Tag Archives: uncharted: among thieves
Fri, Jan 23, 2009 | 22:47 GMT
Uncharted: Among Thieves screens are pretty, big
PS3F‘s got a bunch of direct feed Uncharted: Among Thieves screens, and very lovely they are too.
There’s no date on the PS3 exclusive as yet, and few details apart from confirmation of a Tibetan storyline.
Still. Nice, aren’t they?
Mon, Jan 19, 2009 | 15:03 GMT
Uncharted as, if not more, popular than Tomb Raider, says Naughty Dog
Uncharted: Among Thieves game director Bruce Straley has told CVG that he reckons the Uncharted franchise is already as popular as Tomb Raider, and perhaps even more so.
“Why, do you think he’s not already there, if not beyond that point already, in terms of popularity?” said Straley.
“I feel that Nathan Drake can stand on his own in any line up of the video game pantheon.”
We’re just checking with the Eidos team to see what they have to say on the matter.
More through the link.
By Mike Bowden
Thu, Jan 15, 2009 | 13:51 GMT
Nathan Drake is not your typical videogame hero, he doesn’t shoot 50ft aliens, says Naughty Dog
In and interview with CVG, Uncharted: Among Thieves game director, Bruce Straley, said that it is Nathan Drake’s human qualities as a videogame character that sets him apart from the rest of the pack.
“We worked hard to make Nathan Drake feel like a real person, and as grounded a hero as we’ve yet seen in video games, ” said Straley. “He’s not your typical video game hero, destroying 50 foot aliens in his armored space suit.”
“He’s a real dude existing somewhere on this planet right now, dealing with the people he’s surrounded himself by, and the situations he finds himself in.”
You can find all our Uncharted: Among Thieves coverage here.
Full interview through the link.
By Mike Bowden
Thu, Jan 08, 2009 | 15:41 GMT
God of War 3 and Uncharted Among Thieves trailers to hit PSN on Jan 22nd
Sony plans to release a God War 3 trailer and Naughty Dog’s Uncharted Among Thieves trailer on PSN on the 22nd January.
We have no idea as to what these trailers will entail and can only speculate as to whether it will be just the announcement trailers in high def or if we’ll be treated to new footage.
We’re checking with Sony now.
By Mike Bowden
Tue, Jan 06, 2009 | 16:08 GMT
“We wanted to show this wasn’t just a jungle game,” says Naughty Dog
In an interview with Edge, Naughty Dog co-president Christophe Balestra said that this time round, the Uncharted: Among Thieves team has something prove in the environment department.
“We wanted a wide range of environments this time,” explains Balestra. “We wanted to show this wasn’t just a jungle game.”
According to the article, Among Thieves looked anything but:
And, from what we’ve seen, the team has succeeded in this aim: alongside ice caverns and frozen mountainsides, we’re shown a real variety of environments, from lush indoor spaces filled with gold leaf and bright colours, to an opulent train with blood red curtains and swinging brass lights, and a desolate Nepalese monastery clinging to the side of a cliff.
Full interview through the link.
By Mike Bowden
Mon, Jan 05, 2009 | 08:37 GMT
…and we’re back – Christmas news round up
Happy New Year. We’re glad we shut down over Christmas. You didn’t miss a whole lot.
By far the most important story over the break was news that Free Radical cut its workforce by 140 to just 40.
The developer was confirmed as being in administration just before the Christmas holiday.
Speaking to 1UP, Cameron Gunn of administrators ReSolve Partners said, “We made around 140 employees redundant yesterday, effective 31 December (the date up to which they had been paid). We’re still trading on with the remaining 40 or so employees, have advertised the business for sale and have received some strong interest.”
News broke mid-December that staff had turned up for work only to be locked with a notice on the door telling them to adjourn to a nearby hotel.
Free Radical aside, other noteworthy Christmas news included confirmation that Mistwalker JRPG Cry On has been cancelled.
“AQI decided to cancel the project after analyzing the current market environment and forecasts for the future. We deeply apologize for troubling those who were awaiting its release,” said a company rep.
Cry On was apparently part of “Hironobu Sakaguchi’s triumvirate of Xbox 360 titles,” says this 1UP piece (the other two being Blue Dragon and Lost Odyssey), and for those of you who don’t know, the game “was to be an action-RPG featuring a Nobuo Uematsu soundtrack [and] character designs by Kimihiko Fujisaka.”
Full round up below.
Thu, Dec 11, 2008 | 07:40 GMT
Game Informer Uncharted 2 scans hit the web
Gamekyo has them. The quality is unfortunately low and grainy but you can make out our man Nathan hanging from a train, which looks pretty cool.
Hopefully these shots will tide you over until Sunday night/Monday morning where Uncharted 2: Among Thieves gets its full reveal at the video game awards.
According to the Gametrailers forum, the GameInformer article reveals the following details:
- The story is about looking for the ships that Marco Polo “lost” while returning home to Italy.
- There are no load screens.
- The score is being composed by Greg Edmonson (same guy from the first one).
- Weapons can be used in any stance (running, behind cover, hanging, climbing a wall, etc.).
- You can now move while aiming behind cover.
More through the links.
By Mike Bowden









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