Tag Archives: double helix

Wed, Sep 01, 2010 | 22:46 BST

Storyline explained in latest Front Mission Evolved video

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Square and Double Helix released the latest developer diary for Front Mission Evolved recently, and it’s titled Saving the Alliance.

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Mon, Jun 28, 2010 | 08:07 BST

Front Mission Evolved dev diary focuses on wanzers

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Square Enix has released a “wanzer”-based Front Mission Evolved dev diary. Get it after the break.

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Mon, Nov 02, 2009 | 12:10 GMT

New Front Mission Evolved gameplay is live

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Eurogamer.pt has live a new gameplay video of Front Mission Evolved.

It looks decent, truth be told.

It’s out next year for the PS3, 360 and PC from Square. Catch the video through the link.

Tue, Sep 29, 2009 | 09:52 BST

Front Mission: Evolved gets spring release date

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Square’s Front Mission: Evolved will release globally next spring, according to this Siliconera piece.

Double Helix is putting this together for PC, 360 and PS3. Watch TGS movies here.

Thu, Sep 24, 2009 | 17:20 BST

Square releases a few screens for Front Mission Evolved

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Square’s released four new screens for Front Mission Evolved.

IGN has ‘em posted.

Each shows lots of space type stuff. It’s great.

Hit the link.

Wed, Jul 29, 2009 | 17:13 BST

Foundation 9 cuts back on staff, closes Fizz Factor Studio

wherethewildthingsare

Foundation 9 has cut back on staff, closed its Fizz Factor studio and merged Amaze and Griptonite due to the slowing market.

“It’s important to F9 to remain a strong and profitable studio, so that we can continue to provide the best possible services to our publishing partners and employees,” read a company statement. “From time to time we make decisions to grow or shrink capacity in relation to market conditions, and we do not make public comments on these decisions.

“We can confirm that we recently merged the operations of our two Kirkland studios, Amaze and Griptonite. Having separate ‘console’ and ‘handheld’ studios under the same roof simply didn’t make sense in light of the convergence in capabilities of modern game hardware.

“J.C Connors, studio head of Griptonite, will lead the combined studio. As part of that restructuring, and our normal practice of monitoring business conditions, we made the decision to close our Austin, TX handheld studio, Fizz Factor.”

Currently working on Assassin’s Creed II and Where the Wild Things Are, Foundation 9 plans to make addition cuts at Double Helix Games and suspend matching payments to the company 401K fund.

More through GI.biz, VentureBeat.

Mon, Jul 13, 2009 | 23:49 BST

Rumor: Green Lantern game in the works

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According to a post on Venture Beat, a game based on the Green Lantern is in development at Double Helix Games.

The jewelry-fueled superhero will apparently light up the days of both Xbox 360 and PS3 owners, though — for now — Warner Bros. is calling the whole thing “rumor and speculation.” Venture Beat, meanwhile, cites multiple anonymous sources “close to the project.”

Odds are, the game is meant to accompany the upcoming Green Lantern movie on its quest for global multimedia domination, though nothing’s been confirmed just yet.

More through the link.

Thu, Jul 02, 2009 | 18:14 BST

Front Mission Evolved gameplay detailed, has multiplayer customization

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Double Helix has divulged some of the gameplay details for Front Mission Evolved, and apparently there will loads of customization options for single and multiplayer.

“There are a lot of customization options in terms of color, surface material, hardened arm plates, body, weapons shield amount,” development director Jeremy Lee told The Gaming Vault at E3.

“Pretty much every single weapon, everything in the Front Mission universe is present. We add a lot to the universe on top of what is already there while still fitting in with the Front Mission idea, and include a massive amount of customization which, with the new gameplay, should keep the experience quite fresh.

“The multiplayer experience is definitely a separate experience. What we are meaning to do with that is to make it team-based – very very team friendly. So you can form up with friends, create a team and customize your team in a way you really want to.

“I won’t go into the online experience very much but, ‘ok I’m going to be the sniper, you’re going to be the heavy hitter, you’re going to be the support’… it allows you to develop strategy.”

Loads more through the link.

Tue, Jun 30, 2009 | 23:11 BST

Front Mission Evolved changes inspired by CoD and Rainbow Six

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Front Mission Evolved has gone from a strategy title, to an action title, and apparently shooters are to blame for the change.

According to the game’s development director Jeremy Lee, Double Helix decided to change things around so players can feel what it’s like to be in a “Wanzer yourself in and action setting.”

“We have been playing a lot of action games over the last year or so – Call of Duty and Rainbow Six: Vegas mainly,” Lee told The Gaming Vault during E3. “We as a team have always wanted to do something like this and this particular franchise we decided would fit in and be a great opportunity. The gameplay is kind of like the Call of Duty experience, where you have two teams with one goal to work for.

“For some people it would be very shocking for Front Mission to be an action game, previous Front Mission games have fun in different areas before, but now there are Front Mission alternatives in RTS, which is its traditional haunt.

“The Front Mission universe is big enough to hold different genres, so we think that when people get the chance to feel what its like to be in a Wanzer yourself in an action setting, we think they’ll really like it – it feels really good.”

Still no exact date for release, but its has been rumored for a March 2010 launch on PC, PS3 and Xbox 360.

More through the link.

Thanks, Michael.

Mon, Jun 01, 2009 | 16:12 BST

Front Mission Evolved gets E3 trailer

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Square Enix has just put out a trailer for it’s new shooter, Front Mission Evolved and you can see it below.

See a dark cityscape under attack and huge mechs walking into buildings like a knife through butter: mental.

Front Mission Evolved is developed by Double Helix for PC, PS3 and Xbox 360. No date.

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