Tag Archives: Craig Morrison
Wed, Nov 14, 2012 | 21:37 GMT
Funcom’s Morrison believes western MMO players “expect” the games to be free-to-play
Funcom’s Craig Morrison believes MMO players have come to expect the titles to either launch free-to-play, or switch over to the options relatively soon post launch. The later, is a problematic expectation, according to the firm’s Age of Conan creative director.
Wed, Sep 28, 2011 | 08:03 BST
Wednesday Shorts – announces, trailers, and bad news for fighter fans
Lots of little bits and bobs through the break – many of them incongruously interesting! Has the world gone mad? MOAR STUPID VIDEOS.
Mon, May 09, 2011 | 07:38 BST
Two new worlds rumoured for Age of Conan
Craig “Silirrion” Morrison hinted last month that there was something interesting in the works for Age of Conan. Now, forums for the game are a-buzz with the idea that two new lands may be in development, filled with a multitude of new zones.
Tue, Feb 23, 2010 | 18:33 GMT
AoC: Hyborian Adventures still in development for Xbox 360

Funcom has revealed that Age Of Conan: Hyborian Adventures is still in development for Xbox 360.
Mon, Oct 20, 2008 | 12:09 BST
Age of Conan gets major combat overhaul
A post on the Age of Conan boards relaying the words of game director, Craig Morrison, reveals that quite on extensive combat update is being worked on. This is in addition to changes to trade skills and The Notoriety System.
Snip:
We are in this patch making some changes to combos which will affect melee and ranged classes. The background for this is split in two; first we saw a problem where the longest combos generated damage spikes that were too big. This is due to the combo length being the most important factor in defining the damage of the combo. Players had also taken to firing the first stages of their combos ‘into thin air’ to better land a big blow at the end. For the longest combos this strategy would deal a lot of damage – even though the majority of the strikes of the combo did not land on the target. This just didn’t feel quite right, and we felt that we needed to adjust the system to provide the right reward for executing your combos effectively, while also ensuring they aren’t cumbersome to pull in PVP.
Loads more through the link.
By Mike Bowden
Wed, Sep 17, 2008 | 09:29 BST
Funcom boss quits, was “dissatisfied” with Age of Conan
Funcom co-founder Gaute Godage has quit Funcom after becoming “dissatisfied” with Age of Conan, the company’s announced.
“I have done my very best making this fabulous game, but I have concluded there are elements which I am dissatisfied with,” said the exec.
“I have decided to act on this, and as a result I have chosen to leave Funcom.”
Godage is to be replaced by Anarchy Online game director Craig Morrison, who previously worked at Funcom as a community manager.
“It is time to get new, fresh eyes on Age of Conan, and I wholeheartedly support the appointment of Craig,” added Godage.
“I have had a fantastic time these last 16 years, and I am very proud of the many things Funcom has achieved. Funcom and Conan will always be a big part of me, but as I now look to new ventures outside the gaming industry I am certain Age of Conan’s future is in the best of hands.”
Press release after the link.



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