Ratchet And Clank Future: A Crack In Time

Ratchet & Clank dev proves – with science! – that graphics are more important than high framerates

Ratchet & Clank’s days of running circles around the competition at 60 FPS may be numbered, if a recent blog post from Insomniac studio engine director Mike Acton is any indication.“I’m really proud of what our art and production teams accomplished in this game. It’s a great looking game, a ton of fun to play […]

11 years ago

Ratchet And Clank Future: A Crack In Time headlines

  • Ratchet & Clank Future runs 720p at 60FPS, has harder difficulty

    Ratchet & Clank Future: A Crack in Time has been confirmed for 720p at 60FPS like the previous Ratchet & Clank title.To prove that is okay, Insomniac has released some screens from the game, as well as some footage.Gameplay changes this time around include an easier Casual Mode, and a harder Normal and Hard mode.Neato.Full […]

    11 years ago
  • Insomniac talks Ratchet & Clank Future, space travel

    Insomniac’s James Stevenson has posted a developer diary of sorts over on the US PS Blog.In it, he talks about Ratchet & Clank Future: A Crack in Time’s exploration and replay value.Apparently, there will be a Space Radio in the game full of zany commercials, movie trailers, and DJs and some of the news reports […]

    11 years ago
  • Ratchet and Clank Future grabs new screens

    IGN’s posted up some Comic Con shots of Ratchet and Clank Future: A Crack in Time. They’re pretty.It’s for PS3 this year.

    11 years ago