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Razer ships every product at a loss, laughs all the way to the bank

Thursday, 10 October 2013 08:09 GMT By Brenna Hillier

Razer boss Min-Liang Tan admits he does’t run Razer “like a real company”; the PC and peripherals manufacturer ships every product at a loss, for example. Speaking to VG247, the CEO shows off his sense of humour and commitment to gaming, not profits.

Razer Blade

Measures 345mm x 186.8 mm x 235 mm – “Super portable, super light,” says Tan.

Innards on par with a good desktop’s; the Intel Core i7-4702HQ Quad Core processor is standard voltage, not a watered-down mobile jobbie like the Ultrabook’s.

Also boasts 8GB of DDR3L (1600 MHz), a GeForce GTX 765M with 2 GB GDDR5, and an Intel HD4600.

Specs make it suitable for next-gen games; it can run Watch Dogs, for example.

Available with 128, 256, and 512GB SSDs.

Display is a 14″ 1600×900 with LED backlight.

Whenever I have to talk to a CEO I get quite nervous. I write about video games for a living, for heaven’s sake. The press junkets I attend are considered swanky if the majority of attendees are wearing shoes. I can’t talk to chief executives. What if I accidentally say a swear word? What if burp? What if the nerves go to my head and I dash a glass of water in their face before screaming and leaping out of a window? It gives me the willies.

Min-Liang Tan, though, is terrific fun. He doesn’t look anywhere near old enough to be telling anybody what to do; he wears t-shirts; and he cracks jokes. During out chat, he even went off the record to call out a game he didn’t enjoy, and had to be kept firmly under the eyeball of a PR minder in case he spillt forth all Valve’s secrets in a gush of enthusiasm for a project that clearly excites him.

“One day we’ll grow up and be a proper company,” he said at one point, referring to Razer’s tendency to put “awesome” before “profitable”, but I kind of hope he’s wrong.

Tan was in town to promote the Australian launch of its improbably sexy gaming laptop, the Razer Blade. Nobody is impressed by tiny, light laptops anymore, of course; but then again, nobody’s ever made one like the Blade before. Razer is marketing it as the world’s thinnest gaming laptop, but I feel like that’s a mistake. As gamers, we hear “thin” and “light” and we think “rubbish”. Razer should instead call it “world’s fanciest gaming laptop, oh, and incidentally it is thinner than a five cent piece” (a fact Tan demonstrates for me with a coin from his own pocket) because its specs are eye-openingly ambitious.

I called the Blade improbably sexy, but when Razer began negotiations with PC manufacturers its ambitions were described as not just improbably but flat out impossible, eventually leading the peripherals manufacturer to bring the design process entirely in-house, even building robots to test its prototypes as it challenged some of the most difficult quandaries in tech engineering.

“We’ve always viewed ourselves as a gaming company – not like a peripherals company per se. About five years ago I was looking for a gaming laptop myself, and I realised I had two choices. I could either go for the super thin, super light, really nice laptops that have a super low voltage CPU, good enough for Angry Birds or something like that, or I could go for the big, thick and heavy gaming laptops,” Tan said.

“We went and talked to the manufacturers and said can you build us something powerful and light at the same time? And they said no, it’s impossible. So we kept knocking on doors. They kept telling us it was impossible. We said okay, what the hell. We’re gonna bring in designers and engineers that can help us with this.”

Razer lucked out, Tan said, because the tech engineering industry was going through a bit of a crunch, and PC manufacturers were outsourcing their design to cheaper markets in China and Taiwan, branding existing products. It created a “huge glut of all the top system engineers in the world”, whom Razer promptly hired.

“This is something that is half the thickness, half the weight of anything comparable out there. To be even able to get it 10% thiner is a feat by itself. But we have here is probably two or three generations ahead, because we decided to really push through with design,” Tan said.

It’s clear that Tan is proud of the device, and as he runs through its features with me it’s also obvious that an immense amount of thought has gone into it. From the one-third sized power supply brick to the way the lid opens at a feather touch and shuts with a satisfying little snap, it’s a spectacularly attractive bit of tech that inspires massive geek lust in me and belies its powerful guts. It has as much or more smex as Apple products – and a price tag to match – but it’s also a suitable stand-in for the hulking great desktop thrumming away in my gaming den at home.

Making a device this delicious is something only Razer could do, because only Razer is willing to go through the incredible amount of prototyping and attendant R&D cost required to produce one product this ambitious.

“For every finished product that goes to market, there are probably four finished products that we’ve done but not released,” Tan said.

“It’s one of those things, a Razer design initiative. We take a million years to get anything out. If you put things in perspective, most other companies probably launch more products in a single year than we have done in the past – since we were founded.

“It’s like a running joke. We launch on the average maybe five, or four new products a year? And our customer base complains that we launch the products too fast. I’m trying to figure out why. Most other companies launch about 50 new products a year, or even 100. We launch very few products – but products that everybody wants. if there are 50, you might only want one of them, or three of them, but because we’re just so lazer-focused on gamers themselves, every single thing becomes a gamer’s requirement.”

Tan paused. “Unless you’re a left-handed mouse.”

There’s a reason why companies don’t produce left-handed mice (Tan assures me the plural is indeed mice), and it’s because they make no money. They make even less money when they’re designed for such a specific purpose as gaming. Razer made one anyway, because fans asked for it. I asked how it was performing.

“Terribly,” Tan said candidly, before breaking into laughter. “Commercially, it’s one of the worst decision we’ve ever made. But it’s one of those things where it’s just funny; we do it. Every product we do that we lose money on is still funny for us.

“We’re not run like a real company, I know. It’s insane, but every single product we ship, we’re shipping at a loss. But, eh! Life is short. And it’s funny to see someone using a left-handed mouse.

“I have great investors. They’re passionate about what they do. I tend to be able to deflect any questions like ‘how are we doing on a business level? How profitable are we?’ by going ‘Look at this! Isn’t it cool?’ And they go ‘Oh yes, it’s cool,’ and then I agree. Yet another board meeting saved.

“Our investors are genuine product people. I’m thankful for it. I cannot imagine if somebody’s just interested in like, a bottom line or a profit. We’ve been able to make decisions that make absolutely no commercial sense whatsoever. Even the laptop flies in the face of industry reports. You know, ‘PCs are dying, everyone should get out of the PC industry’ and here we are going ‘Great! Let’s invest as much money as we can in building a PC laptop.’ Right? Doesn’t make any sense but hey! Look at it! It’s cool.”

As noted in the comments below, “shipped at a loss” does not mean unprofitable. Following publication, Razer reached out to reiterate that it doesn’t design products with profits in mind – but it’s certainly not making a loss on every product.

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24 Comments

  1. Game Hunter

    This Is indeed sexy and a powerhorse.I love to get one for university works and next gen games.

    #1 2 years ago
  2. Llewelyn_MT

    People often forget that design and manufacturing is not only supposed to make money, it should make the world a better place. Kudos for Razer.

    #2 2 years ago
  3. Max Payne

    This was very fun article , but that means they are always in ”debts ” ?

    #3 2 years ago
  4. dizzygear

    These guys make sexy products indeed. I own 2 razer mice them and both are great. They certainly can endure more abuse than Logitech’s G series.

    #4 2 years ago
  5. foofly

    Damm, that laptop is expensive.

    #5 2 years ago
  6. FabioPal

    “They kept telling us it was impossible. We said okay, what the hell. We’re gonna bring in designers and engineers that can help us with this”

    Probably one of the best quotes from a CEO ever!

    #6 2 years ago
  7. Dendroball

    Well it’s pretty difficult to believe his words when he says that they ship all of their products at a loss, this gaming laptop aside, all of their gaming peripherals are pretty much expensive, some would even say overpriced.

    #7 2 years ago
  8. Erthazus

    RAzer Blade is a beast.

    #8 2 years ago
  9. nollie4545

    Of course they are making money. Razer gear is some of the most top notch kit around, it is pricey but it is very very good.

    #9 2 years ago
  10. primey0

    @nollie4545

    I hope that’s a joke.

    #10 2 years ago
  11. newbond

    I use the Left-Handed Death Adder mouse at work next to my Black Widow Stealth Edition mechanical keyboard. Both are lovely, tastefully designed products that perform well. They genuinely enhance my work environment.

    I’m so thankful someone makes a quality, ergonomic left-handed mouse! From what I understand, Tan is left handed, which is why this device was made.
    After reading his thoughts in this interview, I’m only more encouraged to support his company for making what they love ahead of what will maximize profits.

    #11 2 years ago
  12. nollie4545

    Makes a loss on every product, do you honestly believe that? No business will survive unless they can make a margin, either that or the owner/shareholders are all playboy billionaires who enjoy losing money for fun.

    #12 2 years ago
  13. Jinkazam

    I might shed a tear here, maybe they should start kickstarting there products too..

    @primey0 I don’t see any jokes here.

    Of course they make money, this is just some well written, heartbreaking article / interview telling you how razer products are awesome and not so expensive.

    Razer stuff is very good indeed, the company is surely awesome but please cut the BS about the nonprofit part…cheers

    #13 2 years ago
  14. colage

    So, when they’re laughing all the way to the bank, they’re going to extend their line of credit?

    Either Tan is full of it or he’s the worst CEO ever. At what point is Razer going to become a “proper” company? They’re 15 years old. If they’re selling every product at a loss at this point, they either need to raise prices or fold up the company.

    I’d be very, very nervous if I were an investor in this company and my CEO said (more or less) that my money was being used to finance game accessory purchases for other people. I’m glad that they have a consumer focus, but let’s not act like business exists to help people out. Business exists to help investors out – if they put out a quality product inexpensively, all the much better, but nobody is going to willingly invest in a company that doesn’t see a problem with being unprofitable and apparently has no plans to change that.

    Brenna, why not follow up with the investors and see if they’re okay with this strategy? This isn’t a schoolyard where a 7th grader is talking about how much sex he has with his out-of-state girlfriend that you’ve ever met that you can just roll your eyes at and ignore – this is a business submitting to a piece of business journalism.

    #14 2 years ago
  15. UuBuU

    I believe him when he says they arent making a profit on the left handed mice ~ but I dont believe for one minute that theyre making a loss on EVERY product, or even most products.

    Also ~ when is the Razer Blade coming to UK?

    #15 2 years ago
  16. fearmonkey

    I absolutely love Razer products, have been using them for years.

    #16 2 years ago
  17. archaven

    If anyone believe Razer is not making money and making a loss on every product shipped, he probably is no smarter than a peanut LOL. How on earth would a company continue making loss by shipping products that couldn’t sell? LOL.

    #17 2 years ago
  18. Pytox

    Isnt Razer also made at foxconn heh?
    @17 I only think they are talking about the Blade laptop. On other products I imagine they make lots of money

    #18 2 years ago
  19. DSB

    Great article Brenna.

    Yeah, I don’t see how they could be shipping everything at a loss. They’d need some stupid investors. That’s really a pretty ballsy thing to say in an interview. “We’re screwing them, but they like to see our shiny objects, so we figure that’s cool”.

    Could be that he’s getting misunderstood, and he actually means that they spend so much on development that they aren’t breaking even for a good while. I don’t know of any investor who doesn’t want to see a very specific return within a very specific timeframe.

    “Making a device this delicious is something only Razer could do, because only Razer is willing to go through the incredible amount of prototyping and attendant R&D cost required to produce one product this ambitious.”

    I’d really make damn sure to have some documentation for a claim like that, otherwise you’re just advertising their stuff :P

    #19 2 years ago
  20. Brenna Hillier

    “Shipping at a loss” does NOT mean “not making a profit”. It means the price Razer sets on each individual product is not high enough to recoup the cost of development with the initial shipment. The PS3 and Wii U were shipped at a loss for a long time, and both Sony and Nintendo were profitable nevertheless.

    #20 2 years ago
  21. DSB

    @20 Gotcha. Of course that’s what it means.

    Consoles often actually “sell” at a loss though, which means they’re either not making any money or actually losing money on every unit. Obviously they recoup that in online costs and licensing fees.

    I don’t know if everybody does it, but Sony and Nintendo were doing it for a while. The only way to change that is to get better deals on the hardware down the road.

    #21 2 years ago
  22. noamlol2

    see the review

    the laptop isn’t as powerful as a thick Asus laptop (which is half the price btw)

    selling at a loss? i don’t buy that bullshit
    razer products contain the cheapest metirals you can get

    last less then a year, and over-hyped as fuck

    don’t believe the bullshit.

    #22 2 years ago
  23. ChunkyLover112

    Haha. This company is run by a bunch of nerds that can’t do business. Just die already.

    #23 2 years ago
  24. DonnaCabel11

    Jake. I agree that Theresa`s article is great… on saturday I bought a brand new Mercedes-Benz S-class from having made $9863 this month and just over ten/k last munth. it’s by-far my favourite work I’ve had. I started this 8-months ago and pretty much immediately was bringin in at least $74.. per-hr. use this link Exit35com

    #24 2 years ago

Comments are now closed on this article.

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  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]