Tag Archives: Dark Sector

Thu, Feb 05, 2009 | 21:03 GMT

Dark Sector PC port heading to North America

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Big Download broke the news a few days ago that Digital Extremes was porting Dark Sector to PC for the Russian market. Today the site received word that it’s coming to North America as well.

An official announcement is expected sometime next week.

In the meantime we have put a call into D3 Publisher of America to confirm or deny this, so keep checking back with us.

Mon, Jul 07, 2008 | 15:08 BST

Dark Sector gets Oz release following cuts

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As you can see on the OFLC’s site, D3′s Dark Sector’s received a 15 rating in Australia following cuts made to the action title.

The game was denied release in Australia in February as it contained, according to the ratings body, “violence that is high in impact and is therefore unsuitable for persons aged under 18 years to play.

No release date as yet, but someone somewhere’s probably breathing a sigh of relief.

Thanks, PALgn.

Wed, Jun 11, 2008 | 13:14 BST

Dark Sector demo on Live now

Herr Nelson informs that there’s a Dark Sector demo up on Live now. Do youself a favour and give it a try. The D3 action title deserves at least a look, and now you can do it for no money.

Sat, Mar 08, 2008 | 19:29 GMT

Dark Sector gold

Here. The Americans are getting D3′s PS3 and 360 action title on March 25, while Europeans have to wait until an unfixed date in April. We’ll soon be able to see why Australia banned it, at least.

Tue, Mar 04, 2008 | 15:34 GMT

Dark Sector moves to April

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According to this, D3′s Dark Sector has slipped slightly from the “end of March” into April. The sci-fi action game still has no fixed release date. That piece also says that a demo is likely, but that final details are still being confirmed.

Tue, Mar 04, 2008 | 07:39 GMT

Dark Sector multiplayer features detailed

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Here. Dark Sector’s multiplayer is broken up into two distinct game types, Infection and Epidemic. In the former, one payer takes on the role of protaganist Hayden, the others as up to nine bad guys. In the latter, players are divided into two equal teams.

Read more through the link. D3′s sci-fi action slasher’s out at the end of March for 360 and PS3.

Fri, Feb 29, 2008 | 07:30 GMT

DE boss backs away from Dark Sector PS3 debacle

In an email sent to CVG, Digital Extremes CEO James Schmalz has been quick to nullify remarks made by producer Josh Austin yesterday that the PS3 version was “just not running as good as 360,” and the developer had “serious discussions about what we were going to do”.

“Never once did we feel we could not pull off the PS3 version of Dark Sector,” he said. “As with all PS3 games, it takes skill and time to optimize and we spent a great deal of time doing that. As development drew to a close, it did take one final last optimization push to get the PS3 version performing as well as the 360 version. Never once did our engine team think it could not be done, it was simply a matter of priorities in finishing a game.

“At no time did we ever think, ‘It’s not going to be optimized enough, so let’s talk to D3 about canning it.’ That is just not true.

“I hope you guys enjoy Dark Sector. I’m really glad you have liked what you have seen so far.”

Good luck with that, Josh. Check out our chat with the sci-fi slasher’s associate producer, Dave Kudirka, from yesterday.

Thu, Feb 28, 2008 | 10:20 GMT

“Monster-as-hero convention” sets Dark Sector against Prototype, says Digital Extremes

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Dark Sector’s powered-up protagonist ethic has put it in competition with Vivendi’s superb-looking Prototype, Digital Extremes’ Dave Kudirka has told videogaming247.

“There are a few action titles coming out in this first quarter that we’ll be competing with, but Prototype is definitely the title that appears to have generated comparison to Dark Sector in the online community,” he said. “I think the attractive monster-as-hero convention is the strongest connection between the two titles. And names like Devil May Cry, Metal Gear, and Grand Theft Auto always cast a big shadow, especially when you’re bringing a new IP to the table.”

Dark Sector recently hit headlines at getting banned in Australia for its violence level, but a dynamic difficulty setting, HUD-free gameplay and the “best death screams ever” are enough to lift the title above the rest of the slasher crowd, Kudirka said.

“From the outset of planning Dark Sector our goal was to immerse the player into the game as much as possible and now that technology allows us to do extremely realistic cut scenes in-engine along with a myriad of other tricks, we think we have gotten as close as possible to that goal,” he said.

Dark Sector ships for 360 and PS3 at the “end of March”. Hit the link for all of Dave’s answers to our questions.

More »

Wed, Feb 27, 2008 | 11:16 GMT

Dark Sector PS3 was nearly scrapped, says developer

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Speaking here, Josh Austin, producer for Digital Extremes’ Dark Sector, has said that towards the end of the game’s development period the team almost binned the PS3 version because they couldn’t get it up to muster with the 360 SKU.

“This is the PS3 version,” he said here, showing off the game. “It looks just as good as the 360 version, which we’re very happy about. Towards the end we started having some serious conversations about what we were going to do, but we ended up pulling it off, so we’re very proud of that.”

He added, by way of explanation, “It was just not running as well as the 360.”

Sci-fi action slasher Dark Sector’s shaping up very nicely, thank you very much, and will release globally in March. We’ll have more on the game for you later today.

Fri, Feb 15, 2008 | 07:55 GMT

Dark Sector banned in Australia

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Whoops. Australia’s trigger happy censor board – the Office of Film and Literature Classification (OFLC) – has refused to grant a rating to D3′s Dark Sector.

The sci-fi action game contains, according to the OFLC, “violence that is high in impact and is therefore unsuitable for persons aged under 18 years to play. The finishing moves and most violent game play includes decapitation, dismemberment of limbs accompanied by large blood spurts, neck breaking spurts, neck breaking twists and exploded bodies with post-action twitching body parts. These moves are relatively easy to accomplish and once the player has mastered the moves and is able to get close to his foes, these violent moves can be executed.”

In Australia, the maximum age rating for game is 15. You might want to sort that out, Australia.