Tag Archives: Matt Southern
Thu, Feb 28, 2013 | 01:03 GMT
The PlayStation 4 was built in close consultation with game makers, developers have reiterated, painting a very different picture to the PlayStation 3′s production.
Wed, Nov 30, 2011 | 19:00 GMT
Evolution Studios’ Matt Southern has said he was concerned at one point that the studio might close after MotorStorm Apocalypse’s troubled release.
Fri, Mar 25, 2011 | 15:38 GMT
Motorstorm Apocalypse game director Matt Southern has confirmed in a tweet the game will support steering wheel Logitech wheel support. “Am I allowed to say MotorStorm Apocalypse is going to have a free update to support Logitech wheels, and is truly amazing? No? Oops,” Southern said in a tweet. Go wheel-owning massive.
Following a delay of the racer in the wake of the Japanese tsunami and earthquake two weeks ago, Motorstorm Apocalypse releases next Thursday on PS3.
Fri, Feb 18, 2011 | 16:13 GMT
Evolution Studios seems pretty pleased with what Sony has done with NGP, especially because it specifically asked developers what should go into the handheld.
Sat, Dec 11, 2010 | 18:47 GMT
Matt Southern, game director at Evolution Studios, has posted over on the US PS Blog some new information pertaining to a track which will be included in MotorStorm Apocalypse when it’s released.
Tue, Aug 24, 2010 | 20:05 BST
Thu, Jun 10, 2010 | 17:33 BST
Evolution Studios has finally unveiled the third outing in its massively popular MotorStorm series, exclusively for PlayStation 3. MotorStorm Apocalypse is, in the words of game director Matt Southern, “just fucking lunacy.”
We’ve played through the first demo level that the developer was showing off at a recent pre-E3 event in London, and you can read our first impressions on that here.
In the meantime, we also sat down for a good chat about what is new in MotorStorm Apocalypse with Evo’s Matt Southern, who told us a lot more about his thoughts on 3D gaming on PS3 (“it’s going to blow games wide open”), why multiplayer gaming is becoming more important than single-player gaming and how the team drew inspiration from various recent classics such as Starfox and Modern Warfare 1.
And from gonzo journalist Hunter S Thompson.
Oh. And before anybody asks. There are no jet-skis in the game. Or rockets.
[Interview by Adam Hartley]