Tag Archives: Dan Pinchbeck
Tue, Feb 19, 2013 | 23:51 GMT
Amnesia: A Machine for Pigs complete, expected in Q2
Thechineseroom’s long-awaited Amnesia sequel has been tentatively scheduled for a second quarter launch.
Wed, Nov 07, 2012 | 20:55 GMT
Amnesia: A Machine For Pigs will be “fairly traditional yet quietly radical in other ways,” says Pinchbeck
Amnesia: A Machine For Pigs will be “fairly traditional in some ways,” yet “quietly radical in others,” according to thechineseroom’s Dan Pinchbeck.
Tue, Aug 14, 2012 | 06:02 BST
Amnesia: A Machine for Pigs narrative won’t be as stripped-back as Dear Esther’s
Amnesia: A Machine for Pigs will retain some elements of developer Dan Pinchbeck’s last adventure, Dear Esther, but won’t be the same kind of game.
Thu, Jul 12, 2012 | 08:34 BST
Amnesia: A Machine for Pigs slips to 2013
Speaking in an interview with GameZone, Dan Pinchbeck, creative director of developer thechineseroom, said that the horror sequel Amnesia: A Machine for Pigs has slipped from its intended Halloween 2012 release date into 2013,
“The quality of the game is the absolute first, last, and always with this development, and we felt it could do with a few more months’ work to make sure that’s really going to happen,” said Pinchbeck.
Thu, Mar 29, 2012 | 20:57 BST
A Machine for Pigs team want it to be “skin-crawlingly, heart-shatteringly, nerve-jarringly terrifying”
Dan Pinchbeck, creative director at thechineseroom, has said if Amnesia: A Machine For Pigs can’t “frighten people as much as the original,” then the team has “failed.”
Fri, Mar 09, 2012 | 14:05 GMT
Dear Esther: “Over-stimuation kills atmosphere,” says Pinchbeck
Dan Pinchbeck, creative director at thechineseroom said during his lecture at GDC that when developing Dear Esther, the team found that when you over stimulate the player with a buoyant atmosphere, it can cause over stimulation and “kill” the atmosphere.
Tue, Mar 06, 2012 | 11:45 GMT
Dear Esther developer to speak at next GameCity Nights
Dan Pinchbeck of Dear Esther developer thechineseroom has been announced as the main speaker for the next GameCity Nights event in Nottingham on March 29. Pinchbeck will talk about past work including Esther, as well as upcoming projects from the studio, including Amnesia: A Machine for Pigs. Also attending will be State of Play’s Luke Whittaker to talk about the developer’s Sheamus McNally award nomination for Lume. You can get tickets here for £6.
Tue, Feb 28, 2012 | 00:04 GMT
Dear Esther shifts 50,000 copies in under a week
Indie darling Dear Esther managed 50,000 sales in launch week, developer thechineseroom has revealed.
Thu, Feb 23, 2012 | 03:43 GMT
Amnesia: A Machine for Pigs is real, may launch by Halloween
Amnesia: A Machine for Pigs has been announced as a collaboration between thechineseroom and Frictional Games.
Thu, Dec 08, 2011 | 15:14 GMT
Dear Esther to release on Steam February 14
Dear Esther, the ghostly indie game with a story based on exploration in a first-person perspective, will be released on February 14.
Wed, Nov 30, 2011 | 22:35 GMT
GDC 2012 to include lectures from IO Interactive, WB Games Seattle and Dear Esther sessions
A second round of lectures for GDC 2012′s Main Conference have been announced, and the set includes a look at the crowd system in Hitman: Absolution, a talk from WB Games Seattle, and a session from Dear Esther’s creator on indie success.


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