Tag Archives: double helix
Fri, Oct 11, 2013 | 10:31 BST
Killer Instinct developer Double Helix has released a batch of screens showing off the game’s branded Xbox One fight stick from Mad Catz.
Tue, Oct 08, 2013 | 18:36 BST
Strider will be on show at NYCC 2013 this weekend, and Capcom has sent over some screenshots ahead of the event. Those are below, along with a video of the game posted by AGB. the Double Helix-developed title will be released on PC, PSN and XBL in early 2014.
Wed, Sep 25, 2013 | 10:22 BST
Still unsure who you’ll adopt as your principal fighter in Killer Instinct? This 10-minute gameplay video that shows off the spidery Sadira’s moves might make the decision a little easier.
Wed, Jul 17, 2013 | 22:12 BST
Killer Instinct publisher Microsoft has explained how the brawler works with Xbox One’s new Kinect sensor. The studio believes it will make for slicker tournament play.
Mon, Jun 10, 2013 | 21:08 BST
Killer Instinct is in the works for Xbox One. A trailer below. It’s 30 seconds long.
Tue, Apr 03, 2012 | 23:31 BST
Furious interest in an allegedly shelved Justice League game has unfortunately resulted in the proof vanishing behind locked doors.
Wed, Sep 01, 2010 | 22:46 BST
Square and Double Helix released the latest developer diary for Front Mission Evolved recently, and it’s titled Saving the Alliance.
Mon, Jun 28, 2010 | 08:07 BST
Square Enix has released a “wanzer”-based Front Mission Evolved dev diary. Get it after the break.
Mon, Nov 02, 2009 | 12:10 GMT
Eurogamer.pt has live a new gameplay video of Front Mission Evolved.
It looks decent, truth be told.
It’s out next year for the PS3, 360 and PC from Square. Catch the video through the link.
Tue, Sep 29, 2009 | 09:52 BST
Thu, Sep 24, 2009 | 17:20 BST
Square’s released four new screens for Front Mission Evolved.
IGN has ‘em posted.
Each shows lots of space type stuff. It’s great.
Hit the link.
Wed, Jul 29, 2009 | 17:13 BST
Foundation 9 has cut back on staff, closed its Fizz Factor studio and merged Amaze and Griptonite due to the slowing market.
“It’s important to F9 to remain a strong and profitable studio, so that we can continue to provide the best possible services to our publishing partners and employees,” read a company statement. “From time to time we make decisions to grow or shrink capacity in relation to market conditions, and we do not make public comments on these decisions.
“We can confirm that we recently merged the operations of our two Kirkland studios, Amaze and Griptonite. Having separate ‘console’ and ‘handheld’ studios under the same roof simply didn’t make sense in light of the convergence in capabilities of modern game hardware.
“J.C Connors, studio head of Griptonite, will lead the combined studio. As part of that restructuring, and our normal practice of monitoring business conditions, we made the decision to close our Austin, TX handheld studio, Fizz Factor.”
Currently working on Assassin’s Creed II and Where the Wild Things Are, Foundation 9 plans to make addition cuts at Double Helix Games and suspend matching payments to the company 401K fund.
Mon, Jul 13, 2009 | 23:49 BST
According to a post on Venture Beat, a game based on the Green Lantern is in development at Double Helix Games.
The jewelry-fueled superhero will apparently light up the days of both Xbox 360 and PS3 owners, though — for now — Warner Bros. is calling the whole thing “rumor and speculation.” Venture Beat, meanwhile, cites multiple anonymous sources “close to the project.”
Odds are, the game is meant to accompany the upcoming Green Lantern movie on its quest for global multimedia domination, though nothing’s been confirmed just yet.
More through the link.
Thu, Jul 02, 2009 | 18:14 BST
Double Helix has divulged some of the gameplay details for Front Mission Evolved, and apparently there will loads of customization options for single and multiplayer.
“There are a lot of customization options in terms of color, surface material, hardened arm plates, body, weapons shield amount,” development director Jeremy Lee told The Gaming Vault at E3.
“Pretty much every single weapon, everything in the Front Mission universe is present. We add a lot to the universe on top of what is already there while still fitting in with the Front Mission idea, and include a massive amount of customization which, with the new gameplay, should keep the experience quite fresh.
“The multiplayer experience is definitely a separate experience. What we are meaning to do with that is to make it team-based – very very team friendly. So you can form up with friends, create a team and customize your team in a way you really want to.
“I won’t go into the online experience very much but, ‘ok I’m going to be the sniper, you’re going to be the heavy hitter, you’re going to be the support’… it allows you to develop strategy.”
Loads more through the link.
Tue, Jun 30, 2009 | 23:11 BST
Front Mission Evolved has gone from a strategy title, to an action title, and apparently shooters are to blame for the change.
According to the game’s development director Jeremy Lee, Double Helix decided to change things around so players can feel what it’s like to be in a “Wanzer yourself in and action setting.”
“We have been playing a lot of action games over the last year or so – Call of Duty and Rainbow Six: Vegas mainly,” Lee told The Gaming Vault during E3. “We as a team have always wanted to do something like this and this particular franchise we decided would fit in and be a great opportunity. The gameplay is kind of like the Call of Duty experience, where you have two teams with one goal to work for.
“For some people it would be very shocking for Front Mission to be an action game, previous Front Mission games have fun in different areas before, but now there are Front Mission alternatives in RTS, which is its traditional haunt.
“The Front Mission universe is big enough to hold different genres, so we think that when people get the chance to feel what its like to be in a Wanzer yourself in an action setting, we think they’ll really like it – it feels really good.”
Still no exact date for release, but its has been rumored for a March 2010 launch on PC, PS3 and Xbox 360.
More through the link.
Mon, Jun 01, 2009 | 16:12 BST
Square Enix has just put out a trailer for it’s new shooter, Front Mission Evolved and you can see it below.
See a dark cityscape under attack and huge mechs walking into buildings like a knife through butter: mental.
Front Mission Evolved is developed by Double Helix for PC, PS3 and Xbox 360. No date.