Tue, Oct 09, 2012 | 13:34 BST
Dishonored: too short? You’re doing it wrong
Dishonored has achieved a remarkable critical consensus, but nobody seems able to agree on how long it is. Is nine missions too few to justify a triple-A price tag? Not at all, says Brenna Hillier.

Dishonored is a playground and everyone is invited to do whatever they bloody well like, and this is so far removed from what we’ve been taught to expect of triple-A first person titles that a contingent of players simply aren’t going to understand that on their first try.
Dishonored only has nine missions: this is a fact which may cause you concern. There are plenty of people who say this is enough, provided you take your time rather than rush, and you are right, based on historical incidents, to be mistrustful of them. Whenever a game with a distinctive aesthetic turns up people get starry-eyed and start throwing around terms like “embedded narrative” and “player-authored experiences,” and you’re well within your rights to do a little sick as a result; we can’t all get excited about the high-concept stuff.
If Dishonored were in this category I would even now be crafting a paragraph exhorting you to stop and reconstruct a story from the carefully scattered teacups in an abandoned room, and you’d be yawning and closing the tab. Happily, it’s not. You don’t need to spend an hour looking at broken crockery in order to pad out your gameplay time. Enjoying Dishonored isn’t about stopping to smell the roses and write sickening fanfics; it’s about playing the game.
Really playing it, I mean – playing with it. Dishonored is a playground and everyone is invited to do whatever they bloody well like, and this is so far removed from what we’ve been taught to expect of triple-A first person titles that a contingent of players simply aren’t going to understand that on their first try.
If you finish Dishonored in six hours, son, you played it wrong; and you played it as you’ve been taught to by the successive waves of tightly linear games which have dominated the triple-A scene for years. Following the mission markers and completing objectives is, of course, the “point” of the game but unlike Lure of Glory: Combat Zone XVII if you stop moving forward the game does not obligingly halt and wait for you. It doesn’t constrain you to an A-to-B path where looking behind you shows only empty rooms. There is no advantage to taking the quickest route beyond the fact that it is the quickest route, and by following it you will quite literally miss most of the game and do yourself a right disservice.
Let me level with you, friends. I don’t count hours when I play but I’m pretty sure my first run through of Dishonored was less than ten hours. That’s not a lot, although metrics suggest it may well be too much for many of you (think about your pile of unfinished games when we hit 2047 and all single-player campaigns can be completed on your tea break). I consider this first play through to have been wrong. I needed to learn the rules and see the story quickly so I could do a second play ahead of review deadline, and while I had a smashing time and would highly recommend that ten hour experience to anyone, I didn’t get anywhere near as much joy as when I began my third, unhurried, post-deadline pass.
This time, I peeked into corners; talked to NPCs; listened to the fever-dream whisperings of the Heart; tracked down side quests; experimented with different strategies and abilities; sought out all the runes and bone charms to expand my repertoire; purchased upgrades; communed with the Outsider.
And that’s not even half of what I could do, if I chose. I’m not reading the books or standing patiently around while NPCs blather; I’m not being pedantic about collecting every item or getting perfect stats; I’m not quicksaving and reloading for any reason other than fun. And yet: I’m not finished this new playthrough after 20 hours. I’m having the time of my life, despite having nominally (but not actually) seen it all twice already. I strongly resent not being back at it right now.
Dishonored is like your career, your love life and your education – you get out what you put in. If you want to speed run it in six hours you are welcome to do so. If you want to spend upwards of 40 on a save-and-reload completionist run you are at liberty to pursue this. Neither of these extremes appeal to me in the slightest but until the revolution comes I am not in charge of you: nobody can stop you from deliberately not enjoying yourself and then complaining about it on the Internet if that’s what fires your loins.
Don’t be that guy. Give Dishonored a bit of respect, do yourself a favour and remember how to have some fun.
Dishonored releases in the US today and in the EU on Friday.


54 comments
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#51
kroegs
12/10/12, 1:23 pm
Now that the game is out. I have to say I like it. But it is too short. I’ve had work all week, I get regular sleep, I’ve read the books when I see them, go after all items I can find, explore every room, and have had to explore a couple areas over and over until I could find codes to unlock a couple safes. Side quests, eh, there are a few. I’m nearly done and I imagine tomorrow after work or at the latest by sunday I will have finished my first play through.
This is too short. I’m trying to not kill whenever possible but sometimes it just seems too tedious to reload and try again when I want to get to where I’m trying to go. I finish most missions with a half and half ratio of kills to not killing. This has some awesome gameplay but, damnit this game is just too short. I payed $60 for a weeks worth of gaming.
The game is linear, despite what anyone says, which is fine. But it progresses similar to the witcher. Large mission stages with side missions. Only much, much shorter, and less side missions.. Though the freestyle gameplay is extremely refreshing, i just wish I had more to do with it. I really do..
#52
nilart
15/10/12, 1:30 pm
I agree with everything you said but the game is still too short. It takes a lot to engage me into a game and finish it. I have played many games but just finished few of them. Dishonored is one of them.
I played the first time without knowing the good and bad sides, just the way i like. Killing people but leaving some alive. I enjoy exploring (up to a point) and experiencing, just not rush and kill everyone. Silent but deadly way. I also read notes but not books. Got all runes and charms and completed game after slightly more than 20 hours but still had the same feeling as with all CoD games, intense but short. And it’s even more frustrating considering how good the experience was. I wanted MORE.
#53
InsaneMagic2100
15/10/12, 3:42 pm
Wow guys. I love the game. Forget side missions and secrets. Dishonored is awesome anyway. I’m on mission 7 and I already had a lot of fun with it. I could play again on a higher difficulty, no problem. The game is great fun with good controls. No game is perfect and we always want more. (Thats what Dishonored 2 will be for, no?) It could of had some survival mode where you get unlimited pistol ammo and see how many enemies you can kill OR anything like that wouldn’t of hurt. Oh did I mention the story is good. No, it’s great!
I see the “problems” though. Running around looking for charms and runes up or down on every area/mission. BUT you get to KILL, KILL and KILL some more! Save and load your game and KILL some more!!!! What the problem is? This game is almost perfect.
I’m afraid it will get boring sooner or later; but what game doesn’t? Maybe new content for the game will be released.
Whatever, Dishonored is a very good game no matter what anyway says about it. If you’re into buying or collecting a lot of single player games, get this one for sure. (Wouldn’t be the worst game you spent $60 on. (For sure wasn’t for me).
I mean, Dishonored sucks! Gaming is an addiction and all the people making games know that and punish us for it! They no longer put their heart into their games, only their greed. They don’t stop to think for one second about adding some kick ass extras and challenges and bonus stuff to the game without making us pay for the content! It’s ridiculous, just ******g ridiculous!
If you’re addicted to games, might as well buy this one, you will enjoy it. It’s a step up for sure from all the crappy money hungry quick made BS games made or being made now. At least they tried! Thank you!
I could type some more BS but I’m going to go play …… some……. GAMES!!!!!!!
#54
TheDarkWeapon
10/12/12, 3:57 pm
It is short… if you don’t develop the main gameplay and relay on side quest to give your game some length.. you end up with a “basic” short game.
It’s amazing… but it’s short.
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