Mitsunori Takahashi, director of Dissidia: Final Fantasy and its sequel Dissidia 012[duodecim], has said that while the fighters have their roots in the Final Fantasy series, the development team is more focused on making solid action gameplay rather than producing an authentic Final Fantasy experience.
Mitsunori Takahashi headlines
Here’s some more shorts to get you ready for the weekend. It’s too nice outside to be wearing pants, ya know.
Dissidia 012: Duodecim Final Fantasy’s director spoke from Japan on bringing the RPG-fighter to home consoles, plans for PSP2 and plenty more.