Tag Archives: i am alive
Sat, Oct 01, 2011 | 13:55 BST
Weekly Wrap – BF3 beta explodes, devs ogle next-gen
We didn’t have to fly halfway across the universe for news this week, so it came to us. Big time. We battled back as hard as we could, but at what cost? Huh? Our souls? Oh, no biggie, then. Here’s what it all means.
Fri, Sep 30, 2011 | 04:53 BST
It lives: I Am Alive becomes PSN, XBLA affair this winter
Ubisoft’s reannounced survival thriller I Am Alive as a digital-only affair, releasing the first new screen and trailer in its new release format.
Mon, Sep 26, 2011 | 23:17 BST
ESRB rates I Am Alive: “These guys kept me as their pet, or mascot, or something”
This is literally out of nowhere: the ESRB’s rated Ubisoft survival thriller I Am Alive, despite seeing near nothing official on the game in at least a year-and-a-half.
Fri, Aug 19, 2011 | 22:22 BST
Leaked teaser trailer shows I Am Alive
What appears to be a leaked teaser video for Ubisoft’s I Am Alive has popped up, thanks to some sleuthing from supererogatory. It differs quite a bit from the official teaser released from Ubi back in 2008, and you can see it below. But be quick, because it may get pulled. Last we heard the game wan’t cancelled, but the firm has been really quiet regarding the game for ages. Thanks, Shack.
Wed, Jun 29, 2011 | 00:42 BST
I Am Alive proves it is in fact not dead
The suspiciously vapourous survival adventure game I Am Alive has suddenly surfaced on the reliably leaky Australian Classifications Board.
Fri, May 13, 2011 | 13:03 BST
Ubisoft: Beyond Good & Evil 2, I Am Alive not canned
Ubisoft’s stemmed any fears that Beyond Good & Evil 2 and I Am Alive have both been canned, insisting that the two titles are still in development.
Mon, Feb 07, 2011 | 18:48 GMT
I Am Alive digital-only report was a “joke”
French site JeuxVideo’s confirmed that a widespread report it originated claiming that I Am Alive was to come out this year as a digital-only title was a “joke”.
Tue, Feb 01, 2011 | 14:10 GMT
Report – I Am Alive to be released digitally in 2011
Various outlets are reporting that Ubisoft Shanghai’s I Am Alive will be offered as a digital download title on Xbox Live and PlayStation Network later this year.
Wed, Sep 01, 2010 | 11:31 BST
Corre: No new IP from Ubisoft until next-gen

Ubisoft Europe MD Alan Corre has said the publisher isn’t planning to release any new IPs until the next generation of consoles.
Tue, Jun 15, 2010 | 10:33 BST
I Am Alive gets first trailer in two years, coming spring 2011

I Am Alive is… well, alive: Ubisoft’s released the first trailer of the game in over two years. Get it after the break.
Mon, Jan 25, 2010 | 16:37 GMT
CV points at multiplayer for I Am Alive

According to a CV pointed out by Blend Games (via D’Toid), multiplayer is being considered for I Am Alive.
Thu, Jan 14, 2010 | 12:15 GMT
I Am Alive delayed due to “re-engineering”, says Ubisoft

Ubisoft said in a conference call last night that I Am Alive now super-delayed for total redux.
Mon, Aug 17, 2009 | 11:46 BST
Rumour – I Am Alive canned for PS3 [Update]
Update: False alarm. Website now shows the PS3 version as well as PC and 360.
Original Story: It just gets worse and worse, innit?
According to a listing on the Ubisoft website, I Am Alive has been canned for the Playstation 3, yet it’s still listed for a release on PC and Xbox 360.
This can’t end well, right? It’s switched studios, been delayed past April 2010 and apparently slated for a 2011 release.
Via Elotrolado
Mon, Aug 10, 2009 | 15:59 BST
Rumour – I Am Alive gets a 2011 release

Oh dear.
If you were praying I Am Alive was coming next year, you may wanna question your faith. According to the CV of the game’s senior designer, Charles Gaudron, it won’t be coming till 2011.
The news comes after Ubisoft delayed several of its core titles a couple of weeks ago, including the highly-anticipated Splinter Cell: Conviction.
With this I Am Alive news, the delay earlier this month and the survival game switching studios from Darkworks to the company’s Shanghai studio, things aren’t looking happy campers on Planet Ubisoft at the moment.
From superannuation.
Mon, Aug 03, 2009 | 06:28 BST
I Am Alive environment shots surface
Randomly, some I Am Alive screens popped up yesterday, as seen on Worthplaying. Not quite sure where these have come from, but they show off disaster-riven environments, broken bridges, and so on.
There’s no date on this, but “next year” is safe. Take a look. Thanks, Hunam.
Mon, Jul 27, 2009 | 22:38 BST
Ubisoft delays Splinter Cell: Conviction and Red Steel 2 until 2010

Ubisoft’s announced it’s delaying Splinter Cell: Conviction and Red Steel 2 until Q4 2009, which normally tends to mean January – March 2010. The news comes from Ubi’s Q1 2009 financial report.
Q1 is suddenly the new Q4.
As well as them two, Ghost Recon 4 and I Am Alive have been delayed until fiscal 2010 – 2011, which means both games wont be released until April 2010 at the very latest.
“We are disappointed that we have to postpone the release of several major games but we consider that this choice is the best one in the long-term interests of Ubisoft,” said the company in a statement.
“Lastly, we are having to adjust our full-year targets to take into account the fall in business over the first half. The excellent response to our games at E3, as well as the high buzz generated for titles such as Assassin’s Creed 2, Splinter Cell Conviction and Avatar, reinforce our belief that the company can achieve strong growth in the second half of the fiscal year.”
More at Kotaku.
Wed, May 27, 2009 | 20:17 BST
Ubisoft narrows down 2009 lineup, Splinter Cell: Conviction coming Q3

Speaking in today’s full-year investor call, Ubisoft boss Yves Guillemot narrowed down release dates by quarter for the following titles:
Q3 (November – December 2009)
Assassin’s Creed 2, Splinter Cell: Conviction; Red Steel 2, Shaun White Snowboarding: World Stage and Rabbids Go Home.
Q4 (January 2010 to March 2010)
R.U.S.E., I Am Alive and a new Ghost Recon.
Good news for those dying for the much delayed Splinter Cell: Conviction.
Fri, Mar 06, 2009 | 10:56 GMT
I am Alive pulled from Darkworks to Ubi Shanghai

Darkworks has been relieved of duty on I am Alive, according to this GI story, with the game being moved to Ubi Shanghai.
“In order to respect the new launch date for this ambitious title, and Darkworks having other obligations, we have mutually decided to complete development of I Am Alive at Ubisoft Shanghai, as the two studios have collaborated on aspects of the title over the past year,” said Ubisoft in a statement.
“The team at Darkworks has respected its contractual obligations on the project and will be a part of the success of the game when it launches.”
Whoops. More through there.
Thu, Jan 22, 2009 | 20:25 GMT
I am Alive delayed, requires more development time
Ubisoft has delayed Darkworks disaster shooter I am Alive, saying the game “will now bolster the line-up for 2009-10″ in a financial release today.
Ubisoft released its calender Q1 release schedule this week, showing I am Alive as down for shipping before the end of March.
The game will now join Assassin’s Creed 2 and Splinter Cell: Conviction for the following financial year.
By Mike Bowden
Thu, Jan 22, 2009 | 21:01 GMT
Ubi confirms Assassin’s Creed 2 and Splinter Cell: Conviction for upcoming financial year
In a Q3 sales release tonight, Ubisoft has confirmed that both will release in the financial year ending March 2010.
“2009-10 looks very promising and our teams are working flat-out to provide gamers with the best the industry has to offer,” said
president Yves Guillemot.
“Our line-up comprises several potential blockbusters with the launch of 7 franchises, including Assassin’s Creed, Splinter Cell and Ghost Recon, as well as four license-based games including James Cameron’s Avatar, three new brands and a further-enhanced casual games portfolio.”
The statement said specifically, talking of financial forecasting:
These forecasts have been drawn up taking into account the launch of i) 7 franchise titles, including Assassin’s Creed 2, Tom Clancy’s Splinter Cell Conviction, Tom Clancy’s Ghost Recon and Anno; ii) 3 new brands including I Am Alive; iii) 4 movie license-based games including James Cameron’s Avatar, a new Teenage Mutant Ninja Turtles game and the sequel to Arthur and the Invisibles; and iv) an enriched casual games portfolio which will be focused on the successful Petz, Imagine, My Coach and PlayZoneTM series.
Exact dates are uncertain as yet, but both the Assassin’s Creed and Splinter Cell sequels are likely to be key Christmas games for Ubisoft this year.
For all news from the financial report, hit this.




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