Jeramy Cooke
The Assassin in Borderlands 2 loves swords, and is a mysterious fella
The Assassin in Borderlands 2 has been hashed out over on IGN, and according to Gearbox, the class is basically the “ninja” who runs around the place slice folks to bits with his sword.
Jeramy Cooke headlines
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The Commando is a "more badass" version of the Solider in Borderlands 2
IGN has gotten some hands on time with the Commando in Borderlands 2 and according to the site, the character will be able to make the turret a much more “modifiable, important part of a battle” as he can ” a turret to the ground to help out in a fight.”
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Borderlands 2 to be less picky about which weapon you use
In the sequel to Borderlands, Gearbox wants players to be better placed to take advantage of the staggering variety of weaponry at their disposal.
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Borderlands 2 to contain a "richer, larger world" along with new UI
Gearbox’s art director, Jeramy Cooke, is of the opinion that in Borderlands, players were stuck in the desert a lot. Because this was a bit “monotonous,” his team decided to focus on a “richer, larger world,” for the sequel: Borderlands 2.
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Borderlands 2's revamped weapons and AI detailed
Gearbox has already made it clear it’s overhauled enemy AI and weapons for Borderlands 2, but now we’ve learned more precisely how.
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Borderlands 2 to be one third bigger than first game
Gearbox has upped the scale for Borderlands 2, as it takes players players out of the desert and into other locales.
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Gearbox: Our WWII competitors "don't have any characters"
Speaking to MTV, Gearbox game director Jeramy Cooke has stuck it to Brothers in Arms: Hell’s Highway’s competition by saying opposing games don’t carry the weight of history or character.“Our competition, from where I’m sitting, they just take a first-person-shooter and skin it in World War II,” he said. “They don’t have any characters. They […]