Tag Archives: Edmund McMillen
Wed, Feb 29, 2012 | 04:40 GMT
Edmund McMillen’s dark rogue-like shooter The Binding of Isaac has been denied a 3DS eShop release.
Wed, Feb 22, 2012 | 21:52 GMT
Popular indie rogue-like shooter The Binding of Isaac will influence the direction of Team Meat’s next game.
Sat, Jan 28, 2012 | 17:37 GMT
The Binding of Isaac is “closing in” on 450,000 copies sold, and such success has surprised creator Edmund McMillen, as he had convinced himself this “week-long project” would garner little interest from the public.
Thu, Jan 05, 2012 | 21:15 GMT
Edmund McMillen has announced the next update for The Binding Of Isaac will be called The Wrath Of The Lamb. While details on the expansion are slim at present, a new set of items called Trinkets will be included along with passive bonuses, and other new items bringing to count from 131 to 205. One of these items, called Red Patch, is pictured in the header. Currently, there isn’t a date set for release, but it is expected sometime this year. Thanks, IndieGames.
Wed, Nov 30, 2011 | 22:33 GMT
Indie Game: The Movie, a feature documentary about “video games, their creators and the craft,” will make its world premiere as an official selection in World Documentary Competition at the 2012 Sundance Film Festival.
Tue, Nov 29, 2011 | 10:59 GMT
Team Meat’s Edmund McMillen has claimed the two-man dev squad is now formed of “arrogant, jaded fools,” speaking in an anniversary voiceover for Super Meat Boy’s birthday.
Fri, Oct 28, 2011 | 10:48 BST
Having said that Team Meat was “taken advantage of” by Microsoft in the run-up to the launch of Super Meat Boy, developer Edmund McMillen has confirmed that, after a spate of hugging and kissing between the two parties, the ultra-hard platformer is about to be re-pimped on XBLA.
Sun, Oct 09, 2011 | 23:23 BST
Edmund McMillen has released a flash-based taster of his rogue-like shooter The Binding of Isaac, and teased a weighty upcoming update.
Thu, Sep 29, 2011 | 02:00 BST
On the day of its release, The Binding of Isaac – an indie rogue-like action RPG from Edmund McMillen, one half of Team Meat – has dominated Steam sales.
Tue, Sep 20, 2011 | 08:08 BST
Do you like interesting things? Then you should be keeping track of The Binding of Isaac. It’s a roguelike shooter with a dash of Zelda, a hint of Robotron, and a soothing dollop of terrifying imagery. Fortunately, you won’t have to do much legwork to reach this one’s final destination. Team Meat madman Edmund McMillen has announced that the game’s coming to Steam on September 28 for $5 via the magical malleability of a sheet of paper. There’s also a limited edition Isaac plushie in the works. His insides may be fake, but his tears are all too real.
Thu, Sep 01, 2011 | 10:06 BST
Thu, Jul 21, 2011 | 13:56 BST
Team Meat’s Edmund McMillen has said he went with Steam for distribution of The Binding of Isaac because past experience with the service was “amazing.”
Tue, Jul 19, 2011 | 06:16 BST
Team Meat voiced an unusual opinion about Super Meat Boy’s piracy levels and said a swear! We like that kind of thing.
Sat, Jul 16, 2011 | 16:35 BST
Team Meat’s Edmund McMillen has announced The Binding Of Isaac for release on Steam this August.
Sat, Jul 09, 2011 | 21:38 BST
Team Meat’s Edmund McMillen has been working on a project called The Binding of Isaac with Florian Himsl and Danny Baranowsky, and it’s being called a “play on my favorite game of all time,” by McMillen who also said on his blog it’s “roguelike and it should be done in about a month.” Extra details on the game are being kept secret until its finished, but he expects to reveal more on it next week. The Binding of Isaac is not the second game in works at Team Meat, just so everyone is clear. Thanks, IndieGames.
Thu, Jun 30, 2011 | 11:08 BST
Team Meat’s begun talking about life after Super Meat Boy, saying its begun development on an “ambitious” but “fun” new project.
Wed, Apr 13, 2011 | 15:56 BST
Sat, Apr 02, 2011 | 22:28 BST
Team Meat’s Edmund McMillen has written in Game Developer Magazine that the studio felt “taken advantage of” by Microsoft during development of Super Meat Boy, because the firm put pressure on the team to finish the game in time for the XBL Game Feast promotion.
Thu, Mar 03, 2011 | 00:40 GMT
Team Meat has announced that its given up on the long awaited Wii release of Super Meat Boy.
Wed, Sep 16, 2009 | 16:32 BST
Edmund McMillen and Team Meat’s WiiWare and PC remake for Meat Boy has some footage finally available.
Below the break are two videos for Super Meat Boy, one showing off the buzzsaw death traps and wall-jumping and the other demoing the level editor.
When released in 2010, the game will have over 150 stages for just story mode alone.
That should make folks happy.