falsely) of saying that there were no positive reviews of Knack by direct implication.

    To conclude…

    You have accused me (by direct implication) of saying something about a game, when I never even typed a single keystroke about its overall quality.

    So… You fail *YET AGAIN*.

    (PS. this is the part where you get frustrated at getting proved wrong for the nth time, and either disappear, or call me a bully.)

    #74 1 year ago
  75. Ireland Michael


    Wow… just…

    #75 1 year ago
  76. KineticCalvaria

    Wow, so every conversation pretty much plays out the same. Hmm…

    #76 1 year ago
  77. Dave Cook

    One second guys, I just finished that bag of popcorn. Can you pause this fuck-fest while I go out to get some more? Cheers.

    #77 1 year ago
  78. Djoenz

    Ireland Michael please dont go further into it. He is just making a fool out of himself twisting your words and all and taking everything out of context just to be a smart ass.

    #78 1 year ago
  79. KineticCalvaria

    @77, isn’t it funny how we’ve had 2 of these fuck fests this week, both involving a certain individual. ;-)

    #79 1 year ago
  80. Ireland Michael

    @77, Sorry Dave, the after-credit scene just played. It was pretty hilarious.

    @79, I’m not really sure a short back and forth debate where one person expresses an opinion and the other goes off on an explosive, narcissistic tirade really counts as an explosive fuckfest.

    Sorry to disappoint you guys. =P

    #80 1 year ago
  81. Dark

    The Comments section =

    #81 1 year ago
  82. Beta

    This thread.. :’) Getting me through my lunch break cheers guys ;)

    #82 1 year ago

    This is cool. It’s like… Let’s line up to get pwnd by G1GA.


    Twisting words…? That’s funny.

    No, really. “twisting your words”! The desperation of some people is just ridiculous sometimes.

    #83 1 year ago
  84. Ireland Michael

    Yes, it really is, isn’t it?

    #84 1 year ago
  85. Joe Musashi

    @77 I’m pretty sure there’s a .gif for that.


    #85 1 year ago
  86. KineticCalvaria

    @80, I meant on his side not yours, conversation always plays out the same with that one.

    If we ignore him he may go away. :-)

    #86 1 year ago
  87. Djoenz

    The one that sounds really desperate is you. It was just his opinion you’re the one that makes it much more than it really is.

    This aint no battlefield lmao.

    Here is sum gangsta shit for yall ears KEEP IT ON THA REAL:
    Keep it 100.

    #87 1 year ago

    No reply, because he keeps proving himself wrong.

    Just diversion and waffle.

    How does he manage it? It’s amazing.

    If I kept saying stupid things so frequently, I’d just shut up, instead of repeating the same pathetic mistakes over and over again…

    #88 1 year ago
  89. Ireland Michael


    Now, that shall be the first and last gif I ever post on the Internet.


    @87 Its not a battlefield, but he had to heed the call of duty.

    @88 This man is not a childish bully! Hear me now, courts! IT IS THE TRUTH, SO I SAY ON THE WORD OF GOD!

    #89 1 year ago
  90. VibraniumSpork

    How has this not been posted yet? You guys…

    #90 1 year ago


    His opinion was what, exactly?

    #91 1 year ago
  92. monkeygourmet

    The problem originated in IM’s ‘sweeping’ statements:

    “EVERYONE who plays Knacks likes it &
    EVERYONE knew Ryse was going to be terrible.”

    It’s hard to bolster sweeping statements like that when Ryse has scored a lot higher than Knack.

    Then trying to draw personal opinion into it afterwards when the comment started with ‘everyone’ is a bit of a clusterfuck…


    I should have not said ‘a lot higher’ just ‘higher’.

    #92 1 year ago
  93. TheBlackHole


    I was referencing a different one of your posts – my oversight.

    I’ve no doubt you enjoyed Knack, but you’re speaking as if you’ve already played Ryse front to back. If you’re going to state how important experiencing a game is to forming an opinion (“I don’t give a flying fuck what the reviewers have said when I’ve actually played the game and come to the conclusion myself”), you probably ought not to contradict yourself by shitting on something you’ve never played.

    “The game has barely any gameplay to actually speak of.”
    “Ryse is even more limiting and basic that Kratos’ outings.”

    That’s not stating an opinion. that’s stating something as fact.


    What’s your point? It looked shit and it reviewed badly. The scores were in line with my expectations. I never said it WAS shit, because I haven’t played it.

    On the other hand, I’ve played Ryse, and I liked it.

    #93 1 year ago
  94. Ireland Michael

    @92 A sweeping statement I corrected in a later post. I fully agreed it was bad phrasing.

    #94 1 year ago
  95. bradk825

    @77 I just got up and this has 91 comments. If you’re out of popcorn have some of my eggs and bacon here while I go over them, lol

    I am still picking up Ryse tonight. I expected fairly poor reviews, but based on everything I’ve seen from it, every once in a while that mindless action movie stuff is exactly what I need. And I can be a sucker for pretty graphics, as well as dismemberment.

    #95 1 year ago



    So true.

    It’s exactly those sweeping statements that can’t be backed up, then quickly end up turning into overly-defensive ‘**** off! It’s my opinion!’ sulks, that happen time and time again.

    #96 1 year ago
  97. Ireland Michael

    @93 “you probably ought not to contradict yourself by shitting on something you’ve never played.”

    I said it doesn’t *look* fun, based on the elements of this kind of game I enjoy, and what video footage and reviews seem to think the game is lacking. I will be playing it in a couple of days, and if that changes my perception of the game, I will say as such.

    I never said my opinion was some sort of infallible, concrete fact mate.

    #97 1 year ago
  98. Djoenz

    I see where MonkeyGourmet is coming from. You are on point unlike GigaHurtz. He is terrible at discussions.

    Look out Michael before he outs your FB page.

    #98 1 year ago
  99. Ireland Michael

    @98 Oh no,someone on the Internet might know I have a face!


    #99 1 year ago
  100. gamereck36

    One low review score I understand but 6 and 7 bad scores means this game might be a renter.

    #100 1 year ago
  101. G1GAHURTZ


    Ignoring the question, because you didn’t even know what you were talking about in the first place, eh?

    I like you, Djoenz. You’re delightful at times.

    #101 1 year ago
  102. DrDamn

    Just highlighting the difference between your reaction to bad reviews for a game you wanted and one you didn’t. There must be some other explanation for the one you wanted, but the one which matched your preconception was no surprise and obviously spot on.

    #102 1 year ago
  103. G1GAHURTZ

    I’ve got a suggestion for the site redesign.

    There should be an option to include signatures, and O’Connor’s should be this:

    I have a bad habit of using absolutes when it’s not what I actually mean, bad habit.

    Classic, that one.

    #103 1 year ago
  104. monkeygourmet


    Either way, when it comes to Knack vs. Ryse, one thing that can’t be denied:

    Both games will be in the bargain bins come Feb…

    #104 1 year ago
  105. Ireland Michael

    @102 I’ve already explained that though. It’s not that it meets my preconceptions (plenty of games I’ve looked forward to turned out to be shit, and plenty more titles surprised me out of nowhere), but that I think the wider public will also be disapproving. Again, only an opinion.

    We’ll have to wait and see in the coming days. I’m more than happy to see if people enjoy the game. I’m interested in seeing why.

    #105 1 year ago
  106. legion2013

    rise scores:
    Kotaku – Yes
    GamesBeat – 86
    Xbox360achievements – 80
    Gameswelt – 75 – 75
    EGM – 75
    GameTrailers – 70
    Eurogamer Italy – 70 – 70
    Gamesradar – 70
    VideoGamer – 70
    OXM – 70 – 70
    IGN – 68 – 65
    NZGamer – 65
    Vandal Online – 64
    games(TM) – 60
    Polygon – 50
    GameInformer – 60 – 60
    NowGamer – 55
    Eurogamer – 50
    Shacknews – 50
    Destructoid – 50
    Joystick : 50
    cvg – 50
    Joystiq – 50
    Gamespot – 40
    Metro GameCentral – 30

    #106 1 year ago
  107. KineticCalvaria

    @98, love it Djoenz, you legend.

    #107 1 year ago
  108. monkeygourmet

    Suprised Kotaku went with a ‘YES’.

    I hope they go into great detail about Kinect features in Ryse after they declared Mario 3D World ‘YES’ (but a not very good Wii U showcase).

    If your judging Wii U games on tablet features, then Xbone games should be judged on Kinect features and PS4 games on touchpad / speaker features.

    #108 1 year ago
  109. G1GAHURTZ

    Let’s play spot the difference!

    Everyone knew Ryse was going to be terrible from the moment they saw it. As with everything Crytek makes, it’s a technical marvel with no soul. This scores were entirely predictable.


    We’ll have to wait and see in the coming days. I’m more than happy to see if people enjoy the game. I’m interested in seeing why.

    What a climb down, eh?

    #109 1 year ago
  110. monkeygourmet


    I think it’s quite obvious that he should have taken a deep breath and started with his second comment in this thread.

    #110 1 year ago
  111. Ireland Michael

    No climb down at all. If *some* people enjoy it, power to them. It’s no skin off my back.

    You seem to have a hard time understanding the idea that people can have different opinions, and still have them be equally as valid. People expected the game to score badly, and it did, but public opinion might be different.

    #111 1 year ago
  112. DrDamn

    @Ireland Michael
    That wasn’t directed at you :)

    #112 1 year ago
  113. G1GAHURTZ



    I hope some lessons can be learned.

    #113 1 year ago
  114. Francis O

    Yup, just like I said. This game sucks.

    #114 1 year ago
  115. Djoenz

    Ok then its over right? Michael stated now twice his statements might be overblown. Yet you take those statements and twist it again just to continue this nonsense.

    Shake hands please.

    #115 1 year ago
  116. Ireland Michael

    @115 Its the Internet. Its an easy soapbox for people who enjoy flaunting their superiority complexes, sadly. Lord forbid people be mildly fallible.

    #116 1 year ago
  117. Gekidami

    “If your judging Wii U games on tablet features, then Xbone games should be judged on Kinect features and PS4 games on touchpad / speaker features.”

    No. The Wii U’s pad was sold by Nintendo as being the main attraction, the reason it exists. Then comes along the first decent first party game and it barely uses it (which is looking like a rerun of last gen where the best first party Wii games just had you turn the mote on its side and use it as a normal pad).

    On the other hand MS have only really been pushing Kinect as a “neat way” to navigate the menus, they havent put much focus on it when it comes to games. The touch pad and speaker for PS4 are just ‘there’, Sony havent been pushing them at all.

    So its in no way comparable.

    #117 1 year ago
  118. KineticCalvaria

    Let it go guys… :)

    #118 1 year ago
  119. Reddpayn

    Cryteks crap, almost as poor execution as knack, hah. Thats a little poem for you guys.

    #119 1 year ago
  120. legion2013

    Rise VS Knack

    #120 1 year ago
  121. TheBlackHole

    “There must be some other explanation for the one you wanted”

    I never said that ‘there must be some explanation’. I pointed out that reviews factor in multiple viewpoints unrelated to game quality. That goes for Knack too, evidenced by the superior user score vs review score or metacritic.

    Even if all that weren’t true, I wouldn’t need an explanation. I’ve played Ryse, and I know I like its core gameplay.


    #121 1 year ago
  122. Djoenz

    I think smartglass and the speaker in the DS4 will have a lot of potential.

    Ingame calls you can receive on your mobile phone and through the speaker.
    Imagine a horror game where you get a call from someone ingame but you need to pick up using the touchpad or mobile phone and in the case of the DS4 you hear the npc whispering while shitting his pants.


    #122 1 year ago
  123. Dragon

    I just meant it as a joke. Both are very different games meant for very different audiences.
    Should have added a smiley :)

    #123 1 year ago
  124. Ireland Michael

    @118 Well, it took 118 comment, but we finally have a platform bias accusation.

    I have absolutely no format biass. I’ve supported every major console equally since the days of the Amstrad / Spectrum / C64.

    I take personal issue with some of Microsoft’s recent practises, but that is irrelevant to the quality of the games. Good games are all that matter. Just yesterday, I was congratulating Forza on its great scores, and I consider the launch lineup for *both* consoles to be severely lacking.

    #124 1 year ago
  125. TheBlackHole


    “I consider the launch lineup for *both* consoles to be severely lacking.”

    I think we can all agree on that.

    #125 1 year ago
  126. Gekidami

    That terrible Silent Hill game on Wii did that. I dont know what the quality of the speaker on PS4 is like, but if its anything like the Wii, then no thanks. There was a puzzle at one point that forced you to listen to a message through the mote, it was inaudible.

    #126 1 year ago
  127. Djoenz

    Someone told me that Wii had that. Damn I have been missing out. Thats a shame cause the concept really intrigues me!

    BTW I have noticed I added you on the Rockstar social club since Max Payne 3 lol. You still up for Heists on GTA when it releases?

    #127 1 year ago
  128. Gekidami

    ^ If it comes out on PS4, sure.

    You really werent missing much, btw. Which is a good way to resume the whole Wii experience.

    #128 1 year ago
  129. Edo

    LOL .

    #129 1 year ago
  130. Djoenz

    Well even if I get a ps4 in the next 1-2 years I wont rebuy GTAV no way.

    #130 1 year ago
  131. DrDamn

    “That goes for Knack too”

    That was kinda my point, it didn’t in your comment. Your reaction to the Knack reviews came across as a self congratulatory pat on the back “Called it!”. Where here it’s more “that doesn’t match my experience … reviews are rubbish”. Reviews are rubbish in general, that I agree with.

    #131 1 year ago
  132. TheBlackHole

    “Your reaction to the Knack reviews came across as a self congratulatory pat on the back “Called it!”.”

    Yeah, there was a little bit of that.

    #132 1 year ago
  133. Ireland Michael


    #133 1 year ago
  134. livewired500

    Well, this is a complete shock that it would be getting mediocre scores considering Ryse started as a Kinect game for the 360.

    #134 1 year ago
  135. monkeygourmet


    “Then comes along the first decent first party game and it barely uses it”

    Well… You play the whole game on it, it uses off screen play, it allows access to the Miiverse and drawing community (a feature only possible on the tablet), it uses the touchscreen and mic…

    I don’t know what else you would want from the device? The off screen play is a feature that is unique to a single console set up. People complain about ‘tacked on waggle’, then complain if features aren’t used to their liking…

    MS has spent a great deal talking up Kinect 2 and it’s gaming potential, so don’t try and make out it’s now suddenly a ‘neat way to navigate menu’s…’

    #135 1 year ago
  136. TheBlackHole


    “MS has spent a great deal talking up Kinect 2 and it’s gaming potential”

    I honestly haven’t seen much of that. And what I did see was more around its ability to be an experience additive through voice and gesture (i.e. lean, or menu navigation) that through core gameplay control.

    #136 1 year ago
  137. manamana

    Honestly, those scores were expected. Crytec build great engines – storytellers they ain’t.

    #137 1 year ago
  138. bradk825

    How much of the comments are about Ryse in this thread. About 40%?

    #138 1 year ago
  139. bradk825

    EGM gave it a 75 after giving Forza a shit score? How drunk are they?

    #139 1 year ago
  140. monkeygourmet


    The same number as it’s metacritic!

    Ba zinga! :)

    #140 1 year ago
  141. Spider Law

    On topic. I dont care about the reviews much for this. I just want to try it out and see for myself. Although i am no longer planning on ever buying an Xbox One, I am a sucker for Greek and Roman mythoogy so i will end up playing through this somehow. Probably at my local PC and Xbox play center.

    #141 1 year ago
  142. monkeygourmet


    Of course, but it’s there none the less. MS even turned Rare into a Kinect focused gaming dev much to everyone’s dismay.

    All I was saying is, these new play controls are in each of the boxes. You can’t judge one without judging them all.

    Nintendo’s promises with the WII U pad have largely been realised if you actually look at the software. Most of the demo’s of functionality have ended up in software form. Wether you want those is another matter entirely, but for Kotaku to say Mario ‘fails at being a Wii U game’ is a little stupid IMO. If you are going down that road, then all games should make use of the options that are available too them. Or not. You can’t single one out.

    There have been many interviews with devs drumming up hype for Kinect, the same way Nintendo hyped the pad. It’s business that’s all.

    #142 1 year ago
  143. polygem

    buy wiius and 3ds´s people. playstations and xboxes are for next years christmas.


    #143 1 year ago
  144. KineticCalvaria

    @144, still looking forward to your PS4 next week Poly? :P

    #144 1 year ago
  145. polygem

    @145: you bet! i cannot wait for that thing to arrive. i´m even going to a launch party at the sony center with a friend here in berlin. i HATE events like this but they sell ps4´s early there and he preordered late. might be a chance for him to get one at launch :)
    i don´t expect too much from the ps4 -it will be a nice and fun machine but i know we´ll probably see the usual games draught in the coming months and then it´ll be picking up steam with the second wave early next year – but i´m pumped anyway. i am looking forward to playing bf4 with the new controller, 64 players, 60fps.

    #145 1 year ago
  146. Nephilimator

    Wow DVRSxboxone games suck hard. Games are a secondary thought though for DVRXBOXONE. More focus needs to be made for watching days of our lives, scanning QR codes, and talking with inlaws on skype.

    #146 1 year ago
  147. Lewis247

    Was never hopeful about this game but the launch line up is so weak. BF 4 on PS4 better get fixed by Christmas.

    #147 1 year ago
  148. fearmonkey

    I don’t get the Knack Vs Ryse review comparisons, who cares which had the lower or higher scores. Buy or rent the game and make your own decision, they are in the range of scores that means its not a definite hit, but you may like the game if you try it.

    Anyone remember the first Two Worlds game? It got terrible reviews, and I ended up loving that game and putting over a hundred hours into it. When GTA:IV came out and I went out and got it because of all the stellar reviews and got bored with it and quit. Games like music has subjective tastes, don’t listen to reviews, give the games your interested in a chance.

    Killzone:SF got mixed reviews and I am really enjoying the Single player so far, the further I get into it, the more I like it. I look forward to trying Knack and Ryse one day when I get an Xbox One.

    Fanboys celebrating low review scores puzzles me, we are all gamers, having great games to play is what matters, not the brand name.

    #148 1 year ago
  149. Lewis247

    @149 I agree, the loyalty gamers have for companies confuses me so much. It’s like they are celebrating the fact they are limiting the amount of games they can play?

    #149 1 year ago
  150. Cort

    So … the PS4′s “poor” launch line-up has a higher Metacritic score average than the One’s “superior” launch line-up, and Forza 5 is scoring lower than NfS:R?

    Oh dear. That didn’t go to plan, did it?

    #150 1 year ago
  151. Legendaryboss

    Oh my lord! No.

    #151 1 year ago
  152. Dimaco

    Let’s be honest: who didn’t see this coming?

    #152 1 year ago
  153. Legendaryboss

    The 150+ thread or the reviews?

    #153 1 year ago
  154. Dimaco

    I was referring to the scores, actually… but I guess it applies to both! :-)

    #154 1 year ago
  155. manamana

    Sooo, what is the Kinect actually good for? They launch the console bundled only with Kinect but have nothing at launch to showcase? Hmm, interesting.

    #155 1 year ago
  156. Legendaryboss

    Have you not heard? Xbox One IS Kinect: They are one and the same.

    Serious answer: MS have a Kinect Sports Rival free trial and Ubisoft’s The Fighter Within.

    #156 1 year ago
  157. manamana

    Ah ok, didn’t know about the Ubisoft title. But then, Ryse was developed for 360s Kinect, then delayed to this gen, just to see it works better with a controller…
    Ubisoft might be the only reason for kinect as I remember Dance Central was going strong at home and I imagine that a new Dance title will show up for Xbone

    #157 1 year ago
  158. Ekona

    Well you know what? This is actually okay. Granted, I’m really not very far in, but it looks stunning and the voice control works well too. Me likes.

    It’s clearly lacking a bit of depth, but that doesn’t make it unenjoyable.

    #158 1 year ago
  159. Djoenz

    Checking out Twitch now. The graphics are insane! Infamous Sparta kick aha.

    #159 1 year ago
  160. viralshag

    Just checking in to say I’ve been playing this game for a while now and so far I think it’s great. It’s got a very similar combat style to the Arkham games focusing on timing and a variety of enemy types.

    You COULD button bash your way through this very quickly but I don’t know why you would…I mean, the game really does look amazing and when you actually try to nail the combat and land combos and executions, it’s very satisfying.

    Short clip of me early on actually having a nice run in combat here if you want to check it out:

    #160 1 year ago
  161. Dragon

    ^First view on that link belongs to me :P

    Looks great too. Cannot say about controls since I haven’t played it.

    #161 1 year ago
  162. G1GAHURTZ

    Wow. So uploading gameplay is that easy?

    I wanna see some picture in picture commentary, next time!

    #162 1 year ago
  163. viralshag

    Gratz ;)

    I’m really loving the upload features of the console. I’ve never been into the whole video sharing thing but it’s so easy I’ll do more now I think.

    @Giga, I uploaded straight to Skydrive and then from my iPad sent it from Skydrive to YouTube. Now I know how it would take me about 5 minutes or less I reckon to get it on YouTube.

    There might be an easier way…

    #163 1 year ago
  164. G1GAHURTZ

    Well, that sounds easy enough as it is.

    With MW3 and BO2 (they removed it in CoDG), you linked your CoD Elite account to your YouTube account, and as soon as you uploaded a vid, it went there straight away.

    But yeah, having to do it from SkyDrive doesn’t seem like much of a big deal, though.

    #164 1 year ago
  165. viralshag

    I’ll look into it more today, there might be a better way that I’m missing.

    #165 1 year ago

Comments are now closed on this article.

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    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]