Tag Archives: rabbids
Tue, Jul 16, 2013 | 15:05 BST
Tue, Jun 05, 2012 | 22:57 BST
Yves Guillemot took the stage during Nintendo’s press event at E3 to mentioned previously announced titles Rayman Legends, and Zombie U.
Wed, Jul 13, 2011 | 13:23 BST
Go push for the win, dudes and dudettes: it’s Wednesday! And that means you’re halfway home. Here are your shorts for this morning.
Thu, Apr 28, 2011 | 23:06 BST
The last day of the work week is almost here. Have some shorts to get you through until then.
Thu, Apr 21, 2011 | 05:07 BST
Mon, Oct 04, 2010 | 17:58 BST
Ubisoft’s announced it’s teaming up with Wallace and Gromit makes Aardman for an animated TV show based on its Rabbids characters.
Wed, Apr 15, 2009 | 18:25 BST
More details regarding Ubisoft action title Rabbids Go Home have popped up in the latest issue of ONM.
Fart jokes and “flushing your goodies down the toilet” are included.
- Six hub worlds, 20 environments, over 50 missions
- Roughly 100 different humans, all based on various stereotypes
- Main enemies are the Verminators and Vermi-dogs
- Verminators set traps to catch Rabbids, but they are actually scared of them
- Levels hide various collectibles
- Collect target items for new abilities: use a hospital patient’s oxygen bed to float
- New game mechanics added in roughly every 20 minutes
- Target items can help you progress in other environments
- 15 hours of gameplay
- Cut-scenes explain missions
- “Crazy music,” slapstick comedy and fart jokes
- Each mission ends with you flushing your goodies down a toilet
- Multiplayer, but details not yet revealed
- Locations: Airport, Builders’ Yard, Graveyard, Museum, Office, Pile, Supermarket (may be more)
- Games of inspiration: Mario Kart and Super Mario Galaxy
- Motion-control for opening doors and other context-sensitive events
- Took almost a year to decide what direction to go with the game
Thu, Apr 09, 2009 | 18:25 BST
Ubisoft has announced Rabbids Go Home. As the name suggests, players will be charged with returning the Rabbids to their alien home.
Slated for a holiday release, the game runs on a new engine specifically designed for Wii.
More information is expected in the May issue of Nintendo Power.
Read on for the press release.