Physx

Best of 2018: Video games keep getting better looking, but why are we not seeing as many advances with physics?

It’s been a wild year for VG247, so to celebrate we’re going to be republishing some of our favourite work published in 2018 – opinion pieces, features, and interviews, that we’ve enjoyed writing and reading, and which we believe showcase some of our best work. Enjoy! Video games keep getting better looking, but why are […]

12 months ago

Physx headlines

  • Nvidia posts two more PhysX water tech demos, watch them here

    Nvidia has posted a pair of new PhysX water tech demos, following the first entry yesterday. They’re even more mind-blowing than the first.

    7 years ago
  • Nvidia PhysX trailer shows off real-time water physics

    Nvidia has released a new PhysX trailer, this time showing off convincing water effects that react to objects in real-time, all running on a single GTX 580. First AMD’s TressFx tackled hair, now Nvidia is working on water. What’s next?

    7 years ago
  • Hawken: Nvidia PhysX trailer shows off mass destruction

    Hawken developer Adhesive Games and Nvidia have released a trailer showing the game’s PhysX functionality at work, by basically exploding everything in sight.

    7 years ago
  • Planetside 2 jumps on the PhysX trailer bandwagon

    PhysX is amazing, but the trailers showing off how it works are kind of hilarious. In this one, an Nvidia engineer discusses the “pretty epic effect” the middleware brings to such mundane acts as, oh, blowing up tanks in Planetside 2.

    7 years ago
  • Warframe PhysX trailer shows off some very pretty effects

    Most developers use PhysX to ensure that when their incredibly boring assets are destroyed, at least the animations are interesting to look at. Not Digital Extremes; the developer has taken Nvidia’s middleware and done some absolutely dreamy things with it, adding gorgeous colourful particle effects to the spectacular special skills in Warframe. Take a peek […]

    7 years ago
  • PS4: Nvidia pledges PhysX support

    PlayStation 4 will be fully supported by Nvidia’s PhysX middleware.

    7 years ago
  • PlanetSide 2: PhysX support incoming, but you can use it now thanks to tweak

    PlanetSide 2 is getting the PhysX treatment, courtesy of Nvidia. The option to turn it on is there already, but it’s greyed out. However, determined gamers have found a sneaky little workaround to enable it ahead of it. As such, footage of the mode enabled has surfaced online.

    7 years ago
  • Hawken uses Nvidia's PhysX: new trailer is rather beautiful

    Hawken, the stompy mech shooter from Adhesive Games is a rather lovely looking game, but it just got a heavy dose of injected pretty, thanks to embracing Nvidia’s PhysX tech. Better get upgrading your rigs kids. See it in action after the break.

    7 years ago
  • Wednesday Shorts 2: Burger Time HD, Age of Conan PhysX, WoW, 3DS vs microwave, SFII is 20, Penny Arcade

    Sometimes, short can be a good thing indeed. Especially when you double up.

    9 years ago
  • Mafia II video for PC shows off PhysX tech

    Mafia II has a video out showing how Nvidia’s PhysX provides extra particle support for your misbehavior in the PC version of the game. The video is nothing but pure destruction. Explosions, thousands of bullets, glass shards flying around, casings going everywhere – all good stuff. Pre-order incentives and a Collector’s Edition were announced yesterday, […]

    10 years ago
  • Mafia II shots show off PhysX tech

    2K Games and NVIDIA are bringing PhysX technology to all versions of Mafia II, and the PC version will feature both PhysX and Vision tech.

    10 years ago
  • Batman PC moves to late September, will support PhysX

    Squeidosenix just confirmed that the PC version of Batman: Arkham Asylum will not release until September 15 in North America and September 18 in Europe and Australia. The console SKUs will hit on August 25 as planned. The publisher also said today that the PC version will support Nvidia’s PhysX tech, which has allowed Rocksteady […]

    10 years ago