Tag Archives: Stephane Roy
Wed, Aug 07, 2013 | 10:35 BST
Thief is heading to current and next-gen formats, suggesting there will be some sort of technical difference between versions. However, producer at Eidos Montreal Stephane Roy has cautioned that the Xbox One build isn’t just about adding more polygons into the mix.
Tue, Jun 25, 2013 | 17:12 BST
Thief’s senior producer Stephane Roy has told OPM that combat in the game was a challenge for the team at Eidos Montréal.
Tue, Apr 09, 2013 | 20:50 BST
Eidos Montreal’s Stephane Roy has said the PC version of Thief is “extremely important,” and it won’t just be a port of the console version. Speaking with Strategy Informer, Roy said playing Thief with a keyboard and mouse “is different,” than playing with a controller, so it must develop the proper support. “Making the PC version we think like a PC gamer, for consoles it’s a different type of beast,” he said. “It’s one of our goals to make sure that the PC version isn’t just a copy of the console version.” Thief is out next year on next-gen consoles and PC.