Tag Archives: Nathan Martz
Tue, Jul 09, 2013 | 22:03 BST
Double Fine Studio’s technical manager is in Brighton this week for Develop 2013, and in the video below, he discusses what he’ll be chatting about in his talk titled: “Optimizing for Creativity: How Double Fine Mazimizes Human Performance”. According to Martz, his talk will give pointers on how to make games and to do it has agilely as possible, but also to touch upon some of the lessons the team has learned. Watch it below. Develop 2013 runs through July 11.
Fri, Apr 27, 2012 | 07:55 BST
Special Effect uses the Kinect-powered Once Upon A Monster in its efforts to support kids with special needs, something Double Fine didn’t expect but is understandably chuffed about.
Fri, Jan 20, 2012 | 18:01 GMT