Tag Archives: ian livingstone
Mon, Nov 28, 2011 | 09:19 GMT
Thu, Nov 17, 2011 | 21:19 GMT
Eidos president and gaming legend Ian Livingstone has tipped networked software platforms as the future of gaming, in place of hardware.
Thu, Nov 10, 2011 | 20:22 GMT
A link to a massive batch of screenshots, Garriott tooting his own horn, information on a new mobile/social games developer, and more is below the break.
Wed, Nov 09, 2011 | 17:01 GMT
“No, no. Games have been my life. I turned a hobby into an industry – I love what we’ve created. I love the people in the industry. And I want to see it grow forever. So you’re never too young to start and you’re never too old to stop – and I’m never going to stop, because if I stop being a champion of the industry, I wouldn’t want to be playing the games. I really enjoy what I do and I will continue to fight for the cause.” – Eidos life president Ian Livingstone to Beefjack when asked if he would ever retire.
Thu, Oct 27, 2011 | 12:14 BST
Renowned Fighting Fantasy author Jonathan Green has penned a new title in Tin Man Games’ Gamebook Adventure series, it’s about an arachnid overlord and it’s out tomorrow for iOS devices via the App Store.
Thu, Jul 21, 2011 | 07:12 BST
Independent companies cleaned up the Develop Industry Excellence Awards 2011, with Minecraft developer Mojang coming out the clear winner with three awards.
Thu, Jun 23, 2011 | 12:23 BST
Intent’s announced that Ian Livingstone’s to be rewarded the Development Legend honour at the Develop Awards next month.
Fri, May 20, 2011 | 21:13 BST
Ian Livingstone believes that social gaming is important to the industry at the moment, especially for people who are not into console gaming. However, he is also of the opinion, that this middle ground between the two extremes is slowly disappearing.
Thu, Feb 17, 2011 | 11:46 GMT
Tue, Feb 01, 2011 | 10:38 GMT
Ahead of its full publication later today, the Livingstone-Hope report has made sweeping recommendation in changing the education curriculum of those looking to enter the UK games dev industry.
Thu, Dec 02, 2010 | 11:48 GMT
Wed, Jul 21, 2010 | 12:47 BST
Mark Rein. In a bubble bath. Playing with Halo and Gears of War dolls. Enough said.
Sat, Apr 24, 2010 | 14:50 BST
Industry legend Ian Livingstone has been handed the British Inspiration Award in the videogame sector, beating out Rockstar’s Sam Houser, along with Codemasters co-founders David and Richard Darling in the process.
Sat, Apr 10, 2010 | 16:46 BST
Ian Livingstone has revealed to the world of Twitter that Lionhead’s secret project is “ambitious and innovative”.
Mon, Aug 17, 2009 | 07:46 BST
Eidos head honcho Ian Livingstone has confirmed to PWGM that Batman: Arkham Asylum dev, Rocksteady Studios, aren’t developing Hitman 5.
“This is the first I’ve heard about it. Hitman always has been and always will be IO Interactive’s baby, which it still continues to be so,” said Livingstone.
“Rocksteady are not involved with the development of Hitman 5.”
Last Thursday, a rumour came out that the studio were working on a sequel after it appeared in a CV for an actor who apparently did mo-cap for the game.
Tue, Aug 11, 2009 | 19:59 BST
New screens for the DS adventure title Fighting Fantasy: The Warlock of Firetop Mountain have popped up over on CVG.
“We showed the playable prototype of our game to Ian Livingstone back in 2007,” said Damir Slogar, CEO of developer Big Blue Bubble. “Ian immediately recognized the potential and we agreed to continue the development using the Fighting Fantasy brand.
“Around the same time, Steve & Ian had just published the 25th anniversary edition of The Warlock of Firetop Mountain so the choice to base the game on that book was obvious.”
iPhone and iPod Touch are also expected to get versions based on the books later this year.
The DS version is expected to be released just in time for the holidays.
Hit the link for the rest.
Tue, Aug 04, 2009 | 14:54 BST
Eidos president Ian Livingstone’s confirmed that the Fighting Fantasy books, beginning with Warlock of Firetop Mountain, are to be released as iPhone and iPod Touch games beginning later this year.
“I’m happy to say, because of the advances in technology, there’s been recurring interest,” he said, talking of the paper gaming series in the latest OneLifeLeft episode.
“Not just from the book publishers… but from iApp people who are saying, ‘Why don’t you put these Fighting Fantasy game books onto an iApp.’
“And we thought, ‘Great idea.’”
Livingstone added: “Quite confident in saying that sometime later on this year there’ll be Fighting Fantasy adventures on [iPhone and iPod Touch].”
He also says they’ll play in the same way as the books, and that you’ll be able to shake your iThing to roll dice on the screen.
Listen from 26 minutes onward. They talk specifically about it at 28.30.
Fighting Fantasy was an iconic RPG book series that sold more than 16 million copies in 23 languages, mainly in the 80s.
Wed, Jul 01, 2009 | 16:09 BST
Ian Livingstone has stated that 2009 will be a year of hit or miss for publishers, with smaller titles languishing at retail while “big ticket” titles rule the shelves.
“A lot of titles have already hit the shelves and there is a deluge planned for Christmas, but I think 2009 will be remembered as the year of ‘roast duck or no dinner’,” the Eidos president told GI.biz. “Big ticket titles continue to sell well but many of the smaller titles will probably disappoint their owners.
“There’s a glut of product and in a discerning market.There is no room for mediocrity. To make a suboptimal game with a suboptimal marketing spend is a recipe for disaster. I think we’ll continue to see more production resources going into fewer titles supported by even bigger marketing budgets.
“Publishers are continuing to raise the investment bar, ensuring the mega-franchises will rule.”
Sounds a bit dire.
More through the link.
Tue, Jun 16, 2009 | 17:24 BST
According to the listing:
“Crystal Dynamics has a rare opening for a Senior Art Director on one of the most prestigious AAA franchises in the industry. We are looking for an exceptional talent to bring onto the team and continue the long tradition of visually stunning and award winning titles from Crystal Dynamics.”
Job requirements include having shipped a “minimum of 2 video games as Art Director demonstrating a high visual bar”, seven years in the industry, a proven track record of “working with an established AAA franchise”, and next-gen console expertise.
We have put a word in with Crystal Dynamics for further information.
Who knows. This could be the reinvented Tomb Raider game Ian Livingstone was chatting about last month.
Mon, May 11, 2009 | 07:52 BST
Eidos chief Ian Livingstone’s teased the next Tomb Raider for the first time, saying the game is to “reinvigorate” the IP after a lukewarm Underworld reception.
“The next Tomb Raider, I think, will surprise a lot of people and reinvigorate the franchise,” he said, talking to GamingIndians.
“There are some remarkable things we’re doing in the next Tomb Raider to make you say, ‘Oh Lara, I love you so much!’”
We’re willing to bet you a huge amount of money it doesn’t make us say that, Ian.
There’s no other detail as yet. More soon, hopefully.