Tag Archives: Dominic Guay
Sat, Oct 05, 2013 | 19:26 BST
Watch Dogs can be completed almost entirely using stealth instead of weapons, according to senior director Dominic Guay.
Fri, Jun 28, 2013 | 11:34 BST
Watch Dogs was in full force at E3, and Dominic Guay sat down with VG247 to explain the demo shown during the conference.
Tue, Jun 25, 2013 | 15:09 BST
Watch Dogs senior producer Dominic Guay spoke with VG247 during E3 2013 regarding the game’s multiplayer offering, which was shown behind-closed-doors to select press members at the event. Hear what he had to say about it below.
Wed, Jun 12, 2013 | 13:26 BST
Watch Dogs casts players as digital overseer across a fully-connected world. Catherine Cai speaks with senior producer Dominic Guay at E3 to find out who exactly you’ll be watching.
Sat, May 11, 2013 | 13:51 BST
Watch Dogs, as you know, will contains loads of hacking into Chicago’s Central Operating System. In order to give players a more realistic feel to said hacking, Ubisoft Montreal enlisted the expertise of Kaspersky Labs.
Wed, Jun 06, 2012 | 18:30 BST
Sam Clay sits down with Ubisoft Montreal’s Dominic Guay to chat about the studio’s new IP – and the big surprise of E3 2012 – Watch Dogs.
Mon, Feb 11, 2008 | 14:22 GMT
Speaking here, Ubisoft Montreal technical director Dominic Guay has admitted the company’s concern over moving Far Cry 2 to PlayStation 3.
“We were somewhat worried by some of the reported high complexity of developing for the PS3″, he said, “but the raw processing power is impressive.”
Any worries the team had initially appear to have turned into promise as R&D work went on.
“One thing that we realized pretty quickly as we started R&D on PS3, was that the hardware architecture had a very nice fit with some of our technical design decisions,” said Guay. “We were positively surprised by how efficient the SPUs were to do such things as run our vegetation simulation, our animations or our physics systems. So while it did require quite a bit of R&D to understand how to use the system correctly, once we started having results we saw that it was a very capable console and that FC2 could run on it.”