Tag Archives: Brian Reynolds
Fri, Feb 01, 2013 | 19:09 GMT
Brian Reynolds considering forming a new studio now that he’s exited Zynga
Brian Reynolds, a chief game designer at Zyna East who announced his departure this week, has said on VentureBeat today he is considering starting his own development firm.
Wed, Jan 30, 2013 | 02:23 GMT
Zynga farewells Brian Reynolds
Brian Reynolds has left Zynga, the social publisher has confirmed in a statement issued to Joystiq. The veteran developer joined Zynga in 2009 and has left to “pursue other opportunities”. He was chief game designer of the successful Frontierville, and his past credits include Rise of Nations and Sid Meier’s Alpha Centauri.
Although it’s been a few months since the last publicised departure, Zynga has lost a significant chunk of its senior management and development team over the past year.
Sat, Mar 24, 2012 | 19:14 GMT
Reynolds “would certainly like to see” stronger social components in next-gen systems
Industry veteran and Zynga chief game designer, Brian Reynolds, has said he would like to see the next wave of consoles contain a stronger social component.
Tue, Apr 05, 2011 | 01:44 BST
Reynolds: “You can’t just go write Call of Duty and add Facebook functionality”
Civilization veteran turned Zynga chief designer Brian Reynolds has said traditional developers approach social gaming in the wrong way, but that core platforms aren’t going away any time soon.
Wed, Mar 30, 2011 | 06:29 BST
Reynolds: “It’s never too late to do a sequel”
Zynga’s Brian Reynolds has said the company is not adverse to sequels – but that it doesn’t have to happen right away.
Sat, Mar 19, 2011 | 13:14 GMT
Xbox Live doesn’t have enough active users for Zynga to bother with it
Social games company Zynga is pleased to offer its products on social networks and mobile, but doesn’t plan on expanding into the console realm any times soon, according to chief game designer Brian Reynolds.
Fri, Feb 18, 2011 | 06:33 GMT
FrontierVille creator: Hardcore games aren’t going away, but new opportunities elsewhere
Social gaming this, social gaming that. It’s a topic near and dear to many developers’ hearts, but it couldn’t be further from hardcore gamers’. The resultant reaction, then, sounds something like this: “Boring casual games are killing real games. Hardcore vs. casual. Good vs. evil!”
However, FrontierVille creator Brian Reynolds – once the lead designer on games like Civ 2 and Rise of Nations – doesn’t see a battle or an opposition. Just change.
Tue, Dec 01, 2009 | 17:13 GMT
Naughty Dog designer added to speaker list for DICE 2010

Richard Lemarchand, game designer for Naughty Dog, has been confirmed as a speaker at the DICE Summit which takes place February 17-19, 2010 in Las Vegas.
Manveer Heir, lead designer at Raven Software, Zynga Games chief creative officer Brian Reynolds, and Mike Yuen, Zeebo senior VP of content and services, are also confirmed.
Other speakers are Steve Perlman, founder, president and CEO of OnLive, and Matias Myllrinne, president of Remedy Entertainment.
More over on GI.biz.


Many GameStop stores in the US are out of Xbox One Day One Edition allocations