Tag Archives: Shatter
Fri, Dec 07, 2012 | 05:59 GMT
Sidhe co-founder “announces” Shatter for iPad
Mario Wynands has posted on NeoGAF that Shatter will be released early next year, developed by Sidhe and published by PikPok.
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Tue, Sep 18, 2012 | 21:03 BST
Humble Indie Bundle 6 includes Torchlight, Shatter, Rochard, Vessel, more
Humble Indie Bundle 6 is ready for your purchase. It includes: Torchlight, Shatter, Rochard, Vessel, and Space Pirates and Zombies. Those who pay more than the average price will also receive Dustforce and soundtracks. Each game is DRM-free and works on Mac, Windows, and Linux, and can optionally be redeemed on Steam. For Linux users, you also have the option to redeem through the Ubuntu Software Centre, and the finishing touches for Vessel’s Mac and Linux debut “are still being completed and it should be ready in 24-72 hours.” Hit up the link for more information.
Sat, Jan 08, 2011 | 02:49 GMT
Sidhe: Shatter dev plans to eventually wean itself off third-party publishers

Sidhe, which developed the very popular Shatter for PSN, has said it plans to eventually wean itself off third-party publishers by focusing more on the downloadable space in 2011.
Thu, Aug 20, 2009 | 16:38 BST
Shatner serves Shatter IP with a cease and desist
Before you freak out, no, this isn’t who you think it is.
William Shatner’s lawyers have issued a cease and desist to developers of Shatter, Sidhe Interactive.
It comes due to the developer apparently using Shatner’s likeness in the game as well as using the song “Mr. Tambourine Man” by Bob Dylan as well as the rights to the Captain Kirk of Star Trek.
Studio head for Sidhe, Mario Wynands, replied back saying: “The GameConsole “report” you reference is what is commonly referred to on the internet as a “joke”. The article is a parody of our game, and has no basis in reality in that it does not in any way reflect our intentions for further development of the Shatter IP or relate to any official statement we have made relating to the game.
“We have the upmost respect for Mr William Shatner and the licensing process, and if we had any intent of using rights related to either Mr Shatner, Star Trek, or Tambourine Man (which we do not) we would do so using the appropriate channels.”
All we’re saying is… woops.
Thanks, GAF.
Fri, Aug 07, 2009 | 19:08 BST
Shatter demo coming soon, multiplatform release ‘likely’

Shatter has sold 30,000 digitally over on PSN within just one week, and because of this, Sidhe is workibg on a playable demo.
“We will be making a demo available down the line for those gamers on the fence,” managing director Mario Wynands told Gamasutra. “Shatter is not exclusive to PSN, bBut Sony is offering the combination of good royalties, strong technology, and a well defined process for getting content to market.”
The team already has “working builds” of Shatter for PC and XBLA, due to the cross-platform functionality of Sony’s free PhyreEngine.
Wynands says the team is “reviewing the situation to see whether it makes sense to continue investing in those versions,” but other ports are highly likely.
Via Joystiq.
Tue, Jul 14, 2009 | 19:27 BST
First video for Shatter looks lovely

Sidhe Interactive has released the first video for Shatter, its downloadable game for PSN, and it’s posted over on Gamespot.
The brick-breaking game was inspired by classics like Arkanoid and Breakout and incorporates physics-based effects, boss battles, and a 3D visual style.
Bonus, Boss Rush, and Standard gameplay modes are to be included along with Trophy support and leaderboards.
It’s expected to be released July 23.


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