Tag Archives: jason della rocca
Tue, Jun 25, 2013 | 20:39 BST
GDC Europe 2013 organizers have announced talks from Ubisoft’s Patrick Plourde who will reveal the project Child of Light at the event. Sony engineers Chris Ho and Richard Stenson will discuss PS4′s shading language, and Execution Labs’ Jason Della Rocca will provide a discussion on funding options.
Sun, Apr 05, 2009 | 10:20 BST
Jason Della Rocca closed his stint as the executive director of the International Game Developers Association with a bang during GDC’s annual rant session last week.
Here is an excerpt from his speech, which he posted on his blog:
Serving the IGDA for the past 9 years has been extremely rewarding and challenging. I helped to get a lot done, but somehow feel that I failed the community.
Sorry for not having the leadership skills to beat the barriers of participation inequality. Less than 1% of the IGDA membership are truly active in driving the org forward… Sorry for not overcoming your general apathy and laziness.
Sorry for not doing a better job of roping in all the snipers from the sidelines. Turns out you are all pretty damn good at bitching and complaining and being critical. But then you don’t actually do anything about it and you don’t get involved…
Sorry for not getting you to be more serious about the profession of game development… This is a real art and science. We need to be way more deliberate and control the path the profession takes as it evolves into the future.
Most of all, sorry for not doing more to help you realize your power! … You are all having a massive impact on society. You are transforming the world day-by-day without even realizing it.
Oh well, fuck you, it’s not my job anymore!
Tue, Feb 03, 2009 | 06:39 GMT
Jason Della Rocca is leaving his role as the executive director of the International Game Developers Association, he’s confirmed on his blog, to pursue a new venture.
Della Rocca’s headed up the organisation for nine years.
“Given the maturation and evolution of the IGDA, I’m not sure if I’m actually the ‘right guy’ anymore,” he said.
“While I believe that my particular skills and strengths suited the needs of the IGDA along the way, the org has grown to the point where different styles of leadership should probably be explored.”
No news on what his new ‘thing’ is, but he’s definitely “not starting a game development studio.”