The Castle Doctrine
Jason Rohrer, developer of the online “we must protect this house” simulator Castle Doctrine, celebrated the game’s launch last week with a contest: players who stole and managed to hold on to at least $1054 worth of stuff would get real prize money, from $1 for that minimum on up. The biggest earner garnered $316 […]
The Castle Doctrine headlines
The Castle Doctrine is going to get more expensive over time rather than cheaper, as developer Jason Rohrer isn’t impressed by the damage he believes is caused by sales and discounts like Steam’s.
The Castle Doctrine is a game about robbing the homes of other players. You can set up security cameras that record footage of perps breaking and entering your virtual home, but the developer has used them to catch and ban cheaters during its alpha trial.
Jason Rohrer’s The Castle Doctrine is available right now for PC, Mac and Linux.
Jason Rohrer, the developer behind a number of well-received indie releases, has detailed his latest project – “a massively multiplayer game of burglary and home defense”.
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