Tag Archives: ken rolston

Fri, Oct 19, 2012 | 15:22 BST

Turbine hires on Ken Rolston as its director of design

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Lord of the Rings Online and DDO developer Turbine has hired industry veteran Ken Rolston as its director of design.

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Tue, Jan 24, 2012 | 04:43 GMT

Rolston: Skyrim and Reckoning have a “lot in common” – but not combat

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38 Studios’ Ken Rolston, who famously served as lead designer on two past Elder Scrolls games, belives Kingdoms of Amalur: Reckoning has one massive advantage over Skyrim.

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Fri, Jan 20, 2012 | 21:25 GMT

Quick Quotes: Rolston on how some RPGs are “slow-paced, abstract, and awkward”

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“Despite the fact that RPGs have made such deep and passionate inroads into the mainstream market, I still feel they are slow-paced, abstract, and awkward. Reckoning reflects my hunger for a faster pace of action and combat drama, and a desire for simpler, easier-to-use interfaces. RPGs are naturally the deepest, longest, and most complicated kinds of videogame entertainment… that’s what makes them great. But making them just a tiny bit less clumsy in the interface, and just a big, fat, huge amount more physical and exciting in combat, gives them more fun-per-unit-time. Me? I want All-Fun, All-the-Time, Right-Now, thank-you-very-much.” – Ken Rolston to GameFront on how the current state of RPGS affected the design of Kindoms of Amalur: Reckoning.

Wed, Jan 18, 2012 | 07:06 GMT

15 mins from Kingdoms of Amalur: Reckoning 360 demo

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38 Studios and Big Huge Games have released the demo for Kingdoms of Amalur: Reckoning on Xbox Live. Currently available for Gold members, the game provides you with a taste of the RPG created by he New York Times bestselling author RA Salvatore, Spawn creator Todd McFarlane, and Ken Rolston, lead designer on Morrwind and Oblivion. Players will be able to create their character using various customization options and continuously evolve it to their play-style using the game’s Destiny system. We’ve got 15 minutes of 720p gameplay for you below. Reckoning releases on PC, PS3 and Xbox 360 February 7 in North America and February 10 in Europe.

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Sun, Dec 04, 2011 | 02:47 GMT

Rolston: RPGs reaching a boon period, still a market for structurally sound high fantasy epics

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Ken Rolston, lead game designer at Big Huge Games, has said he feels RPGs are reaching “a boon period”, but because there’s still plenty of variety on the market at the moment, the genre isn’t tired just yet.

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Wed, Nov 09, 2011 | 04:13 GMT

Amalur’s world map shows an immersive fantasy world

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38 Studios has opened up a website which gives you a more in-depth look at the world of Amalur, which is the setting for its Project Copernicus MMO and the single-player RPG, Kingdoms of Amalur: Reckoning.

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Sat, Sep 24, 2011 | 14:28 BST

Kingdoms of Amalur: Reckoning gets a story trailer

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38 Studios has released a story trailer for Kingdoms of Amalur: Reckoning. You can watch it below. Called “A Hero’s Guide to Amalur”, it gives you an idea of what is going on in the game. Kingdoms of Amalur: Reckoning lands on February 7 in North America and on February 10 in Europe on PC, PS3, and Xbox 360. Get acquainted with the pre-order bonuses through here. Thanks, GameFront.

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Thu, Sep 08, 2011 | 21:18 BST

Watch this 22 minute walkthrough for Kingdoms of Amalur: Reckoning

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Those looking forward to Kingdoms of Amalur: Reckoning and have 22 minutes to spare, may wish to check out the walkthrough posted below, courtesy of IGN. The RPG, a joint labor of love between indystry vets Todd McFarlane and Ken Rolston along with fantasy novelist RA Salvatore hits shelves on February 7 for PC, PS3, and Xbox 360. Thanks, EvilAvatar.

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Thu, May 26, 2011 | 23:25 BST

Quick Shots – Kingdoms of Amalur: Reckoning screens bring the colour

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I am quite prepared to be surprised and delighted by Kingdoms of Amalur after seeing this batch of assets.

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Thu, May 26, 2011 | 19:19 BST

Ken Rolston chats up Kingdoms of Amalur: Reckoning

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Ken Rolston believes Kingdoms of Amalur: Reckoning will be just as good and any other triple-A role-playing game out there.

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Tue, Apr 12, 2011 | 21:17 BST

Kingdoms of Amalur: Reckoning gets its first gameplay trailer

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EA and 38 Studios have released a gameplay trailer for Kingdoms of Amalur: Reckoning.

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Fri, Jul 23, 2010 | 15:28 BST

Nice bit of assets released for Kingdoms of Amalur: Reckoning

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38 Studios and Big Head Games have released quite a few screenshots and bits of artwork from Kingdoms of Amalur: Reckoning.

There’s also a cinematic trailer for it – all below the break.

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Tue, Jul 20, 2010 | 14:30 BST

EA announces 38 Studios’ Kingdoms of Amalur: Reckoning

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EA’s announced 38 Studios’ debut title as Kingdoms of Amalur for a fall 2011 release on PS3, 360 and PC.

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Thu, Jul 08, 2010 | 21:41 BST

38 Studios to reveal Project Mercury during Comic Con panel

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The official Comic-Con website has posted the panel schedule for July 22-25  convention, and included on the list is the world premiere of 38 Studios’ Project Mercury.

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Wed, Apr 01, 2009 | 15:36 BST

Big Huge Games hit by redundancies

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Layoffs are happening over at Big Huge Games.

The Baltimore, MD, studio was informed by THQ a few weeks ago that if a buyer wasn’t found, the Catan and Rise of Nations developer would be shut down.

“These actions were unfortunate but were necessitated by the difficult economic environment,” said THQ.

It is not known at this time how many staff have been made redundant, nor what will become of the firm’s current project – an RPG by Elder Scrolls creator Ken Rolston.

Thanks, Develop.