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Ghostbusters

Capcom’s Ghostbusters game hits iOS, takes an XCOM approach to bustin’

Ghostbusters is back in the form of Beeline Interactive’s new iOS game, which launched on iTunes this morning. Publisher Capcom kept this one relatively quiet, but as it happens the game draws influence from XCOM. Players must recruit new Ghostbusters, research weaponry, manage resources and perform experiments on ghosts to earn new upgrades. Check out […]

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Ghostbusters headlines

  • Ghostbusters going mobile thanks to Beeline

    Ghostbusters is on its way to a smartphone near you, thanks to the team behind popular Snoopy and Smurfs mobile games.

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  • Ghostbusters: Sanctum of Slime characters profiled

    Atari has released new details today regarding the rookie team of Ghostbusters featured in Sanctum of Slime.

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  • Quick Shots - Ghostbusters: Sanctum of Slime screens cross the beams

    Ghostbusters: Sanctum of Slime is bucking the big-budget licensed tie-in trend by actually looking quite fun; come through and admire this small collection of new screens.

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  • Ghostbusters: Sanctum of Slime set for March release

    Atari has tweeted the release date for Ghostbusters: Sanctum of Slime.

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  • Ghostbusters: Sanctum of Slime screenshots show Proton Streams everywhere

    Atari has released new screenshots of its digital download title, Ghostbusters: Sanctum of Slime.

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  • Ghostbusters on PSP and PSPgo getting a November release

    Ghostbusters: The Video Game has been given a November 3 release for PSP and PSPgo. Atari, the US publisher, says it will contain “features unique to the platform”, including the ability to “switch between four equipment sets to access eight unique proton pack functions and use gadgets like the PKE Meter and Parapgoggles to scan […]

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  • Ghostbusters release moved to November in Europe

    Atari has moved the release date for Ghostbusters on DS, PC, Wii and Xbox 360 from October 23 to November 6. Currently available on PS2 and PS3, the PSP version is still on track for an October 30 release. Great. Another delay. Sorry kiddos. Thanks, Eurogamer.

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  • Ghostbusters PS3 patch increases res "to match that of Xbox 360" [Update]

    Atari’s released a patch for the PS3 version of Ghostbusters which it claims provides “an increase in resolution to match that of Xbox 360 and some freeze issues, along with numerous other localization fixes.” The 360 version runs at 720p, for the record. Does the update do what it’s supposed to do? We have a […]

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  • Atari first quarter revenues rise, but future success still uncertain

    Gamasutra has the full scoop on Atari’s first quarter earnings, and things are looking pretty good. Boosted by the strong sales of games like Chronicles of Riddick and Ghostbusters, revenues soared 30% up to €54.5 million ($77.78 million). However, Atari isn’t popping the champagne and threatening to stop supporting the PS3 just yet. The future, […]

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  • Ghostbusters arrive for LittleBigPlanet July 16

    Loads of Ghostbusters costumes are coming to LittleBigPlanet on July 16. You will be able to dress your little guy as the Stay Puft Marshmallow Man, give him a Slimer hat, run around as one of the Ghostbusters, or put him in a ghostly hoodie. Tentatively, the items are priced $2.15/£1.32 each or you can […]

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  • Ghostbusters demo hits US Live

    Nelson’s just confirmed a Ghostbusters demo’s gone up on the US Live. Euros can’t have it, obviously, as Sony’s got a timed exclusive in the region. Blurb: Who Ya Gonna Call? The Ghostbusters are back for an all new adventure! The year is now 1991: Who haunts Library? What happened to the Grey Lady? Try […]

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  • Media Molecule teases Ghostbusters content for LittleBigPlanet

    Media Molecule has hinted on its blog that Ghostbusters content is headed LittleBigPlanet’s way. The tease, basically just says “Who Ya Gonna Call” like the picture above. So much for subtly. Thanks, D’toid.

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  • Prototype tops UK chart

    Radical Entertainment’s action open-worlder Prototype has knocked Sim 3 off top spot in the latest UK Charts from GfK Chart-Track. Sim 3 is still sitting pretty at number two closely followed by the evergreen Wii Fit in third. Ghostbusters PS3 débuted in fourth. Full thing below:

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  • Leadbetter: PS3 Ghostbusters "simply isn't good enough"

    DF’s Richard Leadbetter has called out Terminal Reality on the PS3 version of Ghostbuster’s saying the greatly reduced resolution over the 360 game “simply isn’t good enough”. The game’s PS3 version runs at 960×540, while the 360 SKU hits 1280×720. From Eurogamer’s latest face-off: My response to that is pretty straightforward. First of all, PS3 […]

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  • Ghostbusters and SOCOM getting Home space today

    Ghostbusters and SOCOM are to get their own Home spaces today, as you can see on the US BS Blog. EA Sports is getting one too. Everyone’s doing it. Hit the links for more details than you’ll ever need.

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  • Ghostbusters PS3 Vs 360 difference shown in screens [Update]

    Digital Foundry’s Richard Leadbetter’s put the “rumours” to rest regarding the differences between the PS3 and 360 versions of Ghostbusters. The PS3 version’s resolution is far smaller, basically. Here’s the PS3 game, and this one’s from the 360 version. The difference is a tad obvious. Rich tells us the PS3 version runs at 960×540, while […]

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  • Ghostbusters: PC multiplayer was sacrificed for console versions

    A statement has been issued regarding the lack of multiplayer in the PC version of Ghostbusters. According to the game’s multiplayer developer, the multiplayer was cut so that the console versions could be “the best that they could be.” “Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted […]

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  • Ghostbusting: Making a game funny like "writing three hit movies"

    Ghostbusters writer and general superstar Harold Ramis has told explained to GamesRadar why writing funny games is so difficult. Basically, it’s a stupid amount of work. “To make a game so funny with so many comic alternatives, that would be like writing three hit movies,” he said. “The scripts are impossibly long. That would be […]

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  • No multiplay in PC Ghostbusters

    According to this Ecto-Web post, the PC version of Ghostbusters doesn’t have any kind of multiplayer feature, despite online play being present in both the PS3 and 360 versions. The PC version doesn’t have any DLC listed as a feature, either. Why? Unknown. We can ask, though. It’s out on Friday for PS3 and PSP […]

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