Neal Stephenson

Clang on back burner until investors chip in

Development of crowdfunded sword fighting sim Clang has gone on hold as the project has burned through available funding.


Neal Stephenson headlines

  • CLANG hits Kickstarter funding goal ahead of deadline

    Well done, Internet. Neal Stephenson’s CLANG, which aims to be the first realistic swordfighting game, has reached its Kickstarter $500,000 target with another 15 hours still on the clock. The motion-controlled dueling simulation is expected to launch at the end of the year as a multi-player arena effort, along with a full suite of tools […]

  • Stephenson's CLANG 20 years in the making

    After the recent launch of a his Kickstarter campaign to fund CLANG, a motion-controlled sword brawler, author Neal Stephenson has spoken of how the he’s been considering creating a video game experience for some 20 years, “some writers spend their whole careers producing only prose, which is a perfectly fine thing to do. But many […]

  • Neal Stephenson launches Kickstarter to produce realistic motion-controlled swordfighter

    Dissatisfied with the current portrayal of swordfighting in videogames, renowned fiction writer Neal Stephenson has launched a Kickstarter campaign with the intention of producing the most precise and realistic swordfighting simulation to date.