Tag Archives: Brian Horton
Fri, Jan 25, 2013 | 13:13 GMT
Tomb Raider, a franchise with an iconic look dating back to 1996, is due a makeover. We chat with art director Brian Horton about the process of refreshing such a closely-guarded property.
Wed, Dec 05, 2012 | 10:41 GMT
Tomb Raider art director Brian Horton has discussed the rebooted Lara’s position as the game’s leading lady, and has suggested that too-few games place emphasis on their leading ladies. Horton has also discussed ‘that’ scene, and the issues of femininity and vulnerability surrounding Crystal Dynamics’ lead.
Mon, Nov 05, 2012 | 14:12 GMT
While Crystal Dynamics is preparing to put Lara through the wringer on a harsh and volatile Pacific isle, VG247 talks to the man behind the visual reinvention of both icon and environment: art director Brian Horton.
Mon, Jun 18, 2012 | 07:41 BST
Thu, Jun 07, 2012 | 10:48 BST
Tomb Raider’s revival was one of Microsoft’s big press conference tickets and is likely to be one of the biggest games of the next 12 months. Stace Harman speaks to art director, Brian Horton in LA.
Wed, Jun 06, 2012 | 11:03 BST
Crystal Dynamics has said the reboot of Tomb Raider is a much needed one, saying all avenues from the old series were exhausted after the release of Tomb Raider: Underworld.
Tue, Nov 22, 2011 | 16:06 GMT
Brian Horton, art director at Crystal Dynamics, has taken to the firm’s official forums to explain the design choice for Lara Croft in Edios’s upcoming reboot, after members expressed concern over Lara’s iconic blue tank top and shorts being scratched for neutral colored cargo pants and a layered tank.
Fri, Dec 10, 2010 | 07:52 GMT
May as well throw out the kitchen sink while you’re at it.