Tag Archives: aliens vs predator
Sat, Jan 23, 2010 | 19:27 GMT
Rebellion has released a video explaining the history behind its Aliens vs Predator series.
Posted below the break, courtesy of Joystiq, the developers chat about the connections between the two titles as far as modes and atmosphere is concerned.
AvP is expected for PC, PS3 and 360 on February 19, and PC specs were recently revealed for it.
You can also play the original on Steam.
Thu, Jan 21, 2010 | 09:01 GMT
Rebellion’s confirmed system requirements for the PC edition of Aliens Vs Predator. Doesn’t look too mental, which is nice.
Tue, Jan 19, 2010 | 16:53 GMT
The wait’s finally over. Hit the link for a picture of a “3D lenticular postcard” and “replica facehugger model”.
Sat, Jan 16, 2010 | 10:52 GMT
Sat, Jan 09, 2010 | 21:39 GMT
It may not come as too much of a surprise, but Rebellion has confirmed that there will be a demo released for Aliens vs Predator.
Mon, Dec 21, 2009 | 08:49 GMT
Aliens Vs Predator will release on February 18 in Australia, Sega said today, following the OFLC’s decision to allow the game a release after originally refusing it classification.
A Survivor Edition will retail for A$120 for 360 and PS3, and A$110 for PC. it includes a limited edition Steelbook and four exclusive multiplayer maps.
The big Barry Hunter Edition will ship for A$140 for 360 and PS3, and A$130 for PC. It includes prestige packaging, the Survivor Edition of the game, with Steelbook and exclusive maps, a replica mouldable Facehugger, a Weyland logo material sleeve badge and a 3D lenticular card.
The lowriding, poverty-stricken Standard Edition is the game all on its lonesome. Yours for A$100 for 360 and PS3, and A$90 for PC.
Fri, Dec 18, 2009 | 08:42 GMT
Sega’s said that Aliens Vs Predator will be released in Australia as a 15+, with no cuts made.
The OFLC refused the game classification at the beginning of December.
“It is with great pleasure that we announce the success of our appeal,” said Darren Macbeth, Sega Australia MD.
“We are particularly proud that the game will be released in its original entirety, with no content altered or removed whatsoever.”
More on IGN.
Thu, Dec 10, 2009 | 20:00 GMT
During an interview with an ABC news outlet in Australia, Attorney General Michael Atkinson stated that an adult videogame rating for the country is only wanted by “very zealous gamers” trying to “impose their will” on society.
His comment was in response to the recent rating given to Aliens vs. Predator – a game that Rebellion refuses to edit just to appease censors.
“This is a question of a small number of very zealous gamers trying to impose their will on society, and I think harm society,” he told ABC. “It’s the public interest versus the small vested interest. I accept that 98%, 99% of gamers will tell the difference between fantasy and reality, but the 1% to 2% could go on to be motivated by these games to commit horrible acts of violence.
“You don’t need to be playing a game in which you impale, decapitate and dismember people.”
Yes. Yes we do, Michael.
In response, Australia’s Interactive Games and Entertainment Association CEO Ron Curry countered Atkinson’s remarks, stating that the man has no right to dictate what the population can and cannot interact with.
“It doesn’t seem democratic that a single attorney general should be able to dictate what the vast Australian population can interact with,” he remarked. “The government trusts us to be adults with films, but they only want us to be children with games.”
More through GamePolitcis.
Thu, Dec 10, 2009 | 09:20 GMT
MCV reckons Aliens Vs Predator’s releasing on February 19.
The Rebellion shooter’s got a PC, PS3 and 360 spread and will ship in three editions: Standard, Survivor and Hunter.
The Survivor Edition comes in a metal case and features a code for DLC multiplayer maps, coming post-launch.
The Hunter Edition will also contain the maps, as well as a facehugger model, a Weyland Yutani sleeve badge and a “3D lenticular postcard”. Special.
Looks like that lot’s from a PR. We’ll add it when it drops.
Wed, Dec 09, 2009 | 11:44 GMT
“It doesn’t matter what the medium is for me, because it’s all the same thing,” he said.
“I have to participate kind of truthfully in some way, and be responsible to what they’re doing, whether it’s a movie or a game, or whatever it is.”
He wants to move things along, but it sounds as though his VO involvement was only brought in right at the end.
“Can you add something, can you help, can they help you? I got helped a lot today, because I arrived when the party’s almost over,” he added. “They’ve been working for a couple of years on this thing, and I have to sort of catch up.”
It’s out for PC, 360 and PS3 early next year.
Tue, Dec 08, 2009 | 17:08 GMT
Rebellion has announced that Lance Henriksen will be in its upcoming Aliens vs. Predator, starring as Karl Bishop Weyland, a descendant of Weyland-Yutani founder Charles Bishop Weyland – who he played in the movie of the same name.
“They’ve made me look very good,” said Henriksen, “This is the first time I’ve been fully represented in a game, with my voice and how I look, and the Rebellion guys have done a great job.
“I might score from this game!”
We seriously doubt you will score just for being in the game. You are Lance Henriksen after all. Nuff said.
Fri, Dec 04, 2009 | 07:22 GMT
This is getting ridiculous. The OFLC’s refused Aliens Vs Predator classification in Australia, meaning the game will be barred from sale.
Said publisher Sega in a statement to Gamespot: “SegaAustralia can today confirm that the initial submission of Aliens vs Predator has been refused classification by the Classification Operations Board of Australia. We will continue to investigate all options available to us, including the possibility of appeal.”
Why was it banned?
“The game contains first-person perspective, close-up depictions of human characters being subjected to various types of violence, including explicit decapitation and dismemberment as well as locational damage such as stabbing through the chest, mouth, throat, or eyes,” said the board’s report.
There more from the ruling on GS.
Wed, Dec 02, 2009 | 14:54 GMT
Rebellion’s head of design, Tim Jones, has told IncGamers that the PC community helped with the development of Aliens vs Predator, and that the support of said community pushed the team to “deliver everything [it] can with AvP”.
“The PC community is the grass roots that drive us to deliver everything we can with AvP,” said Jones. “They’ve been there with us since the very beginning. We always read the fan forums with interest and are pleased at how often our thoughts on the way the game should coincide with the ideas of the fans.
“That said, there are a lot of wide-ranging (and vehemently held) opinions out there and we have to follow what we believe is our own coherent vision – and we also have to consider our partners at Fox and Sega, of course.
“AvP has a PC heritage so it goes without saying that we take it very seriously as a platform and have no intention of dumbing down. We have developed all three platforms simultaneously as our internal tech allows us to do so.
“It’s been a smooth process and a massive help to have the game at exactly the same stage on all platforms so we’re not having to port over formats at the last minute, as is what often happens in development these days.
“Our PC version will have the same game content as the console versions, but those with state-of-the-art PCs will really be able to show off how beautiful the game looks at high resolutions.”
More through the link.
Fri, Nov 27, 2009 | 07:24 GMT
There’s a video after the break showing off several of the multiplayer modes in Rebellion’s Aliens Vs Predator, including the instantly awesome Predator Hunt.
This sees one person take on the role of the Predator while the rest shoot thin air as marines. Whoever kills Mr Predator gets to be him. And on it goes.
There’s plenty more to see in the video. It was shot at a UK preview days and features journos from EG, CVG, and so on.
The game’s out early next year. Thanks, Destructoid.
Fri, Nov 20, 2009 | 10:45 GMT
Rebellion’s confirmed that Aliens Vs Predator will, after all, have dedicated servers for multiplayer.
“Despite rumours, Rebellion has always been planning to support dedicated servers for Aliens vs Predator PC and we can now officially confirm that this is the case. Rebellion has always appreciated fan support,” said Rebellion CEO Jason Kingsley.
“We’re really looking forward to the release of Aliens vs Predator as much as you guys are!”
The company had previously refused to be drawn on the matter.
Wed, Nov 11, 2009 | 19:35 GMT
SEGA has decided to not release Aliens vs Predator in Germany once the game is ready for stores.
This decision is due to the violence included in the game, and the ratings board in Germany more than likely banning it or asking that it be heavily edited.
Apparently, SEGA has decided that it’s just not worth the trouble, and doesn’t want to water down the gameplay to suit one country’s standards.
However, it is still planned for release in Australia, and even if it is deemed to violent there, SEGA will not have lost money because a translated version won’t be necessary in the English-speaking country.
We’ll ask SEGA Europe for more on this, just to be sure.
More through PC Gaming Hardware.
Wed, Oct 28, 2009 | 15:59 GMT
Rebellion’s David Brickley’s keeping his lip zipped regarding whether or not the PC version of Aliens vs. Predator will have dedicated servers or not.
Speaking with CVG, the game’s producer was repeatedly asked whether dedicated servers would be used for the game, but he dodged the question each time.
“The one thing we can say is obviously running an operation like that is monumentally expensive,” said Brickley. “For the period the original was up, people who played that game got an incredible experience.
“You know what the internet’s like. We’re obviously used to getting things for free over the years. I guess on our side the thing we’re focusing on is whatever your set-up at home, you get the best possible experience from it. We’re just trying to use our time and resources wisely.
“The game is still quite a way from release so I guess there are other things to be determined during that time.”
Maybe it just hasn’t been decided yet.
More through the link.
Fri, Oct 16, 2009 | 21:06 BST
Sega has put out a video full of Alien gameplay for Rebellion’s Aliens vs. Predator.
The video is posted below the break, courtesy of Joystiq.
It’s out next year.
Tue, Sep 22, 2009 | 23:38 BST
Rebellion’s Tim Jones has told D’Toid that he thinks it’s terrific that more Alien games are in the works, even if it’s not being made by the firm, apparently.
“As a life-long Aliens fan, I think it’s terrific that Sega is publishing more than one Aliens game in the near future,” he told the site. “I’m naturally very excited to see what the talented guys at Gearbox deliver.”
“We’ve been such obsessive fans of the franchises for so long that we seem to have a natural instinct for what we can add to the universe, while remaining faithful to, and consistent with, what has gone before. Naturally, when we create new concepts, we throw around all sorts of crazy ideas before settling on what seems right but Fox and Sega have been very supportive of all the ideas we’ve proposed. No doubt there’ll be one or two things that will provoke ‘healthy debate’ among the fans when they experience them.”
More through the link.
Wed, Aug 26, 2009 | 11:04 BST
Aliens and Predators may have been de rigueur back in the 80s, but they’re just as relevant now as they ever were, AvP dev Tim Jones told us at GamesCom.
“I think it’s still very much relevant to the younger audience,” said the Rebellion man.
“The comics and graphic novels still sell well, and the recent movies, the AvP and AvP2 movies, have reached a wide audience in many respects. They reached a bigger box office than the previous movies.
“I think there’s a huge appetite out there for these characters and the universe we’re exploring.”
Sega’s Rob Bartholemew added that the shooter’s setting has been modernised over the classic films.
“The story itself is set 30 years on from Alien 3 in terms of age and timeline, so marine technology’s moved on,” he said.
“It’s still recognisable, but you’ll notice they they’ve got updated armour, slightly updated weapons. We’re making it more contemporary in this game than… the 80s sci-fi that was inherent in some of the films.”
AvP’s out on 360, PS3 and PC early next year. Hit this for multiplayer details from Germany last week.