Tag Archives: endrant studios
Tue, Aug 18, 2009 | 22:32 BST
Just as Endrant Studios finished pushing Wolfenstein out the door, the big bad wolf that is financial troubles came and blew the developer’s house down. Or part of it, anyway.
“We have recently completed a development cycle and have regrettably been forced to make adjustments to staff and headcounts,” a company rep told GamesIndustry.biz.
“Those affected are valued members of our team who have worked incredibly hard on our latest title. We hope that they land on their feet quickly.”
Wolfenstein was the (formerly) 17-person team’s first game. We join the rest of Endrant in hoping those who now find themselves unemployed don’t stay that way for long.
Thu, Jul 30, 2009 | 20:01 BST
Endrant Studios has detailed the multiplayer aspects of for Wolfenstein, and the multi-part includes eight maps, three classes, unlockables, veil powers, and other goodies.
“Players can enter the veil dimension and use veil powers much like the ones BJ has access to, as well as all the standard weapons and items,” said Endrant’s Matt Wilson to GameSpot. Players will not be able to slow time using veil powers in multiplayer like they can in single-player.
“In multiplayer, you’re not BJ–you’re a member of either the Resistance or the Axis, and you play as one of three roles: soldier, medic or engineer,” he continued. “We wanted to keep the three roles distinct, so we gave them their own unique veil powers that are specific to their responsibilities within the team.”
Along with unlockable weapon and power upgrades, multiplayer also includes eight maps spanning three modes.
“In Objective mode, the attacking team tries to complete one or more objectives in the map while the defending team tries to stop them,” said Wilson. “In Stopwatch, you do the same but swap over at half-time, and the attacking team which completed the map fastest is the overall winner.
“The unlocks for each give you options on what to upgrade and when, but you can only have one unlock per category (weapon, item, veil power, etc.) active at once,” explained Wilson. “Some of the choices you’ll have to make are things like power versus accuracy, reload time versus recoil/muzzle kick.”
Game’s out for PC, PS3 and Xbox 360 August 18.
Wed, Jul 16, 2008 | 19:48 BST
Endrant Studios is co-developing Raven Studios’ Wolfenstein, the outfit’s announced.
This is Endrant’s first project.
“Our goal is to make exciting, fun and accessible games that translate to the masses,” said Endrant boss Ben Smedstad, “Our backgrounds and experience enable us to be more creative, more focused and deliver a higher quality game no matter what the platform.”
Full thing below.
By Mike Bowden